#include "../misc.h" CPU_BYTE cpuint_table_Abcd[16] = {1,1,1,1,2,2,2,1,0,0,0,0,2,2,2,2}; CPU_BYTE cpuint_table_Add[16] = {1,1,0,1,2,2,2,2,2,2,2,2,2,2,2,2}; CPU_BYTE cpuint_table_Addi[16] = {0,0,0,0,0,1,1,0,2,2,2,2,2,2,2,2}; CPU_BYTE cpuint_table_Addq[16] = {0,1,0,1,2,2,2,0,2,2,2,2,2,2,2,2}; CPU_BYTE cpuint_table_Addx[16] = {1,1,0,1,2,2,2,1,2,2,0,0,2,2,2,2}; CPU_BYTE cpuint_table_And[16] = {1,1,0,0,2,2,2,2,2,2,2,2,2,2,2,2}; CPU_BYTE cpuint_table_Andi[16] = {0,0,0,0,0,0,1,0,2,2,2,2,2,2,2,2}; CPU_BYTE cpuint_table_AndToCCRF[16] = {0,0,0,0,0,0,1,0,0,0,1,1,1,1,0,0}; CPU_BYTE cpuint_table_AndToCCRS[16] = {0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2}; CPU_BYTE cpuint_table_Asl[16] = {1,1,1,0,2,2,2,0,2,2,2,0,0,2,2,2}; CPU_BYTE cpuint_table_Asr[16] = {1,1,1,0,2,2,2,1,2,2,2,0,0,2,2,2}; CPU_BYTE table_Rx[16] = {0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0}; CPU_BYTE table_RM[16] = {0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0}; CPU_BYTE table_Ry[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1}; CPU_BYTE table_Opmode[16] = {0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0}; CPU_BYTE table_Mode[16] = {0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0}; CPU_BYTE table_Size[16] = {0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0};