/* * PROJECT: PAINT for ReactOS * LICENSE: LGPL * FILE: base/applications/paint/mouse.c * PURPOSE: Things which should not be in the mouse event handler itself * PROGRAMMERS: Benedikt Freisen */ /* INCLUDES *********************************************************/ #include "precomp.h" /* FUNCTIONS ********************************************************/ void placeSelWin() { MoveWindow(hSelection, rectSel_dest[0] * zoom / 1000, rectSel_dest[1] * zoom / 1000, rectSel_dest[2] * zoom / 1000 + 6, rectSel_dest[3] * zoom / 1000 + 6, TRUE); BringWindowToTop(hSelection); SendMessage(hImageArea, WM_PAINT, 0, 0); //SendMessage(hSelection, WM_PAINT, 0, 0); } void regularize(LONG x0, LONG y0, LONG *x1, LONG *y1) { if (abs(*x1 - x0) >= abs(*y1 - y0)) *y1 = y0 + (*y1 > y0 ? abs(*x1 - x0) : -abs(*x1 - x0)); else *x1 = x0 + (*x1 > x0 ? abs(*y1 - y0) : -abs(*y1 - y0)); } void roundTo8Directions(LONG x0, LONG y0, LONG *x1, LONG *y1) { if (abs(*x1 - x0) >= abs(*y1 - y0)) { if (abs(*y1 - y0) * 5 < abs(*x1 - x0) * 2) *y1 = y0; else *y1 = y0 + (*y1 > y0 ? abs(*x1 - x0) : -abs(*x1 - x0)); } else { if (abs(*x1 - x0) * 5 < abs(*y1 - y0) * 2) *x1 = x0; else *x1 = x0 + (*x1 > x0 ? abs(*y1 - y0) : -abs(*y1 - y0)); } } POINT pointStack[256]; short pointSP; POINT *ptStack = NULL; int ptSP = 0; void startPaintingL(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg) { startX = x; startY = y; lastX = x; lastY = y; switch (activeTool) { case TOOL_FREESEL: ShowWindow(hSelection, SW_HIDE); if (ptStack != NULL) HeapFree(GetProcessHeap(), 0, ptStack); ptStack = HeapAlloc(GetProcessHeap(), HEAP_GENERATE_EXCEPTIONS, sizeof(POINT) * 1024); ptSP = 0; ptStack[0].x = x; ptStack[0].y = y; break; case TOOL_TEXT: case TOOL_LINE: case TOOL_RECT: case TOOL_ELLIPSE: case TOOL_RRECT: newReversible(); break; case TOOL_RECTSEL: newReversible(); ShowWindow(hSelection, SW_HIDE); rectSel_src[2] = rectSel_src[3] = 0; break; case TOOL_RUBBER: newReversible(); Erase(hdc, x, y, x, y, bg, rubberRadius); break; case TOOL_FILL: newReversible(); Fill(hdc, x, y, fg); break; case TOOL_PEN: newReversible(); SetPixel(hdc, x, y, fg); break; case TOOL_BRUSH: newReversible(); Brush(hdc, x, y, x, y, fg, brushStyle); break; case TOOL_AIRBRUSH: newReversible(); Airbrush(hdc, x, y, fg, airBrushWidth); break; case TOOL_BEZIER: pointStack[pointSP].x = x; pointStack[pointSP].y = y; if (pointSP == 0) { newReversible(); pointSP++; } break; case TOOL_SHAPE: pointStack[pointSP].x = x; pointStack[pointSP].y = y; if (pointSP + 1 >= 2) Poly(hdc, pointStack, pointSP + 1, fg, bg, lineWidth, shapeStyle, FALSE); if (pointSP == 0) { newReversible(); pointSP++; } break; } } void whilePaintingL(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg) { switch (activeTool) { case TOOL_FREESEL: if (ptSP == 0) newReversible(); ptSP++; if (ptSP % 1024 == 0) ptStack = HeapReAlloc(GetProcessHeap(), HEAP_GENERATE_EXCEPTIONS, ptStack, sizeof(POINT) * (ptSP + 1024)); ptStack[ptSP].x = max(0, min(x, imgXRes)); ptStack[ptSP].y = max(0, min(y, imgYRes)); resetToU1(); Poly(hdc, ptStack, ptSP + 1, 0, 0, 2, 0, FALSE); break; case TOOL_RECTSEL: { int tempX; int tempY; resetToU1(); tempX = max(0, min(x, imgXRes)); tempY = max(0, min(y, imgYRes)); rectSel_dest[0] = rectSel_src[0] = min(startX, tempX); rectSel_dest[1] = rectSel_src[1] = min(startY, tempY); rectSel_dest[2] = rectSel_src[2] = max(startX, tempX) - min(startX, tempX); rectSel_dest[3] = rectSel_src[3] = max(startY, tempY) - min(startY, tempY); RectSel(hdc, startX, startY, tempX, tempY); break; } case