/* * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS ReactX * FILE: dll/directx/d3d9/d3d9_cursor.c * PURPOSE: d3d9.dll internal cursor methods * PROGRAMERS: Gregor Gullwi */ #include "d3d9_cursor.h" #include #include #include "d3d9_private.h" #include "adapter.h" #include "d3d9_device.h" #include "d3d9_swapchain.h" #include "d3d9_helpers.h" D3D9Cursor* CreateD3D9Cursor(struct _Direct3DDevice9_INT* pBaseDevice, struct _Direct3DSwapChain9_INT* pSwapChain) { D3D9Cursor* pCursor; if (FAILED(AlignedAlloc((LPVOID*)&pCursor, sizeof(D3D9Cursor)))) { DPRINT1("Failed to allocate D3D9Cursor"); return NULL; } pCursor->pBaseDevice = pBaseDevice; pCursor->pSwapChain = pSwapChain; pCursor->dwWidth = pSwapChain->dwWidth / 2; pCursor->dwHeight = pSwapChain->dwHeight / 2; return pCursor; }