#pragma once /* GDI surface object */ typedef struct _SURFACE { BASEOBJECT BaseObject; SURFOBJ SurfObj; //XDCOBJ * pdcoAA; FLONG flags; struct _PALETTE * const ppal; // Use SURFACE_vSetPalette to assign a palette struct _EWNDOBJ *pWinObj; union { HANDLE hSecureUMPD; // if UMPD_SURFACE set HANDLE hMirrorParent;// if MIRROR_SURFACE set HANDLE hDDSurface; // if DIRECTDRAW_SURFACE set }; SIZEL sizlDim; /* For SetBitmapDimension(), do NOT use to get width/height of bitmap, use bitmap.bmWidth/bitmap.bmHeight for that */ HDC hdc; // Doc in "Undocumented Windows", page 546, seems to be supported with XP. ULONG cRef; HPALETTE hpalHint; /* For device-independent bitmaps: */ HANDLE hDIBSection; HANDLE hSecure; DWORD dwOffset; //UINT unk_078; /* reactos specific */ DWORD biClrImportant; } SURFACE, *PSURFACE; /* flags field */ enum _SURFACEFLAGS { //#define HOOK_BITBLT 0x00000001 //#define HOOK_STRETCHBLT 0x00000002 //#define HOOK_PLGBLT 0x00000004 //#define HOOK_TEXTOUT 0x00000008 //#define HOOK_PAINT 0x00000010 //#define HOOK_STROKEPATH 0x00000020 //#define HOOK_FILLPATH 0x00000040 //#define HOOK_STROKEANDFILLPATH 0x00000080 //#define HOOK_LINETO 0x00000100 SHAREACCESS_SURFACE = 0x00000200, //#define HOOK_COPYBITS 0x00000400 //#define REDIRECTION_SURFACE 0x00000800 // ? //#define HOOK_MOVEPANNING 0x00000800 //#define HOOK_SYNCHRONIZE 0x00001000 //#define HOOK_STRETCHBLTROP 0x00002000 //#define HOOK_SYNCHRONIZEACCESS 0x00004000 //#define USE_DEVLOCK_SURFACE 0x00004000 //#define HOOK_TRANSPARENTBLT 0x00008000 //#define HOOK_ALPHABLEND 0x00010000 //#define HOOK_GRADIENTFILL 0x00020000 //#if (NTDDI_VERSION < 0x06000000) // #define HOOK_FLAGS 0x0003B5FF //#else // #define HOOK_FLAGS 0x0003B5EF //#endif UMPD_SURFACE = 0x00040000, MIRROR_SURFACE = 0x00080000, DIRECTDRAW_SURFACE = 0x00100000, DRIVER_CREATED_SURFACE = 0x00200000, ENG_CREATE_DEVICE_SURFACE = 0x00400000, DDB_SURFACE = 0x00800000, LAZY_DELETE_SURFACE = 0x01000000, BANDING_SURFACE = 0x02000000, API_BITMAP = 0x04000000, PALETTE_SELECT_SET = 0x08000000, UNREADABLE_SURFACE = 0x10000000, DYNAMIC_MODE_PALETTE = 0x20000000, ABORT_SURFACE = 0x40000000, PDEV_SURFACE = 0x80000000 }; #define BMF_POOLALLOC 0x100 /* Internal interface */ #define SURFACE_AllocSurfaceWithHandle() ((PSURFACE) GDIOBJ_AllocObjWithHandle(GDI_OBJECT_TYPE_BITMAP, sizeof(SURFACE))) /* NOTE: Use shared locks! */ #define SURFACE_ShareLockSurface(hBMObj) \ ((PSURFACE) GDIOBJ_ShareLockObj ((HGDIOBJ) hBMObj, GDI_OBJECT_TYPE_BITMAP)) FORCEINLINE VOID SURFACE_ShareLockByPointer(PSURFACE psurf) { GDIOBJ_vReferenceObjectByPointer(&psurf->BaseObject); } #define SURFACE_UnlockSurface(pBMObj) \ GDIOBJ_vUnlockObject ((POBJ)pBMObj) #define SURFACE_ShareUnlockSurface(pBMObj) \ GDIOBJ_vDereferenceObject ((POBJ)pBMObj) #define GDIDEV(SurfObj) ((PDEVOBJ *)((SurfObj)->hdev)) #define GDIDEVFUNCS(SurfObj) ((PDEVOBJ *)((SurfObj)->hdev))->DriverFunctions extern UCHAR gajBitsPerFormat[]; #define BitsPerFormat(Format) gajBitsPerFormat[Format] #define WIDTH_BYTES_ALIGN32(cx, bpp) ((((cx) * (bpp) + 31) & ~31) >> 3) #define WIDTH_BYTES_ALIGN16(cx, bpp) ((((cx) * (bpp) + 15) & ~15) >> 3) ULONG FASTCALL BitmapFormat(ULONG cBits, ULONG iCompression); VOID NTAPI SURFACE_vCleanup(PVOID ObjectBody); PSURFACE NTAPI SURFACE_AllocSurface( _In_ USHORT iType, _In_ ULONG cx, _In_ ULONG cy, _In_ ULONG iFormat, _In_ ULONG fjBitmap, _In_opt_ ULONG cjWidth, _In_opt_ ULONG cjBits, _In_opt_ PVOID pvBits); FORCEINLINE VOID SURFACE_vSetPalette( _Inout_ PSURFACE psurf, _In_ PPALETTE ppal) { if (psurf->ppal) GDIOBJ_vDereferenceObject((POBJ)psurf->ppal); if (ppal) GDIOBJ_vReferenceObjectByPointer((POBJ)ppal); *(PVOID*)&psurf->ppal = ppal; }