TOOL_RUBBER: Erase(hdc, lastX, lastY, x, y, bg, rubberRadius); break; case TOOL_PEN: Line(hdc, lastX, lastY, x, y, fg, 1); break; case TOOL_BRUSH: Brush(hdc, lastX, lastY, x, y, fg, brushStyle); break; case TOOL_AIRBRUSH: Airbrush(hdc, x, y, fg, airBrushWidth); break; case TOOL_LINE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) roundTo8Directions(startX, startY, &x, &y); Line(hdc, startX, startY, x, y, fg, lineWidth); break; case TOOL_BEZIER: resetToU1(); pointStack[pointSP].x = x; pointStack[pointSP].y = y; switch (pointSP) { case 1: Line(hdc, pointStack[0].x, pointStack[0].y, pointStack[1].x, pointStack[1].y, fg, lineWidth); break; case 2: Bezier(hdc, pointStack[0], pointStack[2], pointStack[2], pointStack[1], fg, lineWidth); break; case 3: Bezier(hdc, pointStack[0], pointStack[2], pointStack[3], pointStack[1], fg, lineWidth); break; } break; case TOOL_RECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Rect(hdc, startX, startY, x, y, fg, bg, lineWidth, shapeStyle); break; case TOOL_SHAPE: resetToU1(); pointStack[pointSP].x = x; pointStack[pointSP].y = y; if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0)) roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y, &pointStack[pointSP].x, &pointStack[pointSP].y); if (pointSP + 1 >= 2) Poly(hdc, pointStack, pointSP + 1, fg, bg, lineWidth, shapeStyle, FALSE); break; case TOOL_ELLIPSE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Ellp(hdc, startX, startY, x, y, fg, bg, lineWidth, shapeStyle); break; case TOOL_RRECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); RRect(hdc, startX, startY, x, y, fg, bg, lineWidth, shapeStyle); break; } lastX = x; lastY = y; } void endPaintingL(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg) { switch (activeTool) { case TOOL_FREESEL: { POINT *ptStackCopy; int i; rectSel_src[0] = rectSel_src[1] = 0x7fffffff; rectSel_src[2] = rectSel_src[3] = 0; for (i = 0; i <= ptSP; i++) { if (ptStack[i].x < rectSel_src[0]) rectSel_src[0] = ptStack[i].x; if (ptStack[i].y < rectSel_src[1]) rectSel_src[1] = ptStack[i].y; if (ptStack[i].x > rectSel_src[2]) rectSel_src[2] = ptStack[i].x; if (ptStack[i].y > rectSel_src[3]) rectSel_src[3] = ptStack[i].y; } rectSel_src[2] += 1 - rectSel_src[0]; rectSel_src[3] += 1 - rectSel_src[1]; rectSel_dest[0] = rectSel_src[0]; rectSel_dest[1] = rectSel_src[1]; rectSel_dest[2] = rectSel_src[2]; rectSel_dest[3] = rectSel_src[3]; if (ptSP != 0) { DeleteObject(hSelMask); hSelMask = CreateBitmap(rectSel_src[2], rectSel_src[3], 1, 1, NULL); DeleteObject(SelectObject(hSelDC, hSelMask)); ptStackCopy = HeapAlloc(GetProcessHeap(), HEAP_GENERATE_EXCEPTIONS, sizeof(POINT) * (ptSP + 1)); for (i = 0; i <= ptSP; i++) { ptStackCopy[i].x = ptStack[i].x - rectSel_src[0]; ptStackCopy[i].y = ptStack[i].y - rectSel_src[1]; } Poly(hSelDC, ptStackCopy, ptSP + 1, 0x00ffffff, 0x00ffffff, 1, 2, TRUE); HeapFree(GetProcessHeap(), 0, ptStackCopy); SelectObject(hSelDC, hSelBm = CreateDIBWithProperties(rectSel_src[2], rectSel_src[3])); resetToU1(); MaskBlt(hSelDC, 0, 0, rectSel_src[2], rectSel_src[3], hDrawingDC, rectSel_src[0], rectSel_src[1], hSelMask, 0, 0, MAKEROP4(SRCCOPY, WHITENESS)); Poly(hdc, ptStack, ptSP + 1, bg, bg, 1, 2, TRUE); newReversible(); MaskBlt(hDrawingDC, rectSel_src[0], rectSel_src[1], rectSel_src[2], rectSel_src[3], hSelDC, 0, 0, hSelMask, 0, 0, MAKEROP4(SRCCOPY, SRCAND)); placeSelWin(); ShowWindow(hSelection, SW_SHOW); /* force refresh of selection contents */ SendMessage(hSelection, WM_LBUTTONDOWN, 