/* * PROJECT: Win32 subsystem * LICENSE: See COPYING in the top level directory * FILE: win32ss/gdi/dib/dib16bpp.c * PURPOSE: Device Independant Bitmap functions, 16bpp * PROGRAMMERS: Jason Filby * Thomas Bluemel * Gregor Anich * Doug Lyons */ #include #define NDEBUG #include #define DEC_OR_INC(var, decTrue, amount) \ ((var) = (decTrue) ? ((var) - (amount)) : ((var) + (amount))) VOID DIB_16BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c) { PBYTE byteaddr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta; PWORD addr = (PWORD)byteaddr + x; *addr = (WORD)c; } ULONG DIB_16BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y) { PBYTE byteaddr = (PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta; PWORD addr = (PWORD)byteaddr + x; return (ULONG)(*addr); } VOID DIB_16BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c) { PDWORD addr = (PDWORD)((PWORD)((PBYTE)SurfObj->pvScan0 + y * SurfObj->lDelta) + x1); #if defined(_M_IX86) && !defined(_MSC_VER) /* This is about 10% faster than the generic C code below */ LONG Count = x2 - x1; __asm__ __volatile__ ( " cld\n" " mov %0, %%eax\n" " shl $16, %%eax\n" " andl $0xffff, %0\n" /* If the pixel value is "abcd", put "abcdabcd" in %eax */ " or %0, %%eax\n" " mov %2, %%edi\n" " test $0x03, %%edi\n" /* Align to fullword boundary */ " jz 0f\n" " stosw\n" " dec %1\n" " jz 1f\n" "0:\n" " mov %1,%%ecx\n" /* Setup count of fullwords to fill */ " shr $1,%%ecx\n" " rep stosl\n" /* The actual fill */ " test $0x01, %1\n" /* One left to do at the right side? */ " jz 1f\n" " stosw\n" "1:\n" : /* no output */ : "r"(c), "r"(Count), "m"(addr) : "%eax", "%ecx", "%edi"); #else /* _M_IX86 */ LONG cx = x1; DWORD cc; if (0 != (cx & 0x01)) { *((PWORD) addr) = (WORD)c; cx++; addr = (PDWORD)((PWORD)(addr) + 1); } cc = ((c & 0xffff) << 16) | (c & 0xffff); while(cx + 1 < x2) { *addr++ = cc; cx += 2; } if (cx < x2) { *((PWORD) addr) = (WORD)c; } #endif /* _M_IX86 */ } VOID DIB_16BPP_VLine(SURFOBJ *SurfObj, LONG x, LONG y1, LONG y2, ULONG c) { #if defined(_M_IX86) && !defined(_MSC_VER) asm volatile( " testl %2, %2" "\n\t" " jle 2f" "\n\t" " movl %2, %%ecx" "\n\t" " shrl $2, %2" "\n\t" " andl $3, %%ecx" "\n\t" " jz 1f" "\n\t" "0:" "\n\t" " movw %%ax, (%0)" "\n\t" " addl %1, %0" "\n\t" " decl %%ecx" "\n\t" " jnz 0b" "\n\t" " testl %2, %2" "\n\t" " jz 2f" "\n\t" "1:" "\n\t" " movw %%ax, (%0)" "\n\t" " addl %1, %0" "\n\t" " movw %%ax, (%0)" "\n\t" " addl %1, %0" "\n\t" " movw %%ax, (%0)" "\n\t" " addl %1, %0" "\n\t" " movw %%ax, (%0)" "\n\t" " addl %1, %0" "\n\t" " decl %2" "\n\t" " jnz 1b" "\n\t" "2:" "\n\t" : /* no output */ : "r"((PBYTE)SurfObj->pvScan0 + (y1 * SurfObj->lDelta) + (x * sizeof (WORD))), "r"(SurfObj->lDelta), "r"(y2 - y1), "a"(c) : "cc", "memory", "%ecx"); #else PBYTE byteaddr = (PBYTE)(ULONG_PTR)SurfObj->pvScan0 + y1 * SurfObj->lDelta; PWORD addr = (PWORD)byteaddr + x; LONG lDelta = SurfObj->lDelta; byteaddr = (PBYTE)addr; while(y1++ < y2) { *addr = (WORD)c; byteaddr += lDelta; addr = (PWORD)byteaddr; } #endif } BOOLEAN DIB_16BPP_BitBltSrcCopy(PBLTINFO BltInfo) { LONG i, j, sx, sy, xColor, f1; PBYTE SourceBits, DestBits, SourceLine, DestLine; PBYTE