/* $Id$ * * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS DirectX * FILE: ddraw/surface/callbacks_surf_hel.c * PURPOSE: HEL Callbacks For Surface APIs * PROGRAMMER: Magnus Olsen * */ #include "rosdraw.h" DWORD CALLBACK HelDdSurfAddAttachedSurface(LPDDHAL_ADDATTACHEDSURFACEDATA lpDestroySurface) { DX_STUB; } DWORD CALLBACK HelDdSurfBlt(LPDDHAL_BLTDATA lpBltData) { DX_STUB; } DWORD CALLBACK HelDdSurfDestroySurface(LPDDHAL_DESTROYSURFACEDATA lpDestroySurfaceData) { DX_STUB; } DWORD CALLBACK HelDdSurfFlip(LPDDHAL_FLIPDATA lpFlipData) { DX_STUB; } DWORD CALLBACK HelDdSurfGetBltStatus(LPDDHAL_GETBLTSTATUSDATA lpGetBltStatusData) { DX_STUB; } DWORD CALLBACK HelDdSurfGetFlipStatus(LPDDHAL_GETFLIPSTATUSDATA lpGetFlipStatusData) { DX_STUB; } DWORD CALLBACK HelDdSurfLock(LPDDHAL_LOCKDATA lpLockData) { DX_STUB; } DWORD CALLBACK HelDdSurfreserved4(DWORD *lpPtr) { /* This api is not doucment by MS So I leave it as stub. */ DX_STUB; } DWORD CALLBACK HelDdSurfSetClipList(LPDDHAL_SETCLIPLISTDATA lpSetClipListData) { DX_STUB; } DWORD CALLBACK HelDdSurfSetColorKey(LPDDHAL_SETCOLORKEYDATA lpSetColorKeyData) { DX_STUB; } DWORD CALLBACK HelDdSurfSetOverlayPosition(LPDDHAL_SETOVERLAYPOSITIONDATA lpSetOverlayPositionData) { DX_STUB; } DWORD CALLBACK HelDdSurfSetPalette(LPDDHAL_SETPALETTEDATA lpSetPaletteData) { DX_STUB; } DWORD CALLBACK HelDdSurfUnlock(LPDDHAL_UNLOCKDATA lpUnLockData) { DX_STUB; } DWORD CALLBACK HelDdSurfUpdateOverlay(LPDDHAL_UPDATEOVERLAYDATA lpUpDateOveryLayData) { DX_STUB; }