diff --git a/dll/directx/wine/d3dx9_24/d3dx9_24.spec b/dll/directx/wine/d3dx9_24/d3dx9_24.spec index a45af880b61..3a043da3cf4 100644 --- a/dll/directx/wine/d3dx9_24/d3dx9_24.spec +++ b/dll/directx/wine/d3dx9_24/d3dx9_24.spec @@ -256,7 +256,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_25/d3dx9_25.spec b/dll/directx/wine/d3dx9_25/d3dx9_25.spec index 34c31eb7cc2..1a324b611c1 100644 --- a/dll/directx/wine/d3dx9_25/d3dx9_25.spec +++ b/dll/directx/wine/d3dx9_25/d3dx9_25.spec @@ -256,7 +256,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_26/d3dx9_26.spec b/dll/directx/wine/d3dx9_26/d3dx9_26.spec index f07c188a398..95cc814c497 100644 --- a/dll/directx/wine/d3dx9_26/d3dx9_26.spec +++ b/dll/directx/wine/d3dx9_26/d3dx9_26.spec @@ -260,7 +260,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_27/d3dx9_27.spec b/dll/directx/wine/d3dx9_27/d3dx9_27.spec index f07c188a398..95cc814c497 100644 --- a/dll/directx/wine/d3dx9_27/d3dx9_27.spec +++ b/dll/directx/wine/d3dx9_27/d3dx9_27.spec @@ -260,7 +260,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_28/d3dx9_28.spec b/dll/directx/wine/d3dx9_28/d3dx9_28.spec index 77454081317..b258cbab493 100644 --- a/dll/directx/wine/d3dx9_28/d3dx9_28.spec +++ b/dll/directx/wine/d3dx9_28/d3dx9_28.spec @@ -265,7 +265,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_29/d3dx9_29.spec b/dll/directx/wine/d3dx9_29/d3dx9_29.spec index 77454081317..b258cbab493 100644 --- a/dll/directx/wine/d3dx9_29/d3dx9_29.spec +++ b/dll/directx/wine/d3dx9_29/d3dx9_29.spec @@ -265,7 +265,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_30/d3dx9_30.spec b/dll/directx/wine/d3dx9_30/d3dx9_30.spec index 72418ac59ab..19871f33abc 100644 --- a/dll/directx/wine/d3dx9_30/d3dx9_30.spec +++ b/dll/directx/wine/d3dx9_30/d3dx9_30.spec @@ -265,7 +265,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_31/d3dx9_31.spec b/dll/directx/wine/d3dx9_31/d3dx9_31.spec index 12db9be10fc..38714f68127 100644 --- a/dll/directx/wine/d3dx9_31/d3dx9_31.spec +++ b/dll/directx/wine/d3dx9_31/d3dx9_31.spec @@ -262,7 +262,7 @@ @ stdcall D3DXSHEvalSphericalLight(long ptr float float float float ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_32/d3dx9_32.spec b/dll/directx/wine/d3dx9_32/d3dx9_32.spec index 4e85b4ca2f3..ed8efad9c6c 100644 --- a/dll/directx/wine/d3dx9_32/d3dx9_32.spec +++ b/dll/directx/wine/d3dx9_32/d3dx9_32.spec @@ -267,7 +267,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_33/d3dx9_33.spec b/dll/directx/wine/d3dx9_33/d3dx9_33.spec index 4e85b4ca2f3..ed8efad9c6c 100644 --- a/dll/directx/wine/d3dx9_33/d3dx9_33.spec +++ b/dll/directx/wine/d3dx9_33/d3dx9_33.spec @@ -267,7 +267,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_34/d3dx9_34.spec b/dll/directx/wine/d3dx9_34/d3dx9_34.spec index 4e85b4ca2f3..ed8efad9c6c 100644 --- a/dll/directx/wine/d3dx9_34/d3dx9_34.spec +++ b/dll/directx/wine/d3dx9_34/d3dx9_34.spec @@ -267,7 +267,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_35/d3dx9_35.spec b/dll/directx/wine/d3dx9_35/d3dx9_35.spec index 4e85b4ca2f3..ed8efad9c6c 100644 --- a/dll/directx/wine/d3dx9_35/d3dx9_35.spec +++ b/dll/directx/wine/d3dx9_35/d3dx9_35.spec @@ -267,7 +267,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_36/d3dx9_36.spec b/dll/directx/wine/d3dx9_36/d3dx9_36.spec index b07809e646c..13405ad8909 100644 --- a/dll/directx/wine/d3dx9_36/d3dx9_36.spec +++ b/dll/directx/wine/d3dx9_36/d3dx9_36.spec @@ -269,7 +269,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_36/math.c b/dll/directx/wine/d3dx9_36/math.c index cdc55feb64f..a575d659fca 100644 --- a/dll/directx/wine/d3dx9_36/math.c +++ b/dll/directx/wine/d3dx9_36/math.c @@ -2973,6 +2973,20 @@ static void rotate_X(FLOAT *out, UINT order, FLOAT a, FLOAT *in) out[35] = 0.9057110548f * in[31] - 0.4192627370f * in[33] + 0.0624999329f * in[35]; } +HRESULT WINAPI D3DXSHProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout) +{ + FIXME("order %u, cubemap %p, rout %p, gout %p, bout %p: stub!