SourceBits_4BPP, SourceLine_4BPP; PWORD Source32, Dest32; DWORD Index, StartLeft, EndRight; BOOLEAN bTopToBottom, bLeftToRight; DPRINT("DIB_16BPP_BitBltSrcCopy: SrcSurf cx/cy (%d/%d), DestSuft cx/cy (%d/%d) dstRect: (%d,%d)-(%d,%d)\n", BltInfo->SourceSurface->sizlBitmap.cx, BltInfo->SourceSurface->sizlBitmap.cy, BltInfo->DestSurface->sizlBitmap.cx, BltInfo->DestSurface->sizlBitmap.cy, BltInfo->DestRect.left, BltInfo->DestRect.top, BltInfo->DestRect.right, BltInfo->DestRect.bottom); /* Get back left to right flip here */ bLeftToRight = BltInfo->DestRect.left > BltInfo->DestRect.right; /* Check for top to bottom flip needed. */ bTopToBottom = BltInfo->DestRect.top > BltInfo->DestRect.bottom; DPRINT("BltInfo->SourcePoint.x is '%d' & BltInfo->SourcePoint.y is '%d'.\n", BltInfo->SourcePoint.x, BltInfo->SourcePoint.y); /* Make WellOrdered with top < bottom and left < right */ RECTL_vMakeWellOrdered(&BltInfo->DestRect); DPRINT("BPP is '%d/%d' & BltInfo->SourcePoint.x is '%d' & BltInfo->SourcePoint.y is '%d'.\n", BltInfo->SourceSurface->iBitmapFormat, BltInfo->SourcePoint.x, BltInfo->SourcePoint.y); DestBits = (PBYTE)BltInfo->DestSurface->pvScan0 + (BltInfo->DestRect.top * BltInfo->DestSurface->lDelta) + 2 * BltInfo->DestRect.left; switch(BltInfo->SourceSurface->iBitmapFormat) { case BMF_1BPP: DPRINT("1BPP Case Selected with DestRect Width of '%d'.\n", BltInfo->DestRect.right - BltInfo->DestRect.left); sx = BltInfo->SourcePoint.x; /* This sets sy to the top line */ sy = BltInfo->SourcePoint.y; if (bTopToBottom) { /* This sets sy to the bottom line */ sy += BltInfo->SourceSurface->lDelta * (BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1); } for (j=BltInfo->DestRect.top; jDestRect.bottom; j++) { sx = BltInfo->SourcePoint.x; if (bLeftToRight) { /* This sets the sx to the rightmost pixel */ sx += (BltInfo->DestRect.right - BltInfo->DestRect.left - 1); StartLeft = BltInfo->DestRect.left + 1; EndRight = BltInfo->DestRect.right + 1; } else { StartLeft = BltInfo->DestRect.left; EndRight = BltInfo->DestRect.right; } for (i = StartLeft; i < EndRight; i++) { if(DIB_1BPP_GetPixel(BltInfo->SourceSurface, sx, sy) == 0) { DIB_16BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 0)); } else { DIB_16BPP_PutPixel(BltInfo->DestSurface, i, j, XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, 1)); } DEC_OR_INC(sx, bLeftToRight, 1); } DEC_OR_INC(sy, bTopToBottom, 1); } break; case BMF_4BPP: DPRINT("4BPP Case Selected with DestRect Width of '%d'.\n", BltInfo->DestRect.right - BltInfo->DestRect.left); /* This sets SourceBits_4BPP to the top line */ SourceBits_4BPP = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + (BltInfo->SourcePoint.x >> 1); if (bTopToBottom) { /* This sets SourceBits_4BPP to the bottom line */ SourceBits_4BPP += (BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1) * BltInfo->SourceSurface->lDelta; } for (j=BltInfo->DestRect.top; jDestRect.bottom; j++) { SourceLine_4BPP = SourceBits_4BPP; sx = BltInfo->SourcePoint.x; if (bLeftToRight) { /* This sets sx to the rightmost pixel */ sx += (BltInfo->DestRect.right - BltInfo->DestRect.left - 1); } f1 = sx & 1; for (i=BltInfo->DestRect.left; iDestRect.right; i++) { xColor = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, (*SourceLine_4BPP & altnotmask[f1]) >> (4 * (1 - f1))); DIB_16BPP_PutPixel(BltInfo->DestSurface, i, j, xColor); if(f1 == 1) { DEC_OR_INC(SourceLine_4BPP, bLeftToRight, 1); f1 = 0; } else { f1 = 1; } DEC_OR_INC(sx, bLeftToRight, 1); } DEC_OR_INC(SourceBits_4BPP, bTopToBottom, BltInfo->SourceSurface->lDelta); } break; case BMF_8BPP: DPRINT("8BPP Case Selected with DestRect Width of '%d'.