/* $Id: shade.h,v 1.3 1997/06/20 02:28:40 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 2.3 * Copyright (C) 1995-1997 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: shade.h,v $ * Revision 1.3 1997/06/20 02:28:40 brianp * changed color components from GLfixed to GLubyte * * Revision 1.2 1997/05/23 03:01:18 brianp * commented out a few const keywords because IRIX cc chokes on them * * Revision 1.1 1997/04/01 04:10:06 brianp * Initial revision * */ #ifndef SHADE_H #define SHADE_H #include "types.h" extern void gl_color_shade_vertices( GLcontext *ctx, GLuint side, GLuint n, /*const*/ GLfloat vertex[][4], /*const*/ GLfloat normal[][3], GLubyte color[][4] ); extern void gl_color_shade_vertices_fast( GLcontext *ctx, GLuint side, GLuint n, /*const*/ GLfloat normal[][3], GLubyte color[][4] ); extern void gl_index_shade_vertices( GLcontext *ctx, GLuint side, GLuint n, GLfloat vertex[][4], GLfloat normal[][3], GLuint indexResult[] ); #endif