\n", order, cubemap, rout, gout, bout); + + if(!cubemap || order < D3DXSH_MINORDER || order > D3DXSH_MAXORDER) + return D3DERR_INVALIDCALL; + + *rout = 0.0f; + *gout = 0.0f; + *bout = 0.0f; + + return D3D_OK; +} + FLOAT* WINAPI D3DXSHRotate(FLOAT *out, UINT order, const D3DXMATRIX *matrix, const FLOAT *in) { FLOAT alpha, beta, gamma, sinb, temp[36], temp1[36]; diff --git a/dll/directx/wine/d3dx9_37/d3dx9_37.spec b/dll/directx/wine/d3dx9_37/d3dx9_37.spec index b07809e646c..13405ad8909 100644 --- a/dll/directx/wine/d3dx9_37/d3dx9_37.spec +++ b/dll/directx/wine/d3dx9_37/d3dx9_37.spec @@ -269,7 +269,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_38/d3dx9_38.spec b/dll/directx/wine/d3dx9_38/d3dx9_38.spec index b07809e646c..13405ad8909 100644 --- a/dll/directx/wine/d3dx9_38/d3dx9_38.spec +++ b/dll/directx/wine/d3dx9_38/d3dx9_38.spec @@ -269,7 +269,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_39/d3dx9_39.spec b/dll/directx/wine/d3dx9_39/d3dx9_39.spec index b07809e646c..13405ad8909 100644 --- a/dll/directx/wine/d3dx9_39/d3dx9_39.spec +++ b/dll/directx/wine/d3dx9_39/d3dx9_39.spec @@ -269,7 +269,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_40/d3dx9_40.spec b/dll/directx/wine/d3dx9_40/d3dx9_40.spec index b07809e646c..13405ad8909 100644 --- a/dll/directx/wine/d3dx9_40/d3dx9_40.spec +++ b/dll/directx/wine/d3dx9_40/d3dx9_40.spec @@ -269,7 +269,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_41/d3dx9_41.spec b/dll/directx/wine/d3dx9_41/d3dx9_41.spec index b07809e646c..13405ad8909 100644 --- a/dll/directx/wine/d3dx9_41/d3dx9_41.spec +++ b/dll/directx/wine/d3dx9_41/d3dx9_41.spec @@ -269,7 +269,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_42/d3dx9_42.spec b/dll/directx/wine/d3dx9_42/d3dx9_42.spec index 288ab27dd5d..1f4cf67c7b2 100644 --- a/dll/directx/wine/d3dx9_42/d3dx9_42.spec +++ b/dll/directx/wine/d3dx9_42/d3dx9_42.spec @@ -262,7 +262,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/dll/directx/wine/d3dx9_43/d3dx9_43.spec b/dll/directx/wine/d3dx9_43/d3dx9_43.spec index 288ab27dd5d..1f4cf67c7b2 100644 --- a/dll/directx/wine/d3dx9_43/d3dx9_43.spec +++ b/dll/directx/wine/d3dx9_43/d3dx9_43.spec @@ -262,7 +262,7 @@ @ stub D3DXSHMultiply6(ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) +@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) diff --git a/sdk/include/dxsdk/d3dx9math.h b/sdk/include/dxsdk/d3dx9math.h index 2c41b73d423..7aed21e3ee3 100644 --- a/sdk/include/dxsdk/d3dx9math.h +++ b/sdk/include/dxsdk/d3dx9math.h @@ -396,6 +396,7 @@ HRESULT WINAPI D3DXSHEvalSphericalLight(UINT order, const D3DXVECTOR3 *dir, FLOA FLOAT* WINAPI D3DXSHMultiply2(FLOAT *out, const FLOAT *a, const FLOAT *b); FLOAT* WINAPI D3DXSHMultiply3(FLOAT *out, const FLOAT *a, const FLOAT *b); FLOAT* WINAPI D3DXSHMultiply4(FLOAT *out, const FLOAT *a, const FLOAT *b); +HRESULT WINAPI D3DXSHProjectCubeMap(UINT order, IDirect3DCubeTexture9 *cubemap, FLOAT *rout, FLOAT *gout, FLOAT *bout); FLOAT* WINAPI D3DXSHRotate(FLOAT *out, UINT order, const D3DXMATRIX *matrix, const FLOAT *in); FLOAT* WINAPI D3DXSHRotateZ(FLOAT *out, UINT order, FLOAT angle, const FLOAT *in); FLOAT* WINAPI D3DXSHScale(FLOAT *out, UINT order, const FLOAT *a, const FLOAT scale);