0, 0); SendMessage(hSelection, WM_MOUSEMOVE, 0, 0); SendMessage(hSelection, WM_LBUTTONUP, 0, 0); } HeapFree(GetProcessHeap(), 0, ptStack); ptStack = NULL; break; } case TOOL_RECTSEL: resetToU1(); if ((rectSel_src[2] != 0) && (rectSel_src[3] != 0)) { DeleteObject(hSelMask); hSelMask = CreateBitmap(rectSel_src[2], rectSel_src[3], 1, 1, NULL); DeleteObject(SelectObject(hSelDC, hSelMask)); Rect(hSelDC, 0, 0, rectSel_src[2], rectSel_src[3], 0x00ffffff, 0x00ffffff, 1, 2); SelectObject(hSelDC, hSelBm = CreateDIBWithProperties(rectSel_src[2], rectSel_src[3])); resetToU1(); BitBlt(hSelDC, 0, 0, rectSel_src[2], rectSel_src[3], hDrawingDC, rectSel_src[0], rectSel_src[1], SRCCOPY); Rect(hdc, rectSel_src[0], rectSel_src[1], rectSel_src[0] + rectSel_src[2], rectSel_src[1] + rectSel_src[3], bgColor, bgColor, 0, TRUE); newReversible(); BitBlt(hDrawingDC, rectSel_src[0], rectSel_src[1], rectSel_src[2], rectSel_src[3], hSelDC, 0, 0, SRCCOPY); placeSelWin(); ShowWindow(hSelection, SW_SHOW); /* force refresh of selection contents */ SendMessage(hSelection, WM_LBUTTONDOWN, 0, 0); SendMessage(hSelection, WM_MOUSEMOVE, 0, 0); SendMessage(hSelection, WM_LBUTTONUP, 0, 0); } break; case TOOL_RUBBER: Erase(hdc, lastX, lastY, x, y, bg, rubberRadius); break; case TOOL_PEN: Line(hdc, lastX, lastY, x, y, fg, 1); SetPixel(hdc, x, y, fg); break; case TOOL_LINE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) roundTo8Directions(startX, startY, &x, &y); Line(hdc, startX, startY, x, y, fg, lineWidth); break; case TOOL_BEZIER: pointSP++; if (pointSP == 4) pointSP = 0; break; case TOOL_RECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Rect(hdc, startX, startY, x, y, fg, bg, lineWidth, shapeStyle); break; case TOOL_SHAPE: resetToU1(); pointStack[pointSP].x = x; pointStack[pointSP].y = y; if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0)) roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y, &pointStack[pointSP].x, &pointStack[pointSP].y); pointSP++; if (pointSP >= 2) { if ((pointStack[0].x - x) * (pointStack[0].x - x) + (pointStack[0].y - y) * (pointStack[0].y - y) <= lineWidth * lineWidth + 1) { Poly(hdc, pointStack, pointSP, fg, bg, lineWidth, shapeStyle, TRUE); pointSP = 0; } else { Poly(hdc, pointStack, pointSP, fg, bg, lineWidth, shapeStyle, FALSE); } } if (pointSP == 255) pointSP--; break; case TOOL_ELLIPSE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Ellp(hdc, startX, startY, x, y, fg, bg, lineWidth, shapeStyle); break; case TOOL_RRECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); RRect(hdc, startX, startY, x, y, fg, bg, lineWidth, shapeStyle); break; } } void startPaintingR(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg) { startX = x; startY = y; lastX = x; lastY = y; switch (activeTool) { case TOOL_FREESEL: case TOOL_TEXT: case TOOL_LINE: case TOOL_RECT: case TOOL_ELLIPSE: case TOOL_RRECT: newReversible(); break; case TOOL_RUBBER: newReversible(); Replace(hdc, x, y, x, y, fg, bg, rubberRadius); break; case TOOL_FILL: newReversible(); Fill(hdc, x, y, bg); break; case TOOL_PEN: newReversible(); SetPixel(hdc, x, y, bg); break; case TOOL_BRUSH: newReversible(); Brush(hdc, x, y, x, y, bg, brushStyle); break; case TOOL_AIRBRUSH: newReversible(); Airbrush(hdc, x, y, bg, airBrushWidth); break; case TOOL_BEZIER: pointStack[pointSP].x = x; pointStack[pointSP].y = y; if (pointSP == 0) { newReversible(); pointSP++; } break; case TOOL_SHAPE: pointStack[pointSP].x = x; pointStack[pointSP].y = y; if (pointSP + 