/* * PROJECT: ReactOS winsta.dll * FILE: lib/winsta/server.c * PURPOSE: WinStation * PROGRAMMER: Samuel Serapi?n * */ #include "winsta.h" VOID WINSTAAPI WinStationOpenServerA(PVOID A) { UNIMPLEMENTED; } VOID WINSTAAPI WinStationOpenServerW(PVOID A) { UNIMPLEMENTED; } VOID WINSTAAPI WinStationCloseServer(PVOID A, PVOID B, PVOID C, PVOID D) { UNIMPLEMENTED; } VOID WINSTAAPI ServerGetInternetConnectorStatus(PVOID A, PVOID B, PVOID C) { UNIMPLEMENTED; } VOID WINSTAAPI ServerSetInternetConnectorStatus(PVOID A, PVOID B, PVOID C) { UNIMPLEMENTED; } VOID WINSTAAPI ServerQueryInetConnectorInformationA(PVOID A, PVOID B, PVOID C, PVOID D) { UNIMPLEMENTED; } VOID WINSTAAPI ServerQueryInetConnectorInformationW(PVOID A, PVOID B, PVOID C, PVOID D) { UNIMPLEMENTED; } VOID WINSTAAPI WinStationServerPing(PVOID A) { UNIMPLEMENTED; } VOID WINSTAAPI WinStationGetTermSrvCountersValue(PVOID A, PVOID B, PVOID C) { UNIMPLEMENTED; } VOID WINSTAAPI _WinStationShadowTarget(PVOID A, PVOID B, PVOID C, PVOID D, PVOID E, PVOID F, PVOID G, PVOID H, PVOID I, PVOID J) { UNIMPLEMENTED; } /* EOF */