\n", BltInfo->DestRect.right - BltInfo->DestRect.left); /* This sets SourceLine to the top line */ SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x; DestLine = DestBits; if (bTopToBottom) { /* This sets SourceLine to the bottom line */ SourceLine += BltInfo->SourceSurface->lDelta * (BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1); } for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++) { SourceBits = SourceLine; DestBits = DestLine; if (bLeftToRight) { /* This sets SourceBits to the rightmost pixel */ SourceBits += (BltInfo->DestRect.right - BltInfo->DestRect.left - 1); } for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++) { *((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate( BltInfo->XlateSourceToDest, *SourceBits); DEC_OR_INC(SourceBits, bLeftToRight, 1); DestBits += 2; } DEC_OR_INC(SourceLine, bTopToBottom, BltInfo->SourceSurface->lDelta); DestLine += BltInfo->DestSurface->lDelta; } break; case BMF_16BPP: DPRINT("16BPP Case Selected with DestRect Width of '%d'.\n", BltInfo->DestRect.right - BltInfo->DestRect.left); DPRINT("BMF_16BPP-dstRect: (%d,%d)-(%d,%d) and Width of '%d'.\n", BltInfo->DestRect.left, BltInfo->DestRect.top, BltInfo->DestRect.right, BltInfo->DestRect.bottom, BltInfo->DestRect.right - BltInfo->DestRect.left); if ((BltInfo->XlateSourceToDest == NULL || (BltInfo->XlateSourceToDest->flXlate & XO_TRIVIAL) != 0) && (!bTopToBottom && !bLeftToRight)) { DPRINT("XO_TRIVIAL is TRUE.\n"); if (BltInfo->DestRect.top < BltInfo->SourcePoint.y) { /* This sets SourceBits to the top line */ SourceBits = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x; for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++) { RtlMoveMemory(DestBits, SourceBits, 2 * (BltInfo->DestRect.right - BltInfo->DestRect.left)); SourceBits += BltInfo->SourceSurface->lDelta; DestBits += BltInfo->DestSurface->lDelta; } } else { /* This sets SourceBits to the bottom line */ SourceBits = (PBYTE)BltInfo->SourceSurface->pvScan0 + ((BltInfo->SourcePoint.y + BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1) * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x; DestBits = (PBYTE)BltInfo->DestSurface->pvScan0 + ((BltInfo->DestRect.bottom - 1) * BltInfo->DestSurface->lDelta) + 2 * BltInfo->DestRect.left; for (j = BltInfo->DestRect.bottom - 1; BltInfo->DestRect.top <= j; j--) { RtlMoveMemory(DestBits, SourceBits, 2 * (BltInfo->DestRect.right - BltInfo->DestRect.left)); SourceBits -= BltInfo->SourceSurface->lDelta; DestBits -= BltInfo->DestSurface->lDelta; } } } else { DPRINT("XO_TRIVIAL is NOT TRUE.\n"); if (!bTopToBottom && !bLeftToRight) /* **Note: Indent is purposefully less than desired to keep reviewable differences to a minimum for PR** */ { DPRINT("Flip is None.