#include #include #include "cppunit/cppunit_proxy.h" #if defined (_STLP_USE_NAMESPACES) using namespace std; #endif // // TestCase class // class ConfigTest : public CPPUNIT_NS::TestCase { CPPUNIT_TEST_SUITE(ConfigTest); #if !defined (STLPORT) CPPUNIT_IGNORE; #endif CPPUNIT_TEST(placement_new_bug); CPPUNIT_TEST(endianess); CPPUNIT_TEST(template_function_partial_ordering); #if !defined (_STLP_USE_EXCEPTIONS) CPPUNIT_IGNORE; #endif CPPUNIT_TEST(new_throw_bad_alloc); CPPUNIT_TEST_SUITE_END(); protected: void placement_new_bug(); void endianess(); void template_function_partial_ordering(); void new_throw_bad_alloc(); }; CPPUNIT_TEST_SUITE_REGISTRATION(ConfigTest); void ConfigTest::placement_new_bug() { #if defined (STLPORT) int int_val = 1; int *pint; pint = new(&int_val) int(); CPPUNIT_ASSERT( pint == &int_val ); # if defined (_STLP_DEF_CONST_PLCT_NEW_BUG) CPPUNIT_ASSERT( int_val != 0 ); # else CPPUNIT_ASSERT( int_val == 0 ); # endif #endif } void ConfigTest::endianess() { #if defined (STLPORT) int val = 0x01020304; char *ptr = (char*)(&val); # if defined (_STLP_BIG_ENDIAN) //This test only work if sizeof(int) == 4, this is a known limitation //that will be handle the day we find a compiler for which it is false. CPPUNIT_ASSERT( *ptr == 0x01 || sizeof(int) > 4 && *ptr == 0x00 ); # elif defined (_STLP_LITTLE_ENDIAN) CPPUNIT_ASSERT( *ptr == 0x04 ); # endif #endif } void ConfigTest::template_function_partial_ordering() { #if defined (STLPORT) vector vect1(10, 0); int* pvect1Front = &vect1.front(); vector vect2(10, 0); int* pvect2Front = &vect2.front(); swap(vect1, vect2); # if defined (_STLP_FUNCTION_TMPL_PARTIAL_ORDER) || defined (_STLP_USE_PARTIAL_SPEC_WORKAROUND) CPPUNIT_ASSERT( pvect1Front == &vect2.front() ); CPPUNIT_ASSERT( pvect2Front == &vect1.front() ); # else CPPUNIT_ASSERT( pvect1Front != &vect2.front() ); CPPUNIT_ASSERT( pvect2Front != &vect1.front() ); # endif #endif } void ConfigTest::new_throw_bad_alloc() { #if defined (STLPORT) && defined (_STLP_USE_EXCEPTIONS) try { /* We try to exhaust heap memory. However, we don't actually use the largest possible size_t value bus slightly less in order to avoid triggering any overflows due to the allocator adding some more for its internal data structures. */ size_t const huge_amount = size_t(-1) - 1024; void* pvoid = operator new (huge_amount); #if !defined (_STLP_NEW_DONT_THROW_BAD_ALLOC) // Allocation should have fail CPPUNIT_ASSERT( pvoid != 0 ); #endif // Just in case it succeeds: operator delete(pvoid); } catch (const bad_alloc&) { #if defined (_STLP_NEW_DONT_THROW_BAD_ALLOC) // Looks like your compiler new operator finally throw bad_alloc, you can fix // configuration. CPPUNIT_FAIL; #endif } catch (...) { //We shouldn't be there: //Not bad_alloc exception thrown. CPPUNIT_FAIL; } #endif }