/* $Id: accum.h,v 1.2 1996/09/15 14:19:57 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 2.0 * Copyright (C) 1995-1996 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: accum.h,v $ * Revision 1.2 1996/09/15 14:19:57 brianp * added gl_alloc_accum_buffer() * * Revision 1.1 1996/09/13 01:38:16 brianp * Initial revision * */ #ifndef ACCUM_H #define ACCUM_H #include "types.h" extern void gl_alloc_accum_buffer( GLcontext *ctx ); extern void gl_Accum( GLcontext* ctx, GLenum op, GLfloat value ); extern void gl_ClearAccum( GLcontext* ctx, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); extern void gl_clear_accum_buffer( GLcontext* ctx ); #endif