\n"); if (BltInfo->DestRect.top < BltInfo->SourcePoint.y) { SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x; DestLine = DestBits; for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++) { SourceBits = SourceLine; DestBits = DestLine; for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++) { *((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate( BltInfo->XlateSourceToDest, *((WORD *)SourceBits)); SourceBits += 2; DestBits += 2; } SourceLine += BltInfo->SourceSurface->lDelta; DestLine += BltInfo->DestSurface->lDelta; } } else { SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + ((BltInfo->SourcePoint.y + BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1) * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x; DestLine = (PBYTE)BltInfo->DestSurface->pvScan0 + ((BltInfo->DestRect.bottom - 1) * BltInfo->DestSurface->lDelta) + 2 * BltInfo->DestRect.left; for (j = BltInfo->DestRect.bottom - 1; BltInfo->DestRect.top <= j; j--) { SourceBits = SourceLine; DestBits = DestLine; for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++) { *((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate( BltInfo->XlateSourceToDest, *((WORD *)SourceBits)); SourceBits += 2; DestBits += 2; } SourceLine -= BltInfo->SourceSurface->lDelta; DestLine -= BltInfo->DestSurface->lDelta; } } } else { /* Buffering for source and destination flip overlaps. Fixes KHMZ MirrorTest CORE-16642 */ BOOL TopToBottomDone = FALSE; if (bLeftToRight) { DPRINT("Flip is bLeftToRight.\n"); /* Allocate enough pixels for a row in WORD's */ WORD *store = ExAllocatePoolWithTag(NonPagedPool, (BltInfo->DestRect.right - BltInfo->DestRect.left + 1) * 2, TAG_DIB); if (store == NULL) { DPRINT1("Storage Allocation Failed.\n"); return FALSE; } WORD Index; /* This sets SourceBits to the bottom line */ SourceBits = (PBYTE)BltInfo->SourceSurface->pvScan0 + ((BltInfo->SourcePoint.y + BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1) * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x; /* Sets DestBits to the bottom line */ DestBits = (PBYTE)BltInfo->DestSurface->pvScan0 + (BltInfo->DestRect.bottom - 1) * BltInfo->DestSurface->lDelta + 2 * BltInfo->DestRect.left + 2; for (j = BltInfo->DestRect.bottom - 1; BltInfo->DestRect.top <= j; j--) { /* Set Dest32 to right pixel */ Dest32 = (WORD *) DestBits + (BltInfo->DestRect.right - BltInfo->DestRect.left - 1); Source32 = (WORD *) SourceBits; Index = 0; /* Store pixels from left to right */ for (i = BltInfo->DestRect.right - 1; BltInfo->DestRect.left <= i; i--) { store[Index] = (WORD)XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *(WORD *)Source32++); Index++; } Index = 0; /* Copy stored data to pixels from right to left */ for (i = BltInfo->DestRect.right - 1; BltInfo->DestRect.left <= i; i--) { *(WORD *)Dest32-- = store[Index]; Index++; } SourceBits -= BltInfo->SourceSurface->lDelta; DestBits -= BltInfo->DestSurface->lDelta; } ExFreePoolWithTag(store, TAG_DIB); TopToBottomDone = TRUE; } if (bTopToBottom) { DPRINT("Flip is bTopToBottom.