diff --git a/modules/rostests/winetests/d3dx9_36/mesh.c b/modules/rostests/winetests/d3dx9_36/mesh.c index 3fcd65f..5cb000a 100644 --- a/modules/rostests/winetests/d3dx9_36/mesh.c +++ b/modules/rostests/winetests/d3dx9_36/mesh.c @@ -10123,10 +10123,10 @@ static void test_clone_mesh(void) hr = mesh->lpVtbl->CloneMesh(mesh, tc[i].clone_options, tc[i].new_declaration, test_context->device, &mesh_clone); - ok(hr == D3D_OK, "CloneMesh test case %d failed. Got %x\n, expected D3D_OK\n", i, hr); + ok(hr == D3D_OK, "CloneMesh test case %d failed. Got %x, expected D3D_OK.\n", i, hr); hr = mesh_clone->lpVtbl->GetDeclaration(mesh_clone, new_declaration); - ok(hr == D3D_OK, "GetDeclaration test case %d failed. Got %x\n, expected D3D_OK\n", i, hr); + ok(hr == D3D_OK, "GetDeclaration test case %d failed. Got %x, expected D3D_OK.\n", i, hr); /* Check declaration elements */ for (j = 0; tc[i].new_declaration[j].Stream != 0xFF; j++) { @@ -10313,7 +10313,7 @@ static void test_valid_mesh(void) hr = D3DXValidMesh(mesh, tc[i].adjacency, &errors_and_warnings); todo_wine ok(hr == tc[i].exp_hr, "D3DXValidMesh test case %d failed. " - "Got %x\n, expected %x\n", i, hr, tc[i].exp_hr); + "Got %x, expected %x.\n", i, hr, tc[i].exp_hr); /* Note errors_and_warnings is deliberately not checked because that * would require copying wast amounts of the text output. */ @@ -10457,7 +10457,7 @@ static void test_optimize_faces(void) tc[i].num_vertices, tc[i].indices_are_32bit, face_remap); ok(hr == D3D_OK, "D3DXOptimizeFaces test case %d failed. " - "Got %x\n, expected D3D_OK\n", i, hr); + "Got %x, expected D3D_OK.\n", i, hr); /* Compare face remap with expected face remap */ for (j = 0; j < tc[i].num_faces; j++) @@ -10475,14 +10475,14 @@ static void test_optimize_faces(void) tc[0].num_vertices, tc[0].indices_are_32bit, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces passed NULL face_remap " - "pointer. Got %x\n, expected D3DERR_INVALIDCALL\n", hr); + "pointer. Got %x, expected D3DERR_INVALIDCALL.\n", hr); /* Number of faces must be smaller than 2^15 */ hr = D3DXOptimizeFaces(tc[0].indices, 2 << 15, tc[0].num_vertices, FALSE, &smallest_face_remap); ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces should not accept 2^15 " - "faces when using 16-bit indices. Got %x\n, expected D3DERR_INVALIDCALL\n", hr); + "faces when using 16-bit indices. Got %x, expected D3DERR_INVALIDCALL.\n", hr); } static HRESULT clear_normals(ID3DXMesh *mesh)