#include "vdmdbg.h" #define NDEBUG #include HINSTANCE hDllInstance; BOOL WINAPI VDMBreakThread( HANDLE hProcess, HANDLE hThread ) { UNIMPLEMENTED; return FALSE; } DWORD WINAPI VDMGetDbgFlags( HANDLE hProcess ) { UNIMPLEMENTED; return ERROR_CALL_NOT_IMPLEMENTED; } BOOL WINAPI VDMIsModuleLoaded( LPSTR szPath ) { UNIMPLEMENTED; return FALSE; } ULONG WINAPI VDMGetPointer( HANDLE handle, HANDLE handle2, WORD wSelector, DWORD dwOffset, BOOL fProtMode ) { UNIMPLEMENTED; return ERROR_CALL_NOT_IMPLEMENTED; } BOOL WINAPI VDMProcessException( LPDEBUG_EVENT lpDebugEvent ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMGetSegmentInfo( WORD word, ULONG ulong, BOOL boolVal, VDM_SEGINFO *pVDMSegInfo ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMSetDbgFlags( HANDLE hProcess, DWORD dwFlags ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMDetectWOW( void ) { UNIMPLEMENTED; return FALSE; } INT WINAPI VDMEnumTaskWOW( DWORD dword, TASKENUMPROC TaskEnumProc, LPARAM lParam ) { UNIMPLEMENTED; return ERROR_CALL_NOT_IMPLEMENTED; } BOOL WINAPI VDMStartTaskInWOW( DWORD dwProcessId, LPSTR lpCommandLine, WORD wShow ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMKillWOW( VOID ) { UNIMPLEMENTED; return FALSE; } INT WINAPI VDMEnumProcessWOW( PROCESSENUMPROC ProcessEnumProc, LPARAM lParam ) { UNIMPLEMENTED; return ERROR_CALL_NOT_IMPLEMENTED; } INT WINAPI VDMEnumTaskWOWEx( DWORD dwProcessId, TASKENUMPROCEX TaskEnumProcEx, LPARAM lParam ) { UNIMPLEMENTED; return ERROR_CALL_NOT_IMPLEMENTED; } BOOL WINAPI VDMTerminateTaskWOW( DWORD dwProcessId, WORD hTask ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMGetContext( HANDLE handle, HANDLE handle2, LPVDMCONTEXT lpVDMContext ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMSetContext( HANDLE handle, HANDLE handle2, LPVDMCONTEXT lpVDMContext) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMGetSelectorModule( HANDLE handle, HANDLE handle2, WORD word, PUINT punit, LPSTR lpModuleName, UINT uInt, LPSTR lpstr, UINT uInt2 ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMGetModuleSelector( HANDLE handle, HANDLE handle2, UINT uInt, LPSTR lpModuleName, LPWORD lpword ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMModuleFirst( HANDLE handle, HANDLE handle2, LPMODULEENTRY lpModuleEntry, DEBUGEVENTPROC lpDebugEventProc, LPVOID lpvoid ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMGlobalFirst( HANDLE handle, HANDLE handle2, LPGLOBALENTRY lpGlobalEntry, WORD word, DEBUGEVENTPROC lpDebugEventProc, LPVOID lpvoid ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMGlobalNext( HANDLE handle, HANDLE handle2, LPGLOBALENTRY lpGlobalEntry, WORD word, DEBUGEVENTPROC lpDebugEventProc, LPVOID lpvoid ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI VDMModuleNext( HANDLE handle, HANDLE handle2, LPMODULEENTRY lpModuleEntry, DEBUGEVENTPROC lpDebugEventProc, LPVOID lpvoid ) { UNIMPLEMENTED; return FALSE; } BOOL WINAPI DllMain( IN HINSTANCE hinstDLL, IN DWORD dwReason, IN LPVOID lpvReserved ) { switch (dwReason) { case DLL_PROCESS_ATTACH: hDllInstance = hinstDLL; DisableThreadLibraryCalls(hDllInstance); /* Don't break, initialize first thread */ case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: break; } return TRUE; }