- Make the format actually MS-compatible: "ATL" followed by colon,
followed by hexadecimal digits of pointer.
- The MS counterpart of this DLL was delivered with Visual C++ 6.0 and
Windows 98+, so obviously it always was 32-bit and they never had a
64-bit version for it. But we do. So make the size of the m_szAutoName
buffer cross-compatible.
- See previous commit dbddd878 and the discussion in PR #2010.
Also convert all sizes and positions of CONSOLE_DRAW to USHORT since
this is the standard type for all console buffer positions & sizes
(minimum value 0, maximum value 0xFFFF == 65535).
CORE-15901
This fixes display reset transition when an external module acquired
INBV ownership and then released it, similarly to what was done in
commit 0ad65796 for VIDEOPRT.
For this a backup screenbuffer is used to store the contents of the
screen just before an INBV screen acquire transition, and these contents
are restored when it is detected that INBV ownership has been released.
Also, the active text font associated with the active console code-page
is restored, as well as the cursor state and shape.
In addition, any user of BLUE.SYS is now required to explicitly issue
a new IOCTL_CONSOLE_RESET_SCREEN to either enable or disable the screen.
This allows avoiding nasty unwanted screen mode switches when a handle
to the \Device\BlueScreen device is opened but no screen mode switch was
actually wanted - This "fixes" this annoyance on ReactOS and Windows,
when these are running witha VGA-compatible video driver and one wants
to look at properties of the \Device\BlueScreen device using
Sysinternals' WinObj.
Following this, we don't need to check anymore for explicit INBV
ownership by issuing calls to InbvCheckDisplayOwnership(), but instead
we check whether the screen has beeen manually enabled using the
aforementioned IOCTL. This partly supersedes commit 8b553a4b, and allows
fixing the second bug, namely that if we start ReactOS without the
/NOGUIBOOT option (and thus, INBV is active during boot), USETUP would
not show up anything because BLUE.SYS wouldn't display anything on screen.
See CORE-15901.
[USETUP][CONSRV] Call IOCTL_CONSOLE_RESET_SCREEN to tell BlueScreen device to enable the screen.
- Move the hosts file handling from dnsapi.dll to the resolver service. Now, the hosts file is no longer parsed on each query.
- Add support for DNS_QUERY_WIRE_ONLY and DNS_QUERY_NO_WIRE_QUERY flags to R_ResolverQuery.
- GetCurrentTimeInSeconds() should return DWORD instead of DNS_STATUS.
- Delete IObjectWithSite interface.
- Use PIDLIST_ABSOLUTE and PITEMID_CHILD rather than LPITEMIDLIST.
- Move CLSID_SendToMenu to shlguid_undoc.h.
- Delete unnecessary codes.
CORE-12562
- Fix the IDL file to return DNS records properly
- Reroute the DNS query call path: DNSQuery->R_ResolverQuery->Query_Main
DNS records get cached and 'ipconfig /flushdns' works as expected.
CORE-12159
Patch written by Peter Hater and Christoph von Wittich.
Slightly modified by me in order to
- fix bit-rot
- fix header include issues
- disable integration with dnsapi because of confusing use of DnsQweryEx().
Integration with dnsapi will follow in a future commit.
CORE-12159
Avoid regressions CORE-14955 "Ddraw fullscreen crashes" and CORE-15652
This brings us back to before guilty commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades
dll/directx/wine/
D3D8,D3D9,DDRAW,D3DCOMPILER_43,WINED3D
to WineStaging 3.3.
Also downgrades related header sdk/include/reactos/wine/wined3d.h
and for the first time also media/doc/README.WINE
Same versions of these dlls we had in every ros rls since 0.4.10rls.
Amine Khaldi agreed to perform this revert also