#pragma once /* Monitor object */ typedef struct _MONITOR { HEAD head; struct _MONITOR* pMonitorNext; union { DWORD dwMONFlags; struct { DWORD IsVisible: 1; DWORD IsPalette: 1; DWORD IsPrimary: 1; /* Whether this is the primary monitor */ }; }; RECT rcMonitor; RECT rcWork; HRGN hrgnMonitor; SHORT cFullScreen; SHORT cWndStack; HDEV hDev; } MONITOR, *PMONITOR; NTSTATUS NTAPI UserAttachMonitor(IN HDEV hDev); NTSTATUS NTAPI UserDetachMonitor(HDEV hDev); NTSTATUS NTAPI UserUpdateMonitorSize(IN HDEV hDev); PMONITOR NTAPI UserGetMonitorObject(IN HMONITOR); PMONITOR NTAPI UserGetPrimaryMonitor(VOID); PMONITOR NTAPI UserMonitorFromRect(PRECTL,DWORD); PMONITOR FASTCALL UserMonitorFromPoint(POINT,DWORD); /* EOF */