#ifndef _UNDOCGDI_H #define _UNDOCGDI_H #define DS_TILE 0x2 #define DS_TRANSPARENTALPHA 0x4 #define DS_TRANSPARENTCLR 0x8 #define DS_TRUESIZE 0x20 typedef struct GDI_DRAW_STREAM_TAG { DWORD signature; // must be 0x44727753;//"Swrd" DWORD reserved; // must be 0 HDC hDC; // handle to the device object of windiw to draw. RECT rcDest; // desination rect of dc to draw. DWORD unknown1; // must be 1. HBITMAP hImage; DWORD unknown2; // must be 9. RECT rcClip; RECT rcSrc; // source rect of bitmap to draw. DWORD drawOption; // DS_ flags DWORD leftSizingMargin; DWORD rightSizingMargin; DWORD topSizingMargin; DWORD bottomSizingMargin; DWORD crTransparent; // transparent color. } GDI_DRAW_STREAM, *PGDI_DRAW_STREAM; BOOL WINAPI GdiDrawStream(HDC dc, ULONG l, PGDI_DRAW_STREAM pDS); #endif