/* * Unit tests for console API * * Copyright (c) 2003,2004 Eric Pouech * Copyright (c) 2007 Kirill K. Smirnov * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/test.h" #include #include static BOOL (WINAPI *pGetConsoleInputExeNameA)(DWORD, LPSTR); static DWORD (WINAPI *pGetConsoleProcessList)(LPDWORD, DWORD); static HANDLE (WINAPI *pOpenConsoleW)(LPCWSTR,DWORD,BOOL,DWORD); static BOOL (WINAPI *pSetConsoleInputExeNameA)(LPCSTR); static BOOL (WINAPI *pVerifyConsoleIoHandle)(HANDLE handle); /* DEFAULT_ATTRIB is used for all initial filling of the console. * all modifications are made with TEST_ATTRIB so that we could check * what has to be modified or not */ #define TEST_ATTRIB (BACKGROUND_BLUE | FOREGROUND_GREEN) #define DEFAULT_ATTRIB (FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED) /* when filling the screen with non-blank chars, this macro defines * what character should be at position 'c' */ #define CONTENT(c) ('A' + (((c).Y * 17 + (c).X) % 23)) #define okCURSOR(hCon, c) do { \ CONSOLE_SCREEN_BUFFER_INFO __sbi; \ BOOL expect = GetConsoleScreenBufferInfo((hCon), &__sbi) && \ __sbi.dwCursorPosition.X == (c).X && __sbi.dwCursorPosition.Y == (c).Y; \ ok(expect, "Expected cursor at (%d,%d), got (%d,%d)\n", \ (c).X, (c).Y, __sbi.dwCursorPosition.X, __sbi.dwCursorPosition.Y); \ } while (0) #define okCHAR(hCon, c, ch, attr) do { \ char __ch; WORD __attr; DWORD __len; BOOL expect; \ expect = ReadConsoleOutputCharacter((hCon), &__ch, 1, (c), &__len) == 1 && __len == 1 && __ch == (ch); \ ok(expect, "At (%d,%d): expecting char '%c'/%02x got '%c'/%02x\n", (c).X, (c).Y, (ch), (ch), __ch, __ch); \ expect = ReadConsoleOutputAttribute((hCon), &__attr, 1, (c), &__len) == 1 && __len == 1 && __attr == (attr); \ ok(expect, "At (%d,%d): expecting attr %04x got %04x\n", (c).X, (c).Y, (attr), __attr); \ } while (0) static void init_function_pointers(void) { HMODULE hKernel32; #define KERNEL32_GET_PROC(func) \ p##func = (void *)GetProcAddress(hKernel32, #func); \ if(!p##func) trace("GetProcAddress(hKernel32, '%s') failed\n", #func); hKernel32 = GetModuleHandleA("kernel32.dll"); KERNEL32_GET_PROC(GetConsoleInputExeNameA); KERNEL32_GET_PROC(GetConsoleProcessList); KERNEL32_GET_PROC(OpenConsoleW); KERNEL32_GET_PROC(SetConsoleInputExeNameA); KERNEL32_GET_PROC(VerifyConsoleIoHandle); #undef KERNEL32_GET_PROC } /* FIXME: this could be optimized on a speed point of view */ static void resetContent(HANDLE hCon, COORD sbSize, BOOL content) { COORD c; WORD attr = DEFAULT_ATTRIB; char ch; DWORD len; for (c.X = 0; c.X < sbSize.X; c.X++) { for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { ch = (content) ? CONTENT(c) : ' '; WriteConsoleOutputAttribute(hCon, &attr, 1, c, &len); WriteConsoleOutputCharacterA(hCon, &ch, 1, c, &len); } } } static void testCursor(HANDLE hCon, COORD sbSize) { COORD c; c.X = c.Y = 0; ok(SetConsoleCursorPosition(0, c) == 0, "No handle\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); c.X = c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n"); okCURSOR(hCon, c); c.X = sbSize.X - 1; c.Y = sbSize.Y - 1; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in lower-right\n"); okCURSOR(hCon, c); c.X = sbSize.X; c.Y = sbSize.Y - 1; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n", ERROR_INVALID_PARAMETER, GetLastError()); c.X = sbSize.X - 1; c.Y = sbSize.Y; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n", ERROR_INVALID_PARAMETER, GetLastError()); c.X = -1; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n", ERROR_INVALID_PARAMETER, GetLastError()); c.X = 0; c.Y = -1; ok(SetConsoleCursorPosition(hCon, c) == 0, "Cursor is outside\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "GetLastError: expecting %u got %u\n", ERROR_INVALID_PARAMETER, GetLastError()); } static void testCursorInfo(HANDLE hCon) { BOOL ret; CONSOLE_CURSOR_INFO info; SetLastError(0xdeadbeef); ret = GetConsoleCursorInfo(NULL, NULL); ok(!ret, "Expected failure\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); SetLastError(0xdeadbeef); info.dwSize = -1; ret = GetConsoleCursorInfo(NULL, &info); ok(!ret, "Expected failure\n"); ok(info.dwSize == -1, "Expected no change for dwSize\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); /* Test the correct call first to distinguish between win9x and the rest */ SetLastError(0xdeadbeef); ret = GetConsoleCursorInfo(hCon, &info); ok(ret, "Expected success\n"); ok(info.dwSize == 25 || info.dwSize == 12 /* win9x */, "Expected 12 or 25, got %d\n", info.dwSize); ok(info.bVisible, "Expected the cursor to be visible\n"); ok(GetLastError() == 0xdeadbeef, "GetLastError: expecting %u got %u\n", 0xdeadbeef, GetLastError()); /* Don't test NULL CONSOLE_CURSOR_INFO, it crashes on win9x and win7 */ } static void testEmptyWrite(HANDLE hCon) { static const char emptybuf[16]; COORD c; DWORD len; c.X = c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n"); len = -1; ok(WriteConsole(hCon, NULL, 0, &len, NULL) != 0 && len == 0, "WriteConsole\n"); okCURSOR(hCon, c); /* Passing a NULL lpBuffer with sufficiently large non-zero length succeeds * on native Windows and result in memory-like contents being written to * the console. Calling WriteConsoleW like this will crash on Wine. */ if (0) { len = -1; ok(!WriteConsole(hCon, NULL, 16, &len, NULL) && len == -1, "WriteConsole\n"); okCURSOR(hCon, c); /* Cursor advances for this call. */ len = -1; ok(WriteConsole(hCon, NULL, 128, &len, NULL) != 0 && len == 128, "WriteConsole\n"); } len = -1; ok(WriteConsole(hCon, emptybuf, 0, &len, NULL) != 0 && len == 0, "WriteConsole\n"); okCURSOR(hCon, c); /* WriteConsole does not halt on a null terminator and is happy to write * memory contents beyond the actual size of the buffer. */ len = -1; ok(WriteConsole(hCon, emptybuf, 16, &len, NULL) != 0 && len == 16, "WriteConsole\n"); c.X += 16; okCURSOR(hCon, c); } static void testWriteSimple(HANDLE hCon) { COORD c; DWORD len; const char* mytest = "abcdefg"; const int mylen = strlen(mytest); /* single line write */ c.X = c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (c.X = 0; c.X < mylen; c.X++) { okCHAR(hCon, c, mytest[c.X], TEST_ATTRIB); } okCURSOR(hCon, c); okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); } static void testWriteNotWrappedNotProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; const char* mytest = "123"; const int mylen = strlen(mytest); int ret; int p; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, mode & ~(ENABLE_PROCESSED_OUTPUT|ENABLE_WRAP_AT_EOL_OUTPUT)), "clearing wrap at EOL & processed output\n"); /* write line, wrapping disabled, buffer exceeds sb width */ c.X = sbSize.X - 3; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); ret = WriteConsole(hCon, mytest, mylen, &len, NULL); ok(ret != 0 && len == mylen, "Couldn't write, ret = %d, len = %d\n", ret, len); c.Y = 0; for (p = mylen - 3; p < mylen; p++) { c.X = sbSize.X - 3 + p % 3; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = 0; c.Y = 1; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); p = sbSize.X - 3 + mylen % 3; c.X = p; c.Y = 0; /* write line, wrapping disabled, strings end on end of line */ c.X = sbSize.X - mylen; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); } static void testWriteNotWrappedProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; const char* mytest = "abcd\nf\tg"; const int mylen = strlen(mytest); const int mylen2 = strchr(mytest, '\n') - mytest; int p; WORD attr; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, (mode | ENABLE_PROCESSED_OUTPUT) & ~ENABLE_WRAP_AT_EOL_OUTPUT), "clearing wrap at EOL & setting processed output\n"); /* write line, wrapping disabled, buffer exceeds sb width */ c.X = sbSize.X - 5; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-5\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (c.X = sbSize.X - 5; c.X < sbSize.X - 1; c.X++) { okCHAR(hCon, c, mytest[c.X - sbSize.X + 5], TEST_ATTRIB); } ReadConsoleOutputAttribute(hCon, &attr, 1, c, &len); /* Win9x and WinMe change the attribs for '\n' up to 'f' */ if (attr == TEST_ATTRIB) { win_skip("Win9x/WinMe don't respect ~ENABLE_WRAP_AT_EOL_OUTPUT\n"); return; } okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); /* write line, wrapping disabled, strings end on end of line */ c.X = sbSize.X - 4; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-4\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (c.X = sbSize.X - 4; c.X < sbSize.X; c.X++) { okCHAR(hCon, c, mytest[c.X - sbSize.X + 4], TEST_ATTRIB); } c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); /* write line, wrapping disabled, strings end after end of line */ c.X = sbSize.X - 3; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-4\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (p = mylen2 - 3; p < mylen2; p++) { c.X = sbSize.X - 3 + p % 3; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = 0; c.Y = 1; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); } static void testWriteWrappedNotProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; const char* mytest = "abcd\nf\tg"; const int mylen = strlen(mytest); int p; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon,(mode | ENABLE_WRAP_AT_EOL_OUTPUT) & ~(ENABLE_PROCESSED_OUTPUT)), "setting wrap at EOL & clearing processed output\n"); /* write line, wrapping enabled, buffer doesn't exceed sb width */ c.X = sbSize.X - 9; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-9\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); c.Y = 0; for (p = 0; p < mylen; p++) { c.X = sbSize.X - 9 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = sbSize.X - 9 + mylen; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y = 1; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); /* write line, wrapping enabled, buffer does exceed sb width */ c.X = sbSize.X - 3; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); c.Y = 1; c.X = mylen - 3; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); } static void testWriteWrappedProcessed(HANDLE hCon, COORD sbSize) { COORD c; DWORD len, mode; const char* mytest = "abcd\nf\tg"; const int mylen = strlen(mytest); int p; WORD attr; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, mode | (ENABLE_WRAP_AT_EOL_OUTPUT|ENABLE_PROCESSED_OUTPUT)), "setting wrap at EOL & processed output\n"); /* write line, wrapping enabled, buffer doesn't exceed sb width */ c.X = sbSize.X - 9; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-9\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); for (p = 0; p < 4; p++) { c.X = sbSize.X - 9 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = sbSize.X - 9 + p; ReadConsoleOutputAttribute(hCon, &attr, 1, c, &len); if (attr == TEST_ATTRIB) win_skip("Win9x/WinMe changes attribs for '\\n' up to 'f'\n"); else okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); /* write line, wrapping enabled, buffer does exceed sb width */ c.X = sbSize.X - 3; c.Y = 2; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3\n"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole\n"); for (p = 0; p < 3; p++) { c.X = sbSize.X - 3 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = 0; c.Y++; okCHAR(hCon, c, mytest[3], TEST_ATTRIB); c.X++; ReadConsoleOutputAttribute(hCon, &attr, 1, c, &len); if (attr == TEST_ATTRIB) win_skip("Win9x/WinMe changes attribs for '\\n' up to 'f'\n"); else okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); } static void testWrite(HANDLE hCon, COORD sbSize) { /* FIXME: should in fact insure that the sb is at least 10 character wide */ ok(SetConsoleTextAttribute(hCon, TEST_ATTRIB), "Setting default text color\n"); resetContent(hCon, sbSize, FALSE); testEmptyWrite(hCon); resetContent(hCon, sbSize, FALSE); testWriteSimple(hCon); resetContent(hCon, sbSize, FALSE); testWriteNotWrappedNotProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteNotWrappedProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteWrappedNotProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteWrappedProcessed(hCon, sbSize); } static void testScroll(HANDLE hCon, COORD sbSize) { SMALL_RECT scroll, clip; COORD dst, c, tc; CHAR_INFO ci; BOOL ret; #define W 11 #define H 7 #define IN_SRECT(r,c) ((r).Left <= (c).X && (c).X <= (r).Right && (r).Top <= (c).Y && (c).Y <= (r).Bottom) #define IN_SRECT2(r,d,c) ((d).X <= (c).X && (c).X <= (d).X + (r).Right - (r).Left && (d).Y <= (c).Y && (c).Y <= (d).Y + (r).Bottom - (r).Top) /* no clipping, src & dst rect don't overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W + 3; dst.Y = H + 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = 0; clip.Right = sbSize.X - 1; clip.Top = 0; clip.Bottom = sbSize.Y - 1; ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB\n"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* no clipping, src & dst rect do overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W /2; dst.Y = H / 2; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = 0; clip.Right = sbSize.X - 1; clip.Top = 0; clip.Bottom = sbSize.Y - 1; ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB\n"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (dst.X <= c.X && c.X < dst.X + W && dst.Y <= c.Y && c.Y < dst.Y + H) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (c.X < W && c.Y < H) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* clipping, src & dst rect don't overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W + 3; dst.Y = H + 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = W / 2; clip.Right = min(W + W / 2, sbSize.X - 1); clip.Top = H / 2; clip.Bottom = min(H + H / 2, sbSize.Y - 1); SetLastError(0xdeadbeef); ret = ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci); if (ret) { for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } } else { /* Win9x will fail, Only accept ERROR_NOT_ENOUGH_MEMORY */ ok(GetLastError() == ERROR_NOT_ENOUGH_MEMORY, "Expected ERROR_NOT_ENOUGH_MEMORY, got %u\n", GetLastError()); } /* clipping, src & dst rect do overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W / 2 - 3; dst.Y = H / 2 - 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = W / 2; clip.Right = min(W + W / 2, sbSize.X - 1); clip.Top = H / 2; clip.Bottom = min(H + H / 2, sbSize.Y - 1); ok(ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci), "Scrolling SB\n"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } } static int mch_count; /* we need the event as Wine console event generation isn't synchronous * (ie GenerateConsoleCtrlEvent returns before all ctrl-handlers in all * processes have been called). */ static HANDLE mch_event; static BOOL WINAPI mch(DWORD event) { mch_count++; SetEvent(mch_event); return TRUE; } static void testCtrlHandler(void) { ok(!SetConsoleCtrlHandler(mch, FALSE), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "Bad error %u\n", GetLastError()); ok(SetConsoleCtrlHandler(mch, TRUE), "Couldn't set handler\n"); /* wine requires the event for the test, as we cannot insure, so far, that event * are processed synchronously in GenerateConsoleCtrlEvent() */ mch_event = CreateEventA(NULL, TRUE, FALSE, NULL); mch_count = 0; ok(GenerateConsoleCtrlEvent(CTRL_C_EVENT, 0), "Couldn't send ctrl-c event\n"); /* FIXME: it isn't synchronous on wine but it can still happen before we test */ if (0) ok(mch_count == 1, "Event isn't synchronous\n"); ok(WaitForSingleObject(mch_event, 3000) == WAIT_OBJECT_0, "event sending didn't work\n"); CloseHandle(mch_event); /* Turning off ctrl-c handling doesn't work on win9x such way ... */ ok(SetConsoleCtrlHandler(NULL, TRUE), "Couldn't turn off ctrl-c handling\n"); mch_event = CreateEventA(NULL, TRUE, FALSE, NULL); mch_count = 0; if(!(GetVersion() & 0x80000000)) /* ... and next line leads to an unhandled exception on 9x. Avoid it on 9x. */ ok(GenerateConsoleCtrlEvent(CTRL_C_EVENT, 0), "Couldn't send ctrl-c event\n"); ok(WaitForSingleObject(mch_event, 3000) == WAIT_TIMEOUT && mch_count == 0, "Event shouldn't have been sent\n"); CloseHandle(mch_event); ok(SetConsoleCtrlHandler(mch, FALSE), "Couldn't remove handler\n"); ok(!SetConsoleCtrlHandler(mch, FALSE), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "Bad error %u\n", GetLastError()); } /* * Test console screen buffer: * 1) Try to set invalid handle. * 2) Try to set non-console handles. * 3) Use CONOUT$ file as active SB. * 4) Test cursor. * 5) Test output codepage to show it is not a property of SB. * 6) Test switching to old SB if we close all handles to current SB - works * in Windows, TODO in wine. * * What is not tested but should be: * 1) ScreenBufferInfo */ static void testScreenBuffer(HANDLE hConOut) { HANDLE hConOutRW, hConOutRO, hConOutWT; HANDLE hFileOutRW, hFileOutRO, hFileOutWT; HANDLE hConOutNew; char test_str1[] = "Test for SB1"; char test_str2[] = "Test for SB2"; char test_cp866[] = {0xe2, 0xa5, 0xe1, 0xe2, 0}; char test_cp1251[] = {0xf2, 0xe5, 0xf1, 0xf2, 0}; WCHAR test_unicode[] = {0x0442, 0x0435, 0x0441, 0x0442, 0}; WCHAR str_wbuf[20]; char str_buf[20]; DWORD len; COORD c; BOOL ret; DWORD oldcp; if (!IsValidCodePage(866)) { skip("Codepage 866 not available\n"); return; } /* In the beginning set output codepage to 866 */ oldcp = GetConsoleOutputCP(); SetLastError(0xdeadbeef); ret = SetConsoleOutputCP(866); if (!ret && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED) { win_skip("SetConsoleOutputCP is not implemented\n"); return; } ok(ret, "Cannot set output codepage to 866\n"); hConOutRW = CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, CONSOLE_TEXTMODE_BUFFER, NULL); ok(hConOutRW != INVALID_HANDLE_VALUE, "Cannot create a new screen buffer for ReadWrite\n"); hConOutRO = CreateConsoleScreenBuffer(GENERIC_READ, FILE_SHARE_READ, NULL, CONSOLE_TEXTMODE_BUFFER, NULL); ok(hConOutRO != INVALID_HANDLE_VALUE, "Cannot create a new screen buffer for ReadOnly\n"); hConOutWT = CreateConsoleScreenBuffer(GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CONSOLE_TEXTMODE_BUFFER, NULL); ok(hConOutWT != INVALID_HANDLE_VALUE, "Cannot create a new screen buffer for WriteOnly\n"); hFileOutRW = CreateFileA("NUL", GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); ok(hFileOutRW != INVALID_HANDLE_VALUE, "Cannot open NUL for ReadWrite\n"); hFileOutRO = CreateFileA("NUL", GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); ok(hFileOutRO != INVALID_HANDLE_VALUE, "Cannot open NUL for ReadOnly\n"); hFileOutWT = CreateFileA("NUL", GENERIC_WRITE, FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); ok(hFileOutWT != INVALID_HANDLE_VALUE, "Cannot open NUL for WriteOnly\n"); /* Trying to set invalid handle */ SetLastError(0); ok(!SetConsoleActiveScreenBuffer(INVALID_HANDLE_VALUE), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); /* Trying to set non-console handles */ SetLastError(0); ok(!SetConsoleActiveScreenBuffer(hFileOutRW), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); SetLastError(0); ok(!SetConsoleActiveScreenBuffer(hFileOutRO), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); SetLastError(0); ok(!SetConsoleActiveScreenBuffer(hFileOutWT), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); /* trying to write non-console handle */ SetLastError(0xdeadbeef); ok(!WriteConsoleA(hFileOutRW, test_str1, lstrlenA(test_str1), &len, NULL), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); SetLastError(0xdeadbeef); ok(!WriteConsoleA(hFileOutRO, test_str1, lstrlenA(test_str1), &len, NULL), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); SetLastError(0xdeadbeef); ok(!WriteConsoleA(hFileOutWT, test_str1, lstrlenA(test_str1), &len, NULL), "Shouldn't succeed\n"); todo_wine ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); CloseHandle(hFileOutRW); CloseHandle(hFileOutRO); CloseHandle(hFileOutWT); /* Trying to set SB handles with various access modes */ SetLastError(0); ok(!SetConsoleActiveScreenBuffer(hConOutRO), "Shouldn't succeed\n"); ok(GetLastError() == ERROR_INVALID_HANDLE, "GetLastError: expecting %u got %u\n", ERROR_INVALID_HANDLE, GetLastError()); ok(SetConsoleActiveScreenBuffer(hConOutWT), "Couldn't set new WriteOnly SB\n"); ok(SetConsoleActiveScreenBuffer(hConOutRW), "Couldn't set new ReadWrite SB\n"); CloseHandle(hConOutWT); CloseHandle(hConOutRO); /* Now we have two ReadWrite SB, active must be hConOutRW */ /* Open current SB via CONOUT$ */ hConOutNew = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); ok(hConOutNew != INVALID_HANDLE_VALUE, "CONOUT$ is not opened\n"); /* test cursor */ c.X = c.Y = 10; SetConsoleCursorPosition(hConOut, c); c.X = c.Y = 5; SetConsoleCursorPosition(hConOutRW, c); okCURSOR(hConOutNew, c); c.X = c.Y = 10; okCURSOR(hConOut, c); c.X = c.Y = 0; /* Write using hConOutNew... */ SetConsoleCursorPosition(hConOutNew, c); ret = WriteConsoleA(hConOutNew, test_str2, lstrlenA(test_str2), &len, NULL); ok (ret && len == lstrlenA(test_str2), "WriteConsoleA failed\n"); /* ... and read it back via hConOutRW */ ret = ReadConsoleOutputCharacterA(hConOutRW, str_buf, lstrlenA(test_str2), c, &len); ok(ret && len == lstrlenA(test_str2), "ReadConsoleOutputCharacterA failed\n"); str_buf[lstrlenA(test_str2)] = 0; ok(!lstrcmpA(str_buf, test_str2), "got '%s' expected '%s'\n", str_buf, test_str2); /* Now test output codepage handling. Current is 866 as we set earlier. */ SetConsoleCursorPosition(hConOutRW, c); ret = WriteConsoleA(hConOutRW, test_cp866, lstrlenA(test_cp866), &len, NULL); ok(ret && len == lstrlenA(test_cp866), "WriteConsoleA failed\n"); ret = ReadConsoleOutputCharacterW(hConOutRW, str_wbuf, lstrlenA(test_cp866), c, &len); ok(ret && len == lstrlenA(test_cp866), "ReadConsoleOutputCharacterW failed\n"); str_wbuf[lstrlenA(test_cp866)] = 0; ok(!lstrcmpW(str_wbuf, test_unicode), "string does not match the pattern\n"); /* * cp866 is OK, let's switch to cp1251. * We expect that this codepage will be used in every SB - active and not. */ ok(SetConsoleOutputCP(1251), "Cannot set output cp to 1251\n"); SetConsoleCursorPosition(hConOutRW, c); ret = WriteConsoleA(hConOutRW, test_cp1251, lstrlenA(test_cp1251), &len, NULL); ok(ret && len == lstrlenA(test_cp1251), "WriteConsoleA failed\n"); ret = ReadConsoleOutputCharacterW(hConOutRW, str_wbuf, lstrlenA(test_cp1251), c, &len); ok(ret && len == lstrlenA(test_cp1251), "ReadConsoleOutputCharacterW failed\n"); str_wbuf[lstrlenA(test_cp1251)] = 0; ok(!lstrcmpW(str_wbuf, test_unicode), "string does not match the pattern\n"); /* Check what has happened to hConOut. */ SetConsoleCursorPosition(hConOut, c); ret = WriteConsoleA(hConOut, test_cp1251, lstrlenA(test_cp1251), &len, NULL); ok(ret && len == lstrlenA(test_cp1251), "WriteConsoleA failed\n"); ret = ReadConsoleOutputCharacterW(hConOut, str_wbuf, lstrlenA(test_cp1251), c, &len); ok(ret && len == lstrlenA(test_cp1251), "ReadConsoleOutputCharacterW failed\n"); str_wbuf[lstrlenA(test_cp1251)] = 0; ok(!lstrcmpW(str_wbuf, test_unicode), "string does not match the pattern\n"); /* Close all handles of current console SB */ CloseHandle(hConOutNew); CloseHandle(hConOutRW); /* Now active SB should be hConOut */ hConOutNew = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); ok(hConOutNew != INVALID_HANDLE_VALUE, "CONOUT$ is not opened\n"); /* Write using hConOutNew... */ SetConsoleCursorPosition(hConOutNew, c); ret = WriteConsoleA(hConOutNew, test_str1, lstrlenA(test_str1), &len, NULL); ok (ret && len == lstrlenA(test_str1), "WriteConsoleA failed\n"); /* ... and read it back via hConOut */ ret = ReadConsoleOutputCharacterA(hConOut, str_buf, lstrlenA(test_str1), c, &len); ok(ret && len == lstrlenA(test_str1), "ReadConsoleOutputCharacterA failed\n"); str_buf[lstrlenA(test_str1)] = 0; todo_wine ok(!lstrcmpA(str_buf, test_str1), "got '%s' expected '%s'\n", str_buf, test_str1); CloseHandle(hConOutNew); /* This is not really needed under Windows */ SetConsoleActiveScreenBuffer(hConOut); /* restore codepage */ SetConsoleOutputCP(oldcp); } static void test_GetSetConsoleInputExeName(void) { BOOL ret; DWORD error; char buffer[MAX_PATH], module[MAX_PATH], *p; static char input_exe[MAX_PATH] = "winetest.exe"; SetLastError(0xdeadbeef); ret = pGetConsoleInputExeNameA(0, NULL); error = GetLastError(); ok(ret, "GetConsoleInputExeNameA failed\n"); ok(error == ERROR_BUFFER_OVERFLOW, "got %u expected ERROR_BUFFER_OVERFLOW\n", error); SetLastError(0xdeadbeef); ret = pGetConsoleInputExeNameA(0, buffer); error = GetLastError(); ok(ret, "GetConsoleInputExeNameA failed\n"); ok(error == ERROR_BUFFER_OVERFLOW, "got %u expected ERROR_BUFFER_OVERFLOW\n", error); GetModuleFileNameA(GetModuleHandle(NULL), module, sizeof(module)); p = strrchr(module, '\\') + 1; ret = pGetConsoleInputExeNameA(sizeof(buffer)/sizeof(buffer[0]), buffer); ok(ret, "GetConsoleInputExeNameA failed\n"); todo_wine ok(!lstrcmpA(buffer, p), "got %s expected %s\n", buffer, p); SetLastError(0xdeadbeef); ret = pSetConsoleInputExeNameA(NULL); error = GetLastError(); ok(!ret, "SetConsoleInputExeNameA failed\n"); ok(error == ERROR_INVALID_PARAMETER, "got %u expected ERROR_INVALID_PARAMETER\n", error); SetLastError(0xdeadbeef); ret = pSetConsoleInputExeNameA(""); error = GetLastError(); ok(!ret, "SetConsoleInputExeNameA failed\n"); ok(error == ERROR_INVALID_PARAMETER, "got %u expected ERROR_INVALID_PARAMETER\n", error); ret = pSetConsoleInputExeNameA(input_exe); ok(ret, "SetConsoleInputExeNameA failed\n"); ret = pGetConsoleInputExeNameA(sizeof(buffer)/sizeof(buffer[0]), buffer); ok(ret, "GetConsoleInputExeNameA failed\n"); ok(!lstrcmpA(buffer, input_exe), "got %s expected %s\n", buffer, input_exe); } static void test_GetConsoleProcessList(void) { DWORD ret, *list = NULL; if (!pGetConsoleProcessList) { win_skip("GetConsoleProcessList is not available\n"); return; } SetLastError(0xdeadbeef); ret = pGetConsoleProcessList(NULL, 0); ok(ret == 0, "Expected failure\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "Expected ERROR_INVALID_PARAMETER, got %d\n", GetLastError()); SetLastError(0xdeadbeef); ret = pGetConsoleProcessList(NULL, 1); ok(ret == 0, "Expected failure\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "Expected ERROR_INVALID_PARAMETER, got %d\n", GetLastError()); /* We should only have 1 process but only for these specific unit tests as * we created our own console. An AttachConsole(ATTACH_PARENT_PROCESS) would * give us two processes for example. */ list = HeapAlloc(GetProcessHeap(), 0, sizeof(DWORD)); SetLastError(0xdeadbeef); ret = pGetConsoleProcessList(list, 0); ok(ret == 0, "Expected failure\n"); ok(GetLastError() == ERROR_INVALID_PARAMETER, "Expected ERROR_INVALID_PARAMETER, got %d\n", GetLastError()); SetLastError(0xdeadbeef); ret = pGetConsoleProcessList(list, 1); todo_wine ok(ret == 1, "Expected 1, got %d\n", ret); HeapFree(GetProcessHeap(), 0, list); list = HeapAlloc(GetProcessHeap(), 0, ret * sizeof(DWORD)); SetLastError(0xdeadbeef); ret = pGetConsoleProcessList(list, ret); todo_wine ok(ret == 1, "Expected 1, got %d\n", ret); if (ret == 1) { DWORD pid = GetCurrentProcessId(); ok(list[0] == pid, "Expected %d, got %d\n", pid, list[0]); } HeapFree(GetProcessHeap(), 0, list); } static void test_OpenCON(void) { static const WCHAR conW[] = {'C','O','N',0}; static const DWORD accesses[] = {CREATE_NEW, CREATE_ALWAYS, OPEN_EXISTING, OPEN_ALWAYS, TRUNCATE_EXISTING}; unsigned i; HANDLE h; for (i = 0; i < sizeof(accesses) / sizeof(accesses[0]); i++) { h = CreateFileW(conW, GENERIC_WRITE, 0, NULL, accesses[i], 0, NULL); ok(h != INVALID_HANDLE_VALUE, "Expected to open the CON device on write (%x)\n", accesses[i]); CloseHandle(h); h = CreateFileW(conW, GENERIC_READ, 0, NULL, accesses[i], 0, NULL); /* Windows versions differ here: * MSDN states in CreateFile that TRUNCATE_EXISTING requires GENERIC_WRITE * NT, XP, Vista comply, but Win7 doesn't and allows opening CON with TRUNCATE_EXISTING * So don't test when disposition is TRUNCATE_EXISTING */ if (accesses[i] != TRUNCATE_EXISTING) { ok(h != INVALID_HANDLE_VALUE, "Expected to open the CON device on read (%x)\n", accesses[i]); } CloseHandle(h); h = CreateFileW(conW, GENERIC_READ|GENERIC_WRITE, 0, NULL, accesses[i], 0, NULL); ok(h == INVALID_HANDLE_VALUE, "Expected not to open the CON device on read-write (%x)\n", accesses[i]); ok(GetLastError() == ERROR_FILE_NOT_FOUND, "Unexpected error %x\n", GetLastError()); } } static void test_OpenConsoleW(void) { static const WCHAR coninW[] = {'C','O','N','I','N','$',0}; static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0}; static const WCHAR emptyW[] = {0}; static const WCHAR invalidW[] = {'I','N','V','A','L','I','D',0}; static const struct { LPCWSTR name; DWORD access; BOOL inherit; DWORD creation; DWORD gle; } invalid_table[] = { {NULL, 0, FALSE, 0, ERROR_INVALID_PARAMETER}, {NULL, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER}, {NULL, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {NULL, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER}, {NULL, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {NULL, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING, ERROR_INVALID_PARAMETER}, {emptyW, 0, FALSE, 0, ERROR_INVALID_PARAMETER}, {emptyW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER}, {emptyW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {emptyW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER}, {emptyW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {emptyW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING, ERROR_INVALID_PARAMETER}, {invalidW, 0, FALSE, 0, ERROR_INVALID_PARAMETER}, {invalidW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER}, {invalidW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {invalidW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER}, {invalidW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {invalidW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING, ERROR_INVALID_PARAMETER}, {coninW, 0, FALSE, 0, ERROR_SHARING_VIOLATION}, {coninW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER}, {coninW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_SHARING_VIOLATION}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, ERROR_SHARING_VIOLATION}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, ERROR_SHARING_VIOLATION}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, ERROR_INVALID_PARAMETER}, {conoutW, 0, FALSE, 0, ERROR_SHARING_VIOLATION}, {conoutW, 0xdeadbeef, 0xdeadbeef, 0xdeadbeef, ERROR_INVALID_PARAMETER}, {conoutW, 0, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_SHARING_VIOLATION}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, ERROR_SHARING_VIOLATION}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, ERROR_SHARING_VIOLATION}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, ERROR_INVALID_PARAMETER}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, ERROR_INVALID_PARAMETER}, }; int index; HANDLE ret; if (!pOpenConsoleW) { win_skip("OpenConsoleW is not available\n"); return; } for (index = 0; index < sizeof(invalid_table)/sizeof(invalid_table[0]); index++) { SetLastError(0xdeadbeef); ret = pOpenConsoleW(invalid_table[index].name, invalid_table[index].access, invalid_table[index].inherit, invalid_table[index].creation); ok(ret == INVALID_HANDLE_VALUE, "Expected OpenConsoleW to return INVALID_HANDLE_VALUE for index %d, got %p\n", index, ret); ok(GetLastError() == invalid_table[index].gle, "Expected GetLastError() to return %u for index %d, got %u\n", invalid_table[index].gle, index, GetLastError()); } /* OpenConsoleW should not touch the last error on success. */ SetLastError(0xdeadbeef); ret = pOpenConsoleW(coninW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING); ok(ret != INVALID_HANDLE_VALUE, "Expected OpenConsoleW to return a valid handle\n"); ok(GetLastError() == 0xdeadbeef, "Expected the last error to be untouched, got %u\n", GetLastError()); if (ret != INVALID_HANDLE_VALUE) CloseHandle(ret); SetLastError(0xdeadbeef); ret = pOpenConsoleW(conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_EXISTING); ok(ret != INVALID_HANDLE_VALUE, "Expected OpenConsoleW to return a valid handle\n"); ok(GetLastError() == 0xdeadbeef, "Expected the last error to be untouched, got %u\n", GetLastError()); if (ret != INVALID_HANDLE_VALUE) CloseHandle(ret); } static void test_CreateFileW(void) { static const WCHAR coninW[] = {'C','O','N','I','N','$',0}; static const WCHAR conoutW[] = {'C','O','N','O','U','T','$',0}; static const struct { LPCWSTR name; DWORD access; BOOL inherit; DWORD creation; DWORD gle; BOOL is_broken; } cf_table[] = { {coninW, 0, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE}, {coninW, 0, FALSE, OPEN_ALWAYS, 0, FALSE}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, 0, FALSE}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, 0, FALSE}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, 0, FALSE}, {coninW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, 0, FALSE}, {conoutW, 0, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE}, {conoutW, 0, FALSE, OPEN_ALWAYS, 0, FALSE}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, 0, ERROR_INVALID_PARAMETER, TRUE}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_NEW, 0, FALSE}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, CREATE_ALWAYS, 0, FALSE}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, OPEN_ALWAYS, 0, FALSE}, {conoutW, GENERIC_READ | GENERIC_WRITE, FALSE, TRUNCATE_EXISTING, 0, FALSE}, }; int index; HANDLE ret; SECURITY_ATTRIBUTES sa; for (index = 0; index < sizeof(cf_table)/sizeof(cf_table[0]); index++) { SetLastError(0xdeadbeef); sa.nLength = sizeof(sa); sa.lpSecurityDescriptor = NULL; sa.bInheritHandle = cf_table[index].inherit; ret = CreateFileW(cf_table[index].name, cf_table[index].access, FILE_SHARE_READ|FILE_SHARE_WRITE, &sa, cf_table[index].creation, FILE_ATTRIBUTE_NORMAL, NULL); if (ret == INVALID_HANDLE_VALUE) { ok(cf_table[index].gle, "Expected CreateFileW not to return INVALID_HANDLE_VALUE for index %d\n", index); ok(GetLastError() == cf_table[index].gle, "Expected GetLastError() to return %u for index %d, got %u\n", cf_table[index].gle, index, GetLastError()); } else { ok(!cf_table[index].gle || broken(cf_table[index].is_broken) /* Win7 */, "Expected CreateFileW to succeed for index %d\n", index); CloseHandle(ret); } } } static void test_VerifyConsoleIoHandle( HANDLE handle ) { BOOL ret; DWORD error; if (!pVerifyConsoleIoHandle) { win_skip("VerifyConsoleIoHandle is not available\n"); return; } /* invalid handle */ SetLastError(0xdeadbeef); ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee0); error = GetLastError(); ok(!ret, "expected VerifyConsoleIoHandle to fail\n"); ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error); /* invalid handle + 1 */ SetLastError(0xdeadbeef); ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee1); error = GetLastError(); ok(!ret, "expected VerifyConsoleIoHandle to fail\n"); ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error); /* invalid handle + 2 */ SetLastError(0xdeadbeef); ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee2); error = GetLastError(); ok(!ret, "expected VerifyConsoleIoHandle to fail\n"); ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error); /* invalid handle + 3 */ SetLastError(0xdeadbeef); ret = pVerifyConsoleIoHandle((HANDLE)0xdeadbee3); error = GetLastError(); ok(!ret, "expected VerifyConsoleIoHandle to fail\n"); ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error); /* valid handle */ SetLastError(0xdeadbeef); ret = pVerifyConsoleIoHandle(handle); error = GetLastError(); ok(ret, "expected VerifyConsoleIoHandle to succeed\n"); ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error); } static void test_GetSetStdHandle(void) { HANDLE handle; DWORD error; BOOL ret; /* get invalid std handle */ SetLastError(0xdeadbeef); handle = GetStdHandle(42); error = GetLastError(); ok(error == ERROR_INVALID_HANDLE || broken(error == ERROR_INVALID_FUNCTION)/* Win9x */, "wrong GetLastError() %d\n", error); ok(handle == INVALID_HANDLE_VALUE, "expected INVALID_HANDLE_VALUE\n"); /* get valid */ SetLastError(0xdeadbeef); handle = GetStdHandle(STD_INPUT_HANDLE); error = GetLastError(); ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error); /* set invalid std handle */ SetLastError(0xdeadbeef); ret = SetStdHandle(42, handle); error = GetLastError(); ok(!ret, "expected SetStdHandle to fail\n"); ok(error == ERROR_INVALID_HANDLE || broken(error == ERROR_INVALID_FUNCTION)/* Win9x */, "wrong GetLastError() %d\n", error); /* set valid (restore old value) */ SetLastError(0xdeadbeef); ret = SetStdHandle(STD_INPUT_HANDLE, handle); error = GetLastError(); ok(ret, "expected SetStdHandle to succeed\n"); ok(error == 0xdeadbeef, "wrong GetLastError() %d\n", error); } static void test_GetNumberOfConsoleInputEvents(HANDLE input_handle) { DWORD count; BOOL ret; int i; const struct { HANDLE handle; LPDWORD nrofevents; DWORD last_error; } invalid_table[] = { {NULL, NULL, ERROR_INVALID_HANDLE}, {NULL, &count, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, &count, ERROR_INVALID_HANDLE}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { SetLastError(0xdeadbeef); if (invalid_table[i].nrofevents) count = 0xdeadbeef; ret = GetNumberOfConsoleInputEvents(invalid_table[i].handle, invalid_table[i].nrofevents); ok(!ret, "[%d] Expected GetNumberOfConsoleInputEvents to return FALSE, got %d\n", i, ret); if (invalid_table[i].nrofevents) { ok(count == 0xdeadbeef, "[%d] Expected output count to be unmodified, got %u\n", i, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } /* Test crashes on Windows 7. */ if (0) { SetLastError(0xdeadbeef); ret = GetNumberOfConsoleInputEvents(input_handle, NULL); ok(!ret, "Expected GetNumberOfConsoleInputEvents to return FALSE, got %d\n", ret); ok(GetLastError() == ERROR_INVALID_ACCESS, "Expected last error to be ERROR_INVALID_ACCESS, got %u\n", GetLastError()); } count = 0xdeadbeef; ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count != 0xdeadbeef, "Expected output count to initialized\n"); } static void test_WriteConsoleInputA(HANDLE input_handle) { INPUT_RECORD event; INPUT_RECORD event_list[5]; MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED }; KEY_EVENT_RECORD key_event; DWORD count, console_mode; BOOL ret; int i; const struct { HANDLE handle; const INPUT_RECORD *buffer; DWORD count; LPDWORD written; DWORD expected_count; DWORD last_error; int win_crash; } invalid_table[] = { {NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, {NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE}, {NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, {INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE}, {input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, {input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; /* Suppress external sources of input events for the duration of the test. */ ret = GetConsoleMode(input_handle, &console_mode); ok(ret == TRUE, "Expected GetConsoleMode to return TRUE, got %d\n", ret); if (!ret) { skip("GetConsoleMode failed with last error %u\n", GetLastError()); return; } ret = SetConsoleMode(input_handle, console_mode & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT)); ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret); if (!ret) { skip("SetConsoleMode failed with last error %u\n", GetLastError()); return; } /* Discard any events queued before the tests. */ ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].written) count = 0xdeadbeef; ret = WriteConsoleInputA(invalid_table[i].handle, invalid_table[i].buffer, invalid_table[i].count, invalid_table[i].written); ok(!ret, "[%d] Expected WriteConsoleInputA to return FALSE, got %d\n", i, ret); if (invalid_table[i].written) { ok(count == invalid_table[i].expected_count, "[%d] Expected output count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = WriteConsoleInputA(input_handle, NULL, 0, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleInputA(input_handle, &event, 0, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); /* Writing a single mouse event doesn't seem to affect the count if an adjacent mouse event is already queued. */ event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); todo_wine ok(count == 1, "Expected count to be 1, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); for (i = 0; i < sizeof(event_list)/sizeof(event_list[0]); i++) { event_list[i].EventType = MOUSE_EVENT; event_list[i].Event.MouseEvent = mouse_event; } /* Writing consecutive chunks of mouse events appears to work. */ ret = WriteConsoleInputA(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == sizeof(event_list)/sizeof(event_list[0]), "Expected count to be event list length, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == sizeof(event_list)/sizeof(event_list[0]), "Expected count to be event list length, got %u\n", count); ret = WriteConsoleInputA(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == sizeof(event_list)/sizeof(event_list[0]), "Expected count to be event list length, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 2*sizeof(event_list)/sizeof(event_list[0]), "Expected count to be twice event list length, got %u\n", count); /* Again, writing a single mouse event with adjacent mouse events queued doesn't appear to affect the count. */ ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); todo_wine ok(count == 2*sizeof(event_list)/sizeof(event_list[0]), "Expected count to be twice event list length, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); key_event.bKeyDown = FALSE; key_event.wRepeatCount = 0; key_event.wVirtualKeyCode = VK_SPACE; key_event.wVirtualScanCode = VK_SPACE; key_event.uChar.AsciiChar = ' '; key_event.dwControlKeyState = 0; event.EventType = KEY_EVENT; event.Event.KeyEvent = key_event; /* Key events don't exhibit the same behavior as mouse events. */ ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 2, "Expected count to be 2, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); /* Try interleaving mouse and key events. */ event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); event.EventType = KEY_EVENT; event.Event.KeyEvent = key_event; ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 2, "Expected count to be 2, got %u\n", count); event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; ret = WriteConsoleInputA(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 3, "Expected count to be 3, got %u\n", count); /* Restore the old console mode. */ ret = SetConsoleMode(input_handle, console_mode); ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret); } static void test_WriteConsoleInputW(HANDLE input_handle) { INPUT_RECORD event; INPUT_RECORD event_list[5]; MOUSE_EVENT_RECORD mouse_event = { {0, 0}, 0, 0, MOUSE_MOVED }; KEY_EVENT_RECORD key_event; DWORD count, console_mode; BOOL ret; int i; const struct { HANDLE handle; const INPUT_RECORD *buffer; DWORD count; LPDWORD written; DWORD expected_count; DWORD last_error; int win_crash; } invalid_table[] = { {NULL, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, {NULL, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &event, 0, &count, 0, ERROR_INVALID_HANDLE}, {NULL, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &event, 1, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, {INVALID_HANDLE_VALUE, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &event, 0, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &event, 1, &count, 0, ERROR_INVALID_HANDLE}, {input_handle, NULL, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {input_handle, NULL, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {input_handle, NULL, 1, &count, 0xdeadbeef, ERROR_INVALID_ACCESS}, {input_handle, &event, 0, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {input_handle, &event, 1, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; /* Suppress external sources of input events for the duration of the test. */ ret = GetConsoleMode(input_handle, &console_mode); ok(ret == TRUE, "Expected GetConsoleMode to return TRUE, got %d\n", ret); if (!ret) { skip("GetConsoleMode failed with last error %u\n", GetLastError()); return; } ret = SetConsoleMode(input_handle, console_mode & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT)); ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret); if (!ret) { skip("SetConsoleMode failed with last error %u\n", GetLastError()); return; } /* Discard any events queued before the tests. */ ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].written) count = 0xdeadbeef; ret = WriteConsoleInputW(invalid_table[i].handle, invalid_table[i].buffer, invalid_table[i].count, invalid_table[i].written); ok(!ret, "[%d] Expected WriteConsoleInputW to return FALSE, got %d\n", i, ret); if (invalid_table[i].written) { ok(count == invalid_table[i].expected_count, "[%d] Expected output count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = WriteConsoleInputW(input_handle, NULL, 0, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleInputW(input_handle, &event, 0, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); /* Writing a single mouse event doesn't seem to affect the count if an adjacent mouse event is already queued. */ event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); todo_wine ok(count == 1, "Expected count to be 1, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); for (i = 0; i < sizeof(event_list)/sizeof(event_list[0]); i++) { event_list[i].EventType = MOUSE_EVENT; event_list[i].Event.MouseEvent = mouse_event; } /* Writing consecutive chunks of mouse events appears to work. */ ret = WriteConsoleInputW(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == sizeof(event_list)/sizeof(event_list[0]), "Expected count to be event list length, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == sizeof(event_list)/sizeof(event_list[0]), "Expected count to be event list length, got %u\n", count); ret = WriteConsoleInputW(input_handle, event_list, sizeof(event_list)/sizeof(event_list[0]), &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == sizeof(event_list)/sizeof(event_list[0]), "Expected count to be event list length, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 2*sizeof(event_list)/sizeof(event_list[0]), "Expected count to be twice event list length, got %u\n", count); /* Again, writing a single mouse event with adjacent mouse events queued doesn't appear to affect the count. */ ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); todo_wine ok(count == 2*sizeof(event_list)/sizeof(event_list[0]), "Expected count to be twice event list length, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); key_event.bKeyDown = FALSE; key_event.wRepeatCount = 0; key_event.wVirtualKeyCode = VK_SPACE; key_event.wVirtualScanCode = VK_SPACE; key_event.uChar.UnicodeChar = ' '; key_event.dwControlKeyState = 0; event.EventType = KEY_EVENT; event.Event.KeyEvent = key_event; /* Key events don't exhibit the same behavior as mouse events. */ ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 2, "Expected count to be 2, got %u\n", count); ret = FlushConsoleInputBuffer(input_handle); ok(ret == TRUE, "Expected FlushConsoleInputBuffer to return TRUE, got %d\n", ret); /* Try interleaving mouse and key events. */ event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); event.EventType = KEY_EVENT; event.Event.KeyEvent = key_event; ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 2, "Expected count to be 2, got %u\n", count); event.EventType = MOUSE_EVENT; event.Event.MouseEvent = mouse_event; ret = WriteConsoleInputW(input_handle, &event, 1, &count); ok(ret == TRUE, "Expected WriteConsoleInputW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); ret = GetNumberOfConsoleInputEvents(input_handle, &count); ok(ret == TRUE, "Expected GetNumberOfConsoleInputEvents to return TRUE, got %d\n", ret); ok(count == 3, "Expected count to be 3, got %u\n", count); /* Restore the old console mode. */ ret = SetConsoleMode(input_handle, console_mode); ok(ret == TRUE, "Expected SetConsoleMode to return TRUE, got %d\n", ret); } static void test_WriteConsoleOutputCharacterA(HANDLE output_handle) { static const char output[] = {'a', 0}; COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; LPCSTR str; DWORD length; COORD coord; LPDWORD lpNumCharsWritten; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef; ret = WriteConsoleOutputCharacterA(invalid_table[i].hConsoleOutput, invalid_table[i].str, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].lpNumCharsWritten); ok(!ret, "[%d] Expected WriteConsoleOutputCharacterA to return FALSE, got %d\n", i, ret); if (invalid_table[i].lpNumCharsWritten) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = WriteConsoleOutputCharacterA(output_handle, NULL, 0, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleOutputCharacterA(output_handle, output, 0, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleOutputCharacterA(output_handle, output, 1, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_WriteConsoleOutputCharacterW(HANDLE output_handle) { static const WCHAR outputW[] = {'a',0}; COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; LPCWSTR str; DWORD length; COORD coord; LPDWORD lpNumCharsWritten; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef; ret = WriteConsoleOutputCharacterW(invalid_table[i].hConsoleOutput, invalid_table[i].str, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].lpNumCharsWritten); ok(!ret, "[%d] Expected WriteConsoleOutputCharacterW to return FALSE, got %d\n", i, ret); if (invalid_table[i].lpNumCharsWritten) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = WriteConsoleOutputCharacterW(output_handle, NULL, 0, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleOutputCharacterW(output_handle, outputW, 0, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleOutputCharacterW(output_handle, outputW, 1, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_WriteConsoleOutputAttribute(HANDLE output_handle) { WORD attr = FOREGROUND_BLUE; COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; CONST WORD *attr; DWORD length; COORD coord; LPDWORD lpNumAttrsWritten; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].lpNumAttrsWritten) count = 0xdeadbeef; ret = WriteConsoleOutputAttribute(invalid_table[i].hConsoleOutput, invalid_table[i].attr, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].lpNumAttrsWritten); ok(!ret, "[%d] Expected WriteConsoleOutputAttribute to return FALSE, got %d\n", i, ret); if (invalid_table[i].lpNumAttrsWritten) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = WriteConsoleOutputAttribute(output_handle, NULL, 0, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleOutputAttribute(output_handle, &attr, 0, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = WriteConsoleOutputAttribute(output_handle, &attr, 1, origin, &count); ok(ret == TRUE, "Expected WriteConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_FillConsoleOutputCharacterA(HANDLE output_handle) { COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; CHAR ch; DWORD length; COORD coord; LPDWORD lpNumCharsWritten; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef; ret = FillConsoleOutputCharacterA(invalid_table[i].hConsoleOutput, invalid_table[i].ch, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].lpNumCharsWritten); ok(!ret, "[%d] Expected FillConsoleOutputCharacterA to return FALSE, got %d\n", i, ret); if (invalid_table[i].lpNumCharsWritten) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = FillConsoleOutputCharacterA(output_handle, 'a', 0, origin, &count); ok(ret == TRUE, "Expected FillConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = FillConsoleOutputCharacterA(output_handle, 'a', 1, origin, &count); ok(ret == TRUE, "Expected FillConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_FillConsoleOutputCharacterW(HANDLE output_handle) { COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; WCHAR ch; DWORD length; COORD coord; LPDWORD lpNumCharsWritten; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].lpNumCharsWritten) count = 0xdeadbeef; ret = FillConsoleOutputCharacterW(invalid_table[i].hConsoleOutput, invalid_table[i].ch, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].lpNumCharsWritten); ok(!ret, "[%d] Expected FillConsoleOutputCharacterW to return FALSE, got %d\n", i, ret); if (invalid_table[i].lpNumCharsWritten) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = FillConsoleOutputCharacterW(output_handle, 'a', 0, origin, &count); ok(ret == TRUE, "Expected FillConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = FillConsoleOutputCharacterW(output_handle, 'a', 1, origin, &count); ok(ret == TRUE, "Expected FillConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_FillConsoleOutputAttribute(HANDLE output_handle) { COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; WORD attr; DWORD length; COORD coord; LPDWORD lpNumAttrsWritten; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].lpNumAttrsWritten) count = 0xdeadbeef; ret = FillConsoleOutputAttribute(invalid_table[i].hConsoleOutput, invalid_table[i].attr, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].lpNumAttrsWritten); ok(!ret, "[%d] Expected FillConsoleOutputAttribute to return FALSE, got %d\n", i, ret); if (invalid_table[i].lpNumAttrsWritten) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = FillConsoleOutputAttribute(output_handle, FOREGROUND_BLUE, 0, origin, &count); ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = FillConsoleOutputAttribute(output_handle, FOREGROUND_BLUE, 1, origin, &count); ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); count = 0xdeadbeef; ret = FillConsoleOutputAttribute(output_handle, ~0, 1, origin, &count); ok(ret == TRUE, "Expected FillConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_ReadConsoleOutputCharacterA(HANDLE output_handle) { CHAR read; COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; LPSTR lpstr; DWORD length; COORD coord; LPDWORD read_count; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1}, {NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1}, {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1}, {output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].read_count) count = 0xdeadbeef; ret = ReadConsoleOutputCharacterA(invalid_table[i].hConsoleOutput, invalid_table[i].lpstr, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].read_count); ok(!ret, "[%d] Expected ReadConsoleOutputCharacterA to return FALSE, got %d\n", i, ret); if (invalid_table[i].read_count) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = ReadConsoleOutputCharacterA(output_handle, NULL, 0, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = ReadConsoleOutputCharacterA(output_handle, &read, 0, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = ReadConsoleOutputCharacterA(output_handle, &read, 1, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputCharacterA to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_ReadConsoleOutputCharacterW(HANDLE output_handle) { WCHAR read; COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; LPWSTR buffer; DWORD length; COORD coord; LPDWORD read_count; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1}, {NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1}, {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1}, {output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].read_count) count = 0xdeadbeef; ret = ReadConsoleOutputCharacterW(invalid_table[i].hConsoleOutput, invalid_table[i].buffer, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].read_count); ok(!ret, "[%d] Expected ReadConsoleOutputCharacterW to return FALSE, got %d\n", i, ret); if (invalid_table[i].read_count) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = ReadConsoleOutputCharacterW(output_handle, NULL, 0, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = ReadConsoleOutputCharacterW(output_handle, &read, 0, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = ReadConsoleOutputCharacterW(output_handle, &read, 1, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputCharacterW to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } static void test_ReadConsoleOutputAttribute(HANDLE output_handle) { WORD attr; COORD origin = {0, 0}; DWORD count; BOOL ret; int i; const struct { HANDLE hConsoleOutput; LPWORD lpAttribute; DWORD length; COORD coord; LPDWORD read_count; DWORD expected_count; DWORD last_error; int win7_crash; } invalid_table[] = { {NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1}, {NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1}, {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE}, {output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1}, {output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, {output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1}, }; for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++) { if (invalid_table[i].win7_crash) continue; SetLastError(0xdeadbeef); if (invalid_table[i].read_count) count = 0xdeadbeef; ret = ReadConsoleOutputAttribute(invalid_table[i].hConsoleOutput, invalid_table[i].lpAttribute, invalid_table[i].length, invalid_table[i].coord, invalid_table[i].read_count); ok(!ret, "[%d] Expected ReadConsoleOutputAttribute to return FALSE, got %d\n", i, ret); if (invalid_table[i].read_count) { ok(count == invalid_table[i].expected_count, "[%d] Expected count to be %u, got %u\n", i, invalid_table[i].expected_count, count); } ok(GetLastError() == invalid_table[i].last_error, "[%d] Expected last error to be %u, got %u\n", i, invalid_table[i].last_error, GetLastError()); } count = 0xdeadbeef; ret = ReadConsoleOutputAttribute(output_handle, NULL, 0, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = ReadConsoleOutputAttribute(output_handle, &attr, 0, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 0, "Expected count to be 0, got %u\n", count); count = 0xdeadbeef; ret = ReadConsoleOutputAttribute(output_handle, &attr, 1, origin, &count); ok(ret == TRUE, "Expected ReadConsoleOutputAttribute to return TRUE, got %d\n", ret); ok(count == 1, "Expected count to be 1, got %u\n", count); } START_TEST(console) { static const char font_name[] = "Lucida Console"; HANDLE hConIn, hConOut; BOOL ret; CONSOLE_SCREEN_BUFFER_INFO sbi; LONG err; HKEY console_key; char old_font[LF_FACESIZE]; BOOL delete = FALSE; DWORD size; init_function_pointers(); /* be sure we have a clean console (and that's our own) * FIXME: this will make the test fail (currently) if we don't run * under X11 * Another solution would be to rerun the test under wineconsole with * the curses backend */ /* ReadConsoleOutputW doesn't retrieve characters from the output buffer * correctly for characters that don't have a glyph in the console font. So, * we first set the console font to Lucida Console (which has a wider * selection of glyphs available than the default raster fonts). We want * to be able to restore the original font afterwards, so don't change * if we can't read the original font. */ err = RegOpenKeyExA(HKEY_CURRENT_USER, "Console", 0, KEY_QUERY_VALUE | KEY_SET_VALUE, &console_key); if (err == ERROR_SUCCESS) { size = sizeof(old_font); err = RegQueryValueExA(console_key, "FaceName", NULL, NULL, (LPBYTE) old_font, &size); if (err == ERROR_SUCCESS || err == ERROR_FILE_NOT_FOUND) { delete = (err == ERROR_FILE_NOT_FOUND); err = RegSetValueExA(console_key, "FaceName", 0, REG_SZ, (const BYTE *) font_name, sizeof(font_name)); if (err != ERROR_SUCCESS) trace("Unable to change default console font, error %d\n", err); } else { trace("Unable to query default console font, error %d\n", err); RegCloseKey(console_key); console_key = NULL; } } else { trace("Unable to open HKCU\\Console, error %d\n", err); console_key = NULL; } /* Now detach and open a fresh console to play with */ FreeConsole(); ok(AllocConsole(), "Couldn't alloc console\n"); /* Restore default console font if needed */ if (console_key != NULL) { if (delete) err = RegDeleteValueA(console_key, "FaceName"); else err = RegSetValueExA(console_key, "FaceName", 0, REG_SZ, (const BYTE *) old_font, strlen(old_font) + 1); ok(err == ERROR_SUCCESS, "Unable to restore default console font, error %d\n", err); } hConIn = CreateFileA("CONIN$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); hConOut = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); /* now verify everything's ok */ ok(hConIn != INVALID_HANDLE_VALUE, "Opening ConIn\n"); ok(hConOut != INVALID_HANDLE_VALUE, "Opening ConOut\n"); ret = GetConsoleScreenBufferInfo(hConOut, &sbi); ok(ret, "Getting sb info\n"); if (!ret) return; /* Non interactive tests */ testCursor(hConOut, sbi.dwSize); /* test parameters (FIXME: test functionality) */ testCursorInfo(hConOut); /* will test wrapped (on/off) & processed (on/off) strings output */ testWrite(hConOut, sbi.dwSize); /* will test line scrolling at the bottom of the screen */ /* testBottomScroll(); */ /* will test all the scrolling operations */ testScroll(hConOut, sbi.dwSize); /* will test sb creation / modification / codepage handling */ testScreenBuffer(hConOut); testCtrlHandler(); /* still to be done: access rights & access on objects */ if (!pGetConsoleInputExeNameA || !pSetConsoleInputExeNameA) win_skip("GetConsoleInputExeNameA and/or SetConsoleInputExeNameA is not available\n"); else test_GetSetConsoleInputExeName(); test_GetConsoleProcessList(); test_OpenConsoleW(); test_CreateFileW(); test_OpenCON(); test_VerifyConsoleIoHandle(hConOut); test_GetSetStdHandle(); test_GetNumberOfConsoleInputEvents(hConIn); test_WriteConsoleInputA(hConIn); test_WriteConsoleInputW(hConIn); test_WriteConsoleOutputCharacterA(hConOut); test_WriteConsoleOutputCharacterW(hConOut); test_WriteConsoleOutputAttribute(hConOut); test_FillConsoleOutputCharacterA(hConOut); test_FillConsoleOutputCharacterW(hConOut); test_FillConsoleOutputAttribute(hConOut); test_ReadConsoleOutputCharacterA(hConOut); test_ReadConsoleOutputCharacterW(hConOut); test_ReadConsoleOutputAttribute(hConOut); }