\n"); /* Allocate enough pixels for a column in WORD's */ WORD *store = ExAllocatePoolWithTag(NonPagedPool, (BltInfo->DestRect.bottom - BltInfo->DestRect.top + 1) * 2, TAG_DIB); if (store == NULL) { DPRINT1("Storage Allocation Failed.\n"); return FALSE; } /* This set SourceBits to the top line */ SourceBits = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x; /* This sets DestBits to the top line */ DestBits = (PBYTE)BltInfo->DestSurface->pvScan0 + ((BltInfo->DestRect.top) * BltInfo->DestSurface->lDelta) + 2 * BltInfo->DestRect.left; if ((BltInfo->SourceSurface->fjBitmap & BMF_TOPDOWN) == 0) { DestBits += BltInfo->DestSurface->lDelta; } if (bLeftToRight) { DPRINT("Adjusting DestBits for bLeftToRight.\n"); DestBits += 2; } /* The TopToBottomDone flag indicates that we are flipping for bTopToBottom and bLeftToRight * and have already completed the bLeftToRight. So we will lose our first flip output * unless we work with its output which is at the destination site. So in this case * our new Source becomes the previous outputs Destination. */ if (TopToBottomDone) { /* This sets SourceBits to the top line */ SourceBits = DestBits; } for (j = BltInfo->DestRect.right - 1; BltInfo->DestRect.left <= j ; j--) { /* Set Dest32 to bottom pixel */ Dest32 = (WORD *) DestBits + (BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1) * BltInfo->DestSurface->lDelta / 2; Source32 = (WORD *) SourceBits; Index = 0; /* Store pixels from top to bottom */ for (i = BltInfo->DestRect.top; i <= BltInfo->DestRect.bottom - 1; i++) { store[Index] = XLATEOBJ_iXlate(BltInfo->XlateSourceToDest, *Source32); Source32 += BltInfo->SourceSurface->lDelta / 2; Index++; } Index = 0; /* Copy stored data to pixels from bottom to top */ for (i = BltInfo->DestRect.bottom - 1; BltInfo->DestRect.top <= i; i--) { *Dest32 = store[Index]; Dest32 -= BltInfo->DestSurface->lDelta / 2; Index++; } SourceBits += 2; DestBits += 2; } ExFreePoolWithTag(store, TAG_DIB); } } } break; case BMF_24BPP: DPRINT("BMF_24BPP-dstRect: (%d,%d)-(%d,%d) and Width of '%d'.\n", BltInfo->DestRect.left, BltInfo->DestRect.top, BltInfo->DestRect.right, BltInfo->DestRect.bottom, BltInfo->DestRect.right - BltInfo->DestRect.left); /* This sets SourceLine to the top line */ SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 3 * BltInfo->SourcePoint.x; if (bTopToBottom) { /* This sets SourceLine to the bottom line */ SourceLine += BltInfo->SourceSurface->lDelta * (BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1); } DestLine = DestBits; for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++) { SourceBits = SourceLine; DestBits = DestLine; if (bLeftToRight) { /* This sets the SourceBits to the rightmost pixel */ SourceBits += (BltInfo->DestRect.right - BltInfo->DestRect.left - 1) * 3; } for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++) { xColor = (*(SourceBits + 2) << 0x10) + (*(SourceBits + 1) << 0x08) + (*(SourceBits)); *((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate( BltInfo->XlateSourceToDest, xColor); DEC_OR_INC(SourceBits, bLeftToRight, 3); DestBits += 2; } DEC_OR_INC(SourceLine, bTopToBottom, BltInfo->SourceSurface->lDelta); DestLine += BltInfo->DestSurface->lDelta; } break; case BMF_32BPP: DPRINT("32BPP Case Selected with DestRect Width of '%d'.