#ifndef _DMUSICS_ #define _DMUSICS_ #include "dmusicc.h" #define REGSTR_PATH_SOFTWARESYNTHS "Software\\Microsoft\\DirectMusic\\SoftwareSynths" interface IDirectMusicSynth; interface IDirectMusicSynthSink; #ifndef _DMUS_VOICE_STATE_DEFINED #define _DMUS_VOICE_STATE_DEFINED DEFINE_GUID(IID_IDirectMusicSynth, 0x9823661, 0x5C85, 0x11D2, 0xAF, 0xA6, 0x00, 0xAA, 0x00, 0x24, 0xD8, 0xB6); DEFINE_GUID(IID_IDirectMusicSynth8, 0x53CAB625, 0x2711, 0x4C9F, 0x9D, 0xE7, 0x1B, 0x7F, 0x92, 0x5F, 0x6F, 0xC8); DEFINE_GUID(IID_IDirectMusicSynthSink, 0x09823663, 0x5C85, 0x11D2, 0xAF, 0xA6, 0x00, 0xAA, 0x00, 0x24, 0xD8, 0xB6); DEFINE_GUID(GUID_DMUS_PROP_SetSynthSink, 0x0A3A5BA5, 0x37B6, 0x11D2, 0xB9, 0xF9, 0x00, 0x00, 0xF8, 0x75, 0xAC, 0x12); DEFINE_GUID(GUID_DMUS_PROP_SinkUsesDSound, 0xBE208857, 0x8952, 0x11D2, 0xBA, 0x1C, 0x00, 0x00, 0xF8, 0x75, 0xAC, 0x12); #define REFRESH_F_LASTBUFFER 0x00000001 typedef struct _DMUS_VOICE_STATE { BOOL bExists; SAMPLE_POSITION spPosition; } DMUS_VOICE_STATE; #endif #undef INTERFACE #define INTERFACE IDirectMusicSynth DECLARE_INTERFACE_(IDirectMusicSynth, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(Open) (THIS_ LPDMUS_PORTPARAMS pPortParams) PURE; STDMETHOD(Close) (THIS) PURE; STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwGroups) PURE; STDMETHOD(Download) (THIS_ LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree ) PURE; STDMETHOD(Unload) (THIS_ HANDLE hDownload, HRESULT ( CALLBACK *lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData ) PURE; STDMETHOD(PlayBuffer) (THIS_ REFERENCE_TIME rt,LPBYTE pbBuffer, DWORD cbBuffer) PURE; STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE; STDMETHOD(GetPortCaps) (THIS_ LPDMUS_PORTCAPS pCaps) PURE; STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE; STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE; STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; STDMETHOD(SetSynthSink) (THIS_ struct IDirectMusicSynthSink *pSynthSink) PURE; STDMETHOD(Render) (THIS_ short *pBuffer, DWORD dwLength, LONGLONG llPosition) PURE; STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE; STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSize) PURE; STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectMusicSynth_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectMusicSynth_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectMusicSynth_Release(p) (p)->lpVtbl->Release(p) #define IDirectMusicSynth_Open(p, a) (p)->lpVtbl->Open(p, a) #define IDirectMusicSynth_Close(p) (p)->lpVtbl->Close(p) #define IDirectMusicSynth_SetNumChannelGroups(p, a) (p)->lpVtbl->SetNumChannelGroups(p, a) #define IDirectMusicSynth_Download(p, a, b, c) (p)->lpVtbl->Download(p, a, b, c) #define IDirectMusicSynth_Unload(p, a, b, c) (p)->lpVtbl->Unload(p, a, b, c) #define IDirectMusicSynth_PlayBuffer(p, a, b, c) (p)->lpVtbl->PlayBuffer(p, a, b, c) #define IDirectMusicSynth_GetRunningStats(p, a) (p)->lpVtbl->GetRunningStats(p, a) #define IDirectMusicSynth_GetPortCaps(p, a) (p)->lpVtbl->GetPortCaps(p, a) #define IDirectMusicSynth_SetMasterClock(p, a) (p)->lpVtbl->SetMasterClock((p, a) #define IDirectMusicSynth_GetLatencyClock(p, a) (p)->lpVtbl->GetLatencyClock(p, a) #define IDirectMusicSynth_Activate(p, a) (p)->lpVtbl->Activate((p, a) #define IDirectMusicSynth_SetSynthSink(p, a) (p)->lpVtbl->SetSynthSink(p, a) #define IDirectMusicSynth_Render(p, a, b, c) (p)->lpVtbl->Render(p, a, b, c) #define IDirectMusicSynth_SetChannelPriority(p, a, b, c) (p)->lpVtbl->SetChannelPriority(p, a, b, c) #define IDirectMusicSynth_GetChannelPriority(p, a, b, c) (p)->lpVtbl->GetChannelPriority(p, a, b, c) #define IDirectMusicSynth_GetFormat(p, a, b) (p)->lpVtbl->GetFormat(p, a, b) #define IDirectMusicSynth_GetAppend(p, a) (p)->lpVtbl->GetAppend(p, a) #endif #define INTERFACE IDirectMusicSynth8 DECLARE_INTERFACE_(IDirectMusicSynth8, IDirectMusicSynth) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(Open) (THIS_ LPDMUS_PORTPARAMS pPortParams) PURE; STDMETHOD(Close) (THIS) PURE; STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwGroups) PURE; STDMETHOD(Download) (THIS_ LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree ) PURE; STDMETHOD(Unload) (THIS_ HANDLE hDownload, HRESULT ( CALLBACK *lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData ) PURE; STDMETHOD(PlayBuffer) (THIS_ REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) PURE; STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE; STDMETHOD(GetPortCaps) (THIS_ LPDMUS_PORTCAPS pCaps) PURE; STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE; STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE; STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; STDMETHOD(SetSynthSink) (THIS_ struct IDirectMusicSynthSink *pSynthSink) PURE; STDMETHOD(Render) (THIS_ short *pBuffer, DWORD dwLength, LONGLONG llPosition) PURE; STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE; STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSize) PURE; STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE; STDMETHOD(PlayVoice) (THIS_ REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) PURE; STDMETHOD(StopVoice) (THIS_ REFERENCE_TIME rt, DWORD dwVoiceId ) PURE; STDMETHOD(GetVoiceState) (THIS_ DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[] ) PURE; STDMETHOD(Refresh) (THIS_ DWORD dwDownloadID, DWORD dwFlags) PURE; STDMETHOD(AssignChannelToBuses) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectMusicSynth8_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectMusicSynth8_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectMusicSynth8_Release(p) (p)->lpVtbl->Release(p) #define IDirectMusicSynth8_Open(p, a) (p)->lpVtbl->Open(p, a) #define IDirectMusicSynth8_Close(p) (p)->lpVtbl->Close(p) #define IDirectMusicSynth8_SetNumChannelGroups(p, a) (p)->lpVtbl->SetNumChannelGroups(p, a) #define IDirectMusicSynth8_Download(p, a, b, c) (p)->lpVtbl->Download(p, a, b, c) #define IDirectMusicSynth8_Unload(p, a, b, c) (p)->lpVtbl->Unload(p, a, b, c) #define IDirectMusicSynth8_PlayBuffer(p, a, b, c) (p)->lpVtbl->PlayBuffer(p, a, b, c) #define IDirectMusicSynth8_GetRunningStats(p, a) (p)->lpVtbl->GetRunningStats(p, a) #define IDirectMusicSynth8_GetPortCaps(p, a) (p)->lpVtbl->GetPortCaps(p, a) #define IDirectMusicSynth8_SetMasterClock(p, a) (p)->lpVtbl->SetMasterClock((p, a) #define IDirectMusicSynth8_GetLatencyClock(p, a) (p)->lpVtbl->GetLatencyClock(p, a) #define IDirectMusicSynth8_Activate(p, a) (p)->lpVtbl->Activate((p, a) #define IDirectMusicSynth8_SetSynthSink(p, a) (p)->lpVtbl->SetSynthSink(p, a) #define IDirectMusicSynth8_Render(p, a, b, c) (p)->lpVtbl->Render(p, a, b, c) #define IDirectMusicSynth8_SetChannelPriority(p, a, b, c) (p)->lpVtbl->SetChannelPriority(p, a, b, c) #define IDirectMusicSynth8_GetChannelPriority(p, a, b, c) (p)->lpVtbl->GetChannelPriority(p, a, b, c) #define IDirectMusicSynth8_GetFormat(p, a, b) (p)->lpVtbl->GetFormat(p, a, b) #define IDirectMusicSynth8_GetAppend(p, a) (p)->lpVtbl->GetAppend(p, a) #define IDirectMusicSynth8_PlayVoice(p, a, b, c, d, e, f, g, h, i, j) (p)->lpVtbl->PlayVoice(p, a, b, c, d, e, f, g, h, i, j) #define IDirectMusicSynth8_StopVoice(p, a, b) (p)->lpVtbl->StopVoice(p, a, b) #define IDirectMusicSynth8_GetVoiceState(p, a, b, c) (p)->lpVtbl->GetVoiceState(p, a, b, c) #define IDirectMusicSynth8_Refresh(p, a, b) (p)->lpVtbl->Refresh(p, a, b) #define IDirectMusicSynth8_AssignChannelToBuses(p, a, b, c, d) (p)->lpVtbl->AssignChannelToBuses(p, a, b, c, d) #endif #define INTERFACE IDirectMusicSynthSink DECLARE_INTERFACE_(IDirectMusicSynthSink, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(Init) (THIS_ IDirectMusicSynth *pSynth) PURE; STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE; STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE; STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE; STDMETHOD(SampleToRefTime) (THIS_ LONGLONG llSampleTime, REFERENCE_TIME *prfTime) PURE; STDMETHOD(RefTimeToSample) (THIS_ REFERENCE_TIME rfTime, LONGLONG *pllSampleTime) PURE; STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) PURE; STDMETHOD(GetDesiredBufferSize) (THIS_ LPDWORD pdwBufferSizeInSamples) PURE; }; #endif