#ifndef CONSOLE_H__ #define CONSOLE_H__ #define WIN32_NO_STATUS #include // just for UINT_MAX in layout.c #include #include #include #include #include #include #include #include #include "resource.h" /* Shared header with consrv.dll */ #include "consolecpl.h" typedef struct { int idIcon; int idName; int idDescription; APPLET_PROC AppletProc; } APPLET, *PAPPLET; BOOL ApplyConsoleInfo(HWND hwndDlg, PCONSOLE_PROPS pConInfo); VOID PaintConsole(LPDRAWITEMSTRUCT drawItem, PCONSOLE_PROPS pConInfo); VOID PaintText(LPDRAWITEMSTRUCT drawItem, PCONSOLE_PROPS pConInfo); // Globals extern HINSTANCE hApplet; #endif /* CONSOLE_H__ */