\n", BltInfo->DestRect.right - BltInfo->DestRect.left); SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 4 * BltInfo->SourcePoint.x; if (bTopToBottom) { /* This sets SourceLine to the bottom line */ SourceLine += BltInfo->DestRect.bottom - BltInfo->DestRect.top - 1; } DestLine = DestBits; for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++) { SourceBits = SourceLine; DestBits = DestLine; if (bLeftToRight) { /* This sets SourceBits to the rightmost pixel */ SourceBits += (BltInfo->DestRect.right - BltInfo->DestRect.left - 1) * 4; } for (i = BltInfo->DestRect.left; i < BltInfo->DestRect.right; i++) { *((WORD *)DestBits) = (WORD)XLATEOBJ_iXlate( BltInfo->XlateSourceToDest, *((PDWORD) SourceBits)); DEC_OR_INC(SourceBits, bLeftToRight, 4); DestBits += 2; } DEC_OR_INC(SourceLine, bTopToBottom, BltInfo->SourceSurface->lDelta); DestLine += BltInfo->DestSurface->lDelta; } break; default: DPRINT1("DIB_16BPP_BitBltSrcCopy: Unhandled Source BPP: %u\n", BitsPerFormat(BltInfo->SourceSurface->iBitmapFormat)); return FALSE; } return TRUE; } /* Optimize for bitBlt */ BOOLEAN DIB_16BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color) { LONG DestY; /* Make WellOrdered with top < bottom and left < right */ RECTL_vMakeWellOrdered(DestRect); #if defined(_M_IX86) && !defined(_MSC_VER) /* This is about 10% faster than the generic C code below */ ULONG delta = DestSurface->lDelta; ULONG width = (DestRect->right - DestRect->left) ; PULONG pos = (PULONG) ((PBYTE)DestSurface->pvScan0 + DestRect->top * delta + (DestRect->left<<1)); color = (color&0xffff); /* If the color value is "abcd", put "abcdabcd" into color */ color += (color<<16); for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++) { __asm__ __volatile__ ( "cld\n\t" "mov %1,%%ebx\n\t" "mov %2,%%edi\n\t" "test $0x03, %%edi\n\t" /* Align to fullword boundary */ "jz 1f\n\t" "stosw\n\t" "dec %%ebx\n\t" "jz 2f\n" "1:\n\t" "mov %%ebx,%%ecx\n\t" /* Setup count of fullwords to fill */ "shr $1,%%ecx\n\t" "rep stosl\n\t" /* The actual fill */ "test $0x01, %%ebx\n\t" /* One left to do at the right side? */ "jz 2f\n\t" "stosw\n" "2:" : : "a" (color), "r" (width), "m" (pos) : "%ecx", "%ebx", "%edi"); pos =(PULONG)((ULONG_PTR)pos + delta); } #else /* _M_IX86 */ for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++) { DIB_16BPP_HLine (DestSurface, DestRect->left, DestRect->right, DestY, color); } #endif return TRUE; } BOOLEAN DIB_16BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf, RECTL* DestRect, RECTL *SourceRect, XLATEOBJ *ColorTranslation, ULONG iTransColor) { LONG RoundedRight, X, Y, SourceX = 0, SourceY = 0, wd; ULONG *DestBits, Source, Dest; LONG DstHeight; LONG DstWidth; LONG SrcHeight; LONG SrcWidth; DstHeight = DestRect->bottom - DestRect->top; DstWidth = DestRect->right - DestRect->left; SrcHeight = SourceRect->bottom - SourceRect->top; SrcWidth = SourceRect->right - SourceRect->left; RoundedRight = DestRect->right - ((DestRect->right - DestRect->left) & 0x1); DestBits = (ULONG*)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) + DestRect->top * DestSurf->lDelta); wd = DestSurf->lDelta - ((DestRect->right - DestRect->left) << 1); for(Y = DestRect->top; Y < DestRect->bottom; Y++) { SourceY = SourceRect->top+(Y - DestRect->top) * SrcHeight / DstHeight; for(X = DestRect->left; X < RoundedRight; X += 2, DestBits++, SourceX += 2) { Dest = *DestBits; SourceX = SourceRect->left+(X - DestRect->left) * SrcWidth / DstWidth; if (SourceX >= 0 && SourceY >= 0 && SourceSurf->sizlBitmap.cx > SourceX && SourceSurf->sizlBitmap.cy > SourceY) { Source = DIB_GetSourceIndex(SourceSurf, SourceX, SourceY); if(Source != iTransColor) { Dest &= 0xFFFF0000; Dest |= (XLATEOBJ_iXlate(ColorTranslation, Source) & 0xFFFF); } } SourceX = SourceRect->left+(X+1 - DestRect->left) * SrcWidth / DstWidth; if (SourceX >= 0 && SourceY >= 0 && SourceSurf->sizlBitmap.cx > SourceX && SourceSurf->sizlBitmap.cy > SourceY) { Source = DIB_GetSourceIndex(SourceSurf, SourceX, SourceY); if(Source != iTransColor) { Dest &= 0xFFFF; Dest |= (XLATEOBJ_iXlate(ColorTranslation, Source) << 16); } } *DestBits = Dest; } if(X < DestRect->right) { SourceX = SourceRect->left+(X - DestRect->left) * SrcWidth / DstWidth; if (SourceX >= 0 && SourceY >= 0 && SourceSurf->sizlBitmap.cx > SourceX && SourceSurf->sizlBitmap.cy > SourceY) { Source = DIB_GetSourceIndex(SourceSurf, SourceX, SourceY); if(Source != iTransColor) { *((USHORT*)DestBits) = (USHORT)XLATEOBJ_iXlate(ColorTranslation, Source); } } DestBits = (PULONG)((ULONG_PTR)DestBits + 2); } DestBits = (ULONG*)((ULONG_PTR)DestBits + wd); } return TRUE; } typedef union { ULONG ul; struct { UCHAR red; UCHAR green; UCHAR blue; UCHAR alpha; } col; } NICEPIXEL32; typedef union { USHORT us; struct { USHORT blue :5; USHORT green :6; USHORT red :5; } col; } NICEPIXEL16_565; typedef union { USHORT us; struct { USHORT blue :5; USHORT green :5; USHORT red :5; USHORT xxxx :1; } col; } NICEPIXEL16_555; static __inline UCHAR Clamp6(ULONG val) { return (val > 63) ? 63 : (UCHAR)val; } static __inline UCHAR Clamp5(ULONG val) { return (val > 31) ? 31 : (UCHAR)val; } BOOLEAN DIB_16BPP_AlphaBlend(SURFOBJ* Dest, SURFOBJ* Source, RECTL* DestRect, RECTL* SourceRect, CLIPOBJ* ClipRegion, XLATEOBJ* ColorTranslation, BLENDOBJ* BlendObj) { INT DstX, DstY, SrcX, SrcY; BLENDFUNCTION BlendFunc; NICEPIXEL32 SrcPixel32; UCHAR Alpha; EXLATEOBJ* pexlo; EXLATEOBJ exloSrcRGB; DPRINT("DIB_16BPP_AlphaBlend: srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n", SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom, DestRect->left, DestRect->top, DestRect->right, DestRect->bottom); BlendFunc = BlendObj->BlendFunction; if (BlendFunc.BlendOp != AC_SRC_OVER) { DPRINT1("BlendOp != AC_SRC_OVER\n"); return FALSE; } if (BlendFunc.BlendFlags != 0) { DPRINT1("BlendFlags != 0\n"); return FALSE; } if ((BlendFunc.AlphaFormat & ~AC_SRC_ALPHA) != 0) { DPRINT1("Unsupported AlphaFormat (0x%x)\n", BlendFunc.AlphaFormat); return FALSE; } if ((BlendFunc.AlphaFormat & AC_SRC_ALPHA) != 0 && (BitsPerFormat(Source->iBitmapFormat) != 32)) { DPRINT1("Source bitmap must be 32bpp when AC_SRC_ALPHA is set\n"); return FALSE; } if (!ColorTranslation) { DPRINT1("ColorTranslation must not be NULL!\n"); return FALSE; } pexlo = CONTAINING_RECORD(ColorTranslation, EXLATEOBJ, xlo); EXLATEOBJ_vInitialize(&exloSrcRGB, pexlo->ppalSrc, &gpalRGB, 0, 0, 0); if (pexlo->ppalDst->flFlags & PAL_RGB16_555) { NICEPIXEL16_555 DstPixel16; SrcY = SourceRect->top; DstY = DestRect->top; while ( DstY < DestRect->bottom ) { SrcX = SourceRect->left; DstX = DestRect->left; while(DstX < DestRect->right) { SrcPixel32.ul = DIB_GetSource(Source, SrcX, SrcY, &exloSrcRGB.xlo); SrcPixel32.col.red = (SrcPixel32.col.red * BlendFunc.SourceConstantAlpha) / 255; SrcPixel32.col.green = (SrcPixel32.col.green * BlendFunc.SourceConstantAlpha) / 255; SrcPixel32.col.blue = (SrcPixel32.col.blue * BlendFunc.SourceConstantAlpha) / 255; Alpha = ((BlendFunc.AlphaFormat & AC_SRC_ALPHA) != 0) ? (SrcPixel32.col.alpha * BlendFunc.SourceConstantAlpha) / 255 : BlendFunc.SourceConstantAlpha; Alpha >>= 3; DstPixel16.us = DIB_16BPP_GetPixel(Dest, DstX, DstY) & 0xFFFF; /* Perform bit loss */ SrcPixel32.col.red >>= 3; SrcPixel32.col.green >>= 3; SrcPixel32.col.blue >>= 3; /* Do the blend in the right bit depth */ DstPixel16.col.red = Clamp5((DstPixel16.col.red * (31 - Alpha)) / 31 + SrcPixel32.col.red); DstPixel16.col.green = Clamp5((DstPixel16.col.green * (31 - Alpha)) / 31 + SrcPixel32.col.green); DstPixel16.col.blue = Clamp5((DstPixel16.col.blue * (31 - Alpha)) / 31 + SrcPixel32.col.blue); DIB_16BPP_PutPixel(Dest, DstX, DstY, DstPixel16.us); DstX++; SrcX = SourceRect->left + ((DstX-DestRect->left)*(SourceRect->right - SourceRect->left)) /(DestRect->right-DestRect->left); } DstY++; SrcY = SourceRect->top + ((DstY-DestRect->top)*(SourceRect->bottom - SourceRect->top)) /(DestRect->bottom-DestRect->top); } } else { NICEPIXEL16_565 DstPixel16; UCHAR Alpha6, Alpha5; SrcY = SourceRect->top; DstY = DestRect->top; while ( DstY < DestRect->bottom ) { SrcX = SourceRect->left; DstX = DestRect->left; while(DstX < DestRect->right) { SrcPixel32.ul = DIB_GetSource(Source, SrcX, SrcY, &exloSrcRGB.xlo); SrcPixel32.col.red = (SrcPixel32.col.red * BlendFunc.SourceConstantAlpha) / 255; SrcPixel32.col.green = (SrcPixel32.col.green * BlendFunc.SourceConstantAlpha) / 255; SrcPixel32.col.blue = (SrcPixel32.col.blue * BlendFunc.SourceConstantAlpha) / 255; Alpha = ((BlendFunc.AlphaFormat & AC_SRC_ALPHA) != 0) ? (SrcPixel32.col.alpha * BlendFunc.SourceConstantAlpha) / 255 : BlendFunc.SourceConstantAlpha; Alpha6 = Alpha >> 2; Alpha5 = Alpha >> 3; DstPixel16.us = DIB_16BPP_GetPixel(Dest, DstX, DstY) & 0xFFFF; /* Perform bit loss */ SrcPixel32.col.red >>= 3; SrcPixel32.col.green >>= 2; SrcPixel32.col.blue >>= 3; /* Do the blend in the right bit depth */ DstPixel16.col.red = Clamp5((DstPixel16.col.red * (31 - Alpha5)) / 31 + SrcPixel32.col.red); DstPixel16.col.green = Clamp6((DstPixel16.col.green * (63 - Alpha6)) / 63 + SrcPixel32.col.green); DstPixel16.col.blue = Clamp5((DstPixel16.col.blue * (31 - Alpha5)) / 31 + SrcPixel32.col.blue); DIB_16BPP_PutPixel(Dest, DstX, DstY, DstPixel16.us); DstX++; SrcX = SourceRect->left + ((DstX-DestRect->left)*(SourceRect->right - SourceRect->left)) /(DestRect->right-DestRect->left); } DstY++; SrcY = SourceRect->top + ((DstY-DestRect->top)*(SourceRect->bottom - SourceRect->top)) /(DestRect->bottom-DestRect->top); } } EXLATEOBJ_vCleanup(&exloSrcRGB); return TRUE; } /* EOF */