/* * PROJECT: ReactOS Console Configuration DLL * LICENSE: GPL - See COPYING in the top level directory * FILE: dll/cpl/console/utils.c * PURPOSE: Utility functions * PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr) */ #include "console.h" #define NDEBUG #include /* * A function that locates the insertion point (index) for a given value 'Value' * in a list 'List' to maintain its sorted order by increasing values. * * - When 'BisectRightOrLeft' == TRUE, the bisection is performed to the right, * i.e. the returned insertion point comes after (to the right of) any existing * entries of 'Value' in 'List'. * The returned insertion point 'i' partitions the list 'List' into two halves * such that: * all(val <= Value for val in List[start:i[) for the left side, and * all(val > Value for val in List[i:end+1[) for the right side. * * - When 'BisectRightOrLeft' == FALSE, the bisection is performed to the left, * i.e. the returned insertion point comes before (to the left of) any existing * entries of 'Value' in 'List'. * The returned insertion point 'i' partitions the list 'List' into two halves * such that: * all(val < Value for val in List[start:i[) for the left side, and * all(val >= Value for val in List[i:end+1[) for the right side. * * The exact value of List[i] may, or may not, be equal to Value, depending on * whether or not 'Value' is actually present on the list. */ UINT BisectListSortedByValueEx( IN PLIST_CTL ListCtl, IN ULONG_PTR Value, IN UINT itemStart, IN UINT itemEnd, OUT PUINT pValueItem OPTIONAL, IN BOOL BisectRightOrLeft) { UINT iItemStart, iItemEnd, iItem; ULONG_PTR itemData; /* Sanity checks */ if (itemStart > itemEnd) return CB_ERR; // Fail /* Initialize */ iItemStart = itemStart; iItemEnd = itemEnd; iItem = iItemStart; if (pValueItem) *pValueItem = CB_ERR; while (iItemStart <= iItemEnd) { /* * Bisect. Note the following: * - if iItemEnd == iItemStart + 1, then iItem == iItemStart; * - if iItemStart == iItemEnd, then iItemStart == iItem == iItemEnd. * In all but the last case, iItemStart <= iItem < iItemEnd. */ iItem = (iItemStart + iItemEnd) / 2; itemData = ListCtl->GetData(ListCtl, iItem); if (itemData == CB_ERR) return CB_ERR; // Fail if (Value == itemData) { /* Found a candidate */ if (pValueItem) *pValueItem = iItem; /* * Try to find the last element (if BisectRightOrLeft == TRUE) * or the first element (if BisectRightOrLeft == FALSE). */ if (BisectRightOrLeft) { iItemStart = iItem + 1; // iItemStart may be > iItemEnd } else { if (iItem <= itemStart) break; iItemEnd = iItem - 1; // iItemEnd may be < iItemStart, i.e. iItemStart may be > iItemEnd } } else if (Value < itemData) { if (iItem <= itemStart) break; /* The value should be before iItem */ iItemEnd = iItem - 1; // iItemEnd may be < iItemStart, i.e. iItemStart may be > iItemEnd, if iItem == iItemStart. } else // if (itemData < Value) { /* The value should be after iItem */ iItemStart = iItem + 1; // iItemStart may be > iItemEnd, if iItem == iItemEnd. } /* Here, iItemStart may be == iItemEnd */ } return iItemStart; } UINT BisectListSortedByValue( IN PLIST_CTL ListCtl, IN ULONG_PTR Value, OUT PUINT pValueItem OPTIONAL, IN BOOL BisectRightOrLeft) { INT iItemEnd = ListCtl->GetCount(ListCtl); if (iItemEnd == CB_ERR || iItemEnd <= 0) return CB_ERR; // Fail return BisectListSortedByValueEx(ListCtl, Value, 0, (UINT)(iItemEnd - 1), pValueItem, BisectRightOrLeft); }