/* * 3D Text OpenGL Screensaver (settings.c) * * Copyright 2007 Marc Piulachs * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ ////////////////////////////////////////////////////////////////// #include #include #include "3dtext.h" TCHAR m_Text[MAX_PATH]; VOID LoadSettings(VOID) { HKEY hkey; DWORD len = MAX_PATH * sizeof(TCHAR); RegCreateKeyEx(HKEY_CURRENT_USER, _T("Software\\Microsoft\\ScreenSavers\\Text3D"), 0, _T(""), 0, KEY_READ, NULL, &hkey, NULL); if (RegQueryValueEx(hkey, _T("DisplayString"), NULL, NULL, (LPBYTE)m_Text, &len) != ERROR_SUCCESS) { _tcscpy(m_Text, _TEXT("ReactOS Rocks!")); } RegCloseKey(hkey); } VOID SaveSettings(VOID) { HKEY hkey; RegCreateKeyEx(HKEY_CURRENT_USER, _T("Software\\Microsoft\\ScreenSavers\\Text3D"), 0, _T(""), 0, KEY_WRITE, NULL, &hkey, NULL); RegSetValueEx(hkey, _T("DisplayString"), 0, REG_SZ, (LPBYTE)m_Text, (_tcslen(m_Text) + 1) * sizeof(TCHAR)); RegCloseKey(hkey); }