/* $Id: scissor.h,v 1.1 1996/09/13 01:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 2.0 * Copyright (C) 1995-1996 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: scissor.h,v $ * Revision 1.1 1996/09/13 01:38:16 brianp * Initial revision * */ #ifndef SCISSOR_H #define SCISSOR_H #include "types.h" extern void gl_Scissor( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); extern GLint gl_scissor_span( GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte mask[] ); extern GLuint gl_scissor_pixels( GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte mask[] ); #endif