1 >= 2) Poly(hdc, pointStack, pointSP + 1, bg, fg, lineWidth, shapeStyle, FALSE); if (pointSP == 0) { newReversible(); pointSP++; } break; } } void whilePaintingR(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg) { switch (activeTool) { case TOOL_RUBBER: Replace(hdc, lastX, lastY, x, y, fg, bg, rubberRadius); break; case TOOL_PEN: Line(hdc, lastX, lastY, x, y, bg, 1); break; case TOOL_BRUSH: Brush(hdc, lastX, lastY, x, y, bg, brushStyle); break; case TOOL_AIRBRUSH: Airbrush(hdc, x, y, bg, airBrushWidth); break; case TOOL_LINE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) roundTo8Directions(startX, startY, &x, &y); Line(hdc, startX, startY, x, y, bg, lineWidth); break; case TOOL_BEZIER: resetToU1(); pointStack[pointSP].x = x; pointStack[pointSP].y = y; switch (pointSP) { case 1: Line(hdc, pointStack[0].x, pointStack[0].y, pointStack[1].x, pointStack[1].y, bg, lineWidth); break; case 2: Bezier(hdc, pointStack[0], pointStack[2], pointStack[2], pointStack[1], bg, lineWidth); break; case 3: Bezier(hdc, pointStack[0], pointStack[2], pointStack[3], pointStack[1], bg, lineWidth); break; } break; case TOOL_RECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Rect(hdc, startX, startY, x, y, bg, fg, lineWidth, shapeStyle); break; case TOOL_SHAPE: resetToU1(); pointStack[pointSP].x = x; pointStack[pointSP].y = y; if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0)) roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y, &pointStack[pointSP].x, &pointStack[pointSP].y); if (pointSP + 1 >= 2) Poly(hdc, pointStack, pointSP + 1, bg, fg, lineWidth, shapeStyle, FALSE); break; case TOOL_ELLIPSE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Ellp(hdc, startX, startY, x, y, bg, fg, lineWidth, shapeStyle); break; case TOOL_RRECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); RRect(hdc, startX, startY, x, y, bg, fg, lineWidth, shapeStyle); break; } lastX = x; lastY = y; } void endPaintingR(HDC hdc, LONG x, LONG y, COLORREF fg, COLORREF bg) { switch (activeTool) { case TOOL_RUBBER: Replace(hdc, lastX, lastY, x, y, fg, bg, rubberRadius); break; case TOOL_PEN: Line(hdc, lastX, lastY, x, y, bg, 1); SetPixel(hdc, x, y, bg); break; case TOOL_LINE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) roundTo8Directions(startX, startY, &x, &y); Line(hdc, startX, startY, x, y, bg, lineWidth); break; case TOOL_BEZIER: pointSP++; if (pointSP == 4) pointSP = 0; break; case TOOL_RECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Rect(hdc, startX, startY, x, y, bg, fg, lineWidth, shapeStyle); break; case TOOL_SHAPE: resetToU1(); pointStack[pointSP].x = x; pointStack[pointSP].y = y; if ((pointSP > 0) && (GetAsyncKeyState(VK_SHIFT) < 0)) roundTo8Directions(pointStack[pointSP - 1].x, pointStack[pointSP - 1].y, &pointStack[pointSP].x, &pointStack[pointSP].y); pointSP++; if (pointSP >= 2) { if ((pointStack[0].x - x) * (pointStack[0].x - x) + (pointStack[0].y - y) * (pointStack[0].y - y) <= lineWidth * lineWidth + 1) { Poly(hdc, pointStack, pointSP, bg, fg, lineWidth, shapeStyle, TRUE); pointSP = 0; } else { Poly(hdc, pointStack, pointSP, bg, fg, lineWidth, shapeStyle, FALSE); } } if (pointSP == 255) pointSP--; break; case TOOL_ELLIPSE: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); Ellp(hdc, startX, startY, x, y, bg, fg, lineWidth, shapeStyle); break; case TOOL_RRECT: resetToU1(); if (GetAsyncKeyState(VK_SHIFT) < 0) regularize(startX, startY, &x, &y); RRect(hdc, startX, startY, x, y, bg, fg, lineWidth, shapeStyle); break; } }