/* * PROJECT: ReactOS Win32 Base API * LICENSE: See COPYING in the top level directory * FILE: dll/win32/kernel32/client/handle.c * PURPOSE: Object Handle Functions * PROGRAMMERS: Ariadne ( ariadne@xs4all.nl) */ /* INCLUDES *******************************************************************/ #include #define NDEBUG #include /* PRIVATE FUNCTIONS **********************************************************/ HANDLE FASTCALL TranslateStdHandle(IN HANDLE hHandle) { PRTL_USER_PROCESS_PARAMETERS Ppb = NtCurrentPeb()->ProcessParameters; switch ((ULONG)hHandle) { case STD_INPUT_HANDLE: return Ppb->StandardInput; case STD_OUTPUT_HANDLE: return Ppb->StandardOutput; case STD_ERROR_HANDLE: return Ppb->StandardError; } return hHandle; } /* PUBLIC FUNCTIONS ***********************************************************/ /* * @implemented */ BOOL WINAPI GetHandleInformation(IN HANDLE hObject, OUT LPDWORD lpdwFlags) { OBJECT_HANDLE_ATTRIBUTE_INFORMATION HandleInfo; ULONG BytesWritten; NTSTATUS Status; DWORD Flags; hObject = TranslateStdHandle(hObject); if (IsConsoleHandle(hObject)) { /* FIXME: GetConsoleHandleInformation required */ UNIMPLEMENTED; BaseSetLastNTError(STATUS_NOT_IMPLEMENTED); return FALSE; } Status = NtQueryObject(hObject, ObjectHandleFlagInformation, &HandleInfo, sizeof(OBJECT_HANDLE_ATTRIBUTE_INFORMATION), &BytesWritten); if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return FALSE; } Flags = 0; if (HandleInfo.Inherit) Flags |= HANDLE_FLAG_INHERIT; if (HandleInfo.ProtectFromClose) Flags |= HANDLE_FLAG_PROTECT_FROM_CLOSE; *lpdwFlags = Flags; return TRUE; } /* * @implemented */ BOOL WINAPI SetHandleInformation(IN HANDLE hObject, IN DWORD dwMask, IN DWORD dwFlags) { OBJECT_HANDLE_ATTRIBUTE_INFORMATION HandleInfo; ULONG BytesWritten; NTSTATUS Status; hObject = TranslateStdHandle(hObject); if (IsConsoleHandle(hObject)) { /* FIXME: SetConsoleHandleInformation required */ UNIMPLEMENTED; BaseSetLastNTError(STATUS_NOT_IMPLEMENTED); return FALSE; } Status = NtQueryObject(hObject, ObjectHandleFlagInformation, &HandleInfo, sizeof(OBJECT_HANDLE_ATTRIBUTE_INFORMATION), &BytesWritten); if (!NT_SUCCESS(Status)) { BaseSetLastNTError(Status); return FALSE; } if (dwMask & HANDLE_FLAG_INHERIT) { HandleInfo.Inherit = (dwFlags & HANDLE_FLAG_INHERIT) != 0; } if (dwMask & HANDLE_FLAG_PROTECT_FROM_CLOSE) { HandleInfo.ProtectFromClose = (dwFlags & HANDLE_FLAG_PROTECT_FROM_CLOSE) != 0; } Status = NtSetInformationObject(hObject, ObjectHandleFlagInformation, &HandleInfo, sizeof(HandleInfo)); if (NT_SUCCESS(Status)) return TRUE; BaseSetLastNTError(Status); return FALSE; } /* * @implemented */ BOOL WINAPI CloseHandle(IN HANDLE hObject) { NTSTATUS Status; hObject = TranslateStdHandle(hObject); if (IsConsoleHandle(hObject)) return CloseConsoleHandle(hObject); Status = NtClose(hObject); if (NT_SUCCESS(Status)) return TRUE; BaseSetLastNTError(Status); return FALSE; } /* * @implemented */ BOOL WINAPI DuplicateHandle(IN HANDLE hSourceProcessHandle, IN HANDLE hSourceHandle, IN HANDLE hTargetProcessHandle, OUT LPHANDLE lpTargetHandle, IN DWORD dwDesiredAccess, IN BOOL bInheritHandle, IN DWORD dwOptions) { NTSTATUS Status; HANDLE hTargetHandle; hSourceHandle = TranslateStdHandle(hSourceHandle); if ((IsConsoleHandle(hSourceHandle)) && ((hSourceHandle != NtCurrentProcess()) && (hSourceHandle != NtCurrentThread()))) { /* * We can duplicate console handles only if both the source * and the target processes are in fact the current process. */ if ((hSourceProcessHandle != NtCurrentProcess()) || (hTargetProcessHandle != NtCurrentProcess())) { BaseSetLastNTError(STATUS_INVALID_PARAMETER); return FALSE; } hTargetHandle = DuplicateConsoleHandle(hSourceHandle, dwDesiredAccess, bInheritHandle, dwOptions); if (hTargetHandle != INVALID_HANDLE_VALUE) { if (lpTargetHandle) *lpTargetHandle = hTargetHandle; return TRUE; } return FALSE; } Status = NtDuplicateObject(hSourceProcessHandle, hSourceHandle, hTargetProcessHandle, lpTargetHandle, dwDesiredAccess, bInheritHandle ? OBJ_INHERIT : 0, dwOptions); if (NT_SUCCESS(Status)) return TRUE; BaseSetLastNTError(Status); return FALSE; } /* * @implemented */ UINT WINAPI SetHandleCount(IN UINT nCount) { return nCount; } /* * @implemented */ DWORD WINAPI GetHandleContext(IN HANDLE Handle) { /* This is Windows behavior, not a ReactOS Stub */ DbgPrintEx(0, 0, "Unsupported API - kernel32!GetHandleContext() called\n"); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return FALSE; } /* * @implemented */ HANDLE WINAPI CreateSocketHandle(VOID) { /* This is Windows behavior, not a ReactOS Stub */ DbgPrintEx(0, 0, "Unsupported API - kernel32!CreateSocketHandle() called\n"); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return FALSE; } /* * @implemented */ BOOL WINAPI SetHandleContext(IN HANDLE Handle, IN DWORD Context) { /* This is Windows behavior, not a ReactOS Stub */ DbgPrintEx(0, 0, "Unsupported API - kernel32!SetHandleContext() called\n"); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return FALSE; } /* EOF */