/* * WUAPI implementation * * Copyright 2008 Hans Leidekker * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define WIN32_NO_STATUS #define _INC_WINDOWS #define COBJMACROS #include #include #include #include //#include "winuser.h" //#include "ole2.h" #include #include #include #include #include "wuapi_private.h" WINE_DEFAULT_DEBUG_CHANNEL(wuapi); typedef HRESULT (*fnCreateInstance)( IUnknown *pUnkOuter, LPVOID *ppObj ); typedef struct _wucf { IClassFactory IClassFactory_iface; fnCreateInstance pfnCreateInstance; } wucf; static inline wucf *impl_from_IClassFactory( IClassFactory *iface ) { return CONTAINING_RECORD(iface, wucf, IClassFactory_iface); } static HRESULT WINAPI wucf_QueryInterface( IClassFactory *iface, REFIID riid, LPVOID *ppobj ) { if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IClassFactory)) { IClassFactory_AddRef( iface ); *ppobj = iface; return S_OK; } FIXME("interface %s not implemented\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI wucf_AddRef( IClassFactory *iface ) { return 2; } static ULONG WINAPI wucf_Release( IClassFactory *iface ) { return 1; } static HRESULT WINAPI wucf_CreateInstance( IClassFactory *iface, LPUNKNOWN pOuter, REFIID riid, LPVOID *ppobj ) { wucf *This = impl_from_IClassFactory( iface ); HRESULT r; IUnknown *punk; TRACE("%p %s %p\n", pOuter, debugstr_guid(riid), ppobj); *ppobj = NULL; if (pOuter) return CLASS_E_NOAGGREGATION; r = This->pfnCreateInstance( pOuter, (LPVOID *)&punk ); if (FAILED(r)) return r; r = IUnknown_QueryInterface( punk, riid, ppobj ); if (FAILED(r)) return r; IUnknown_Release( punk ); return r; } static HRESULT WINAPI wucf_LockServer( IClassFactory *iface, BOOL dolock ) { FIXME("(%p)->(%d)\n", iface, dolock); return S_OK; } static const struct IClassFactoryVtbl wucf_vtbl = { wucf_QueryInterface, wucf_AddRef, wucf_Release, wucf_CreateInstance, wucf_LockServer }; static wucf sessioncf = { { &wucf_vtbl }, UpdateSession_create }; static wucf updatescf = { { &wucf_vtbl }, AutomaticUpdates_create }; static wucf sysinfocf = { { &wucf_vtbl }, SystemInformation_create }; static HINSTANCE instance; BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID lpv ) { switch(reason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: instance = hinst; DisableThreadLibraryCalls( hinst ); break; case DLL_PROCESS_DETACH: break; } return TRUE; } HRESULT WINAPI DllGetClassObject( REFCLSID rclsid, REFIID iid, LPVOID *ppv ) { IClassFactory *cf = NULL; TRACE("%s %s %p\n", debugstr_guid(rclsid), debugstr_guid(iid), ppv); if (IsEqualGUID( rclsid, &CLSID_UpdateSession )) { cf = &sessioncf.IClassFactory_iface; } else if (IsEqualGUID( rclsid, &CLSID_AutomaticUpdates )) { cf = &updatescf.IClassFactory_iface; } else if (IsEqualGUID( rclsid, &CLSID_SystemInformation )) { cf = &sysinfocf.IClassFactory_iface; } if (!cf) return CLASS_E_CLASSNOTAVAILABLE; return IClassFactory_QueryInterface( cf, iid, ppv ); } HRESULT WINAPI DllCanUnloadNow( void ) { return S_FALSE; } /*********************************************************************** * DllRegisterServer (WUAPI.@) */ HRESULT WINAPI DllRegisterServer(void) { return __wine_register_resources( instance ); } /*********************************************************************** * DllUnregisterServer (WUAPI.@) */ HRESULT WINAPI DllUnregisterServer(void) { return __wine_unregister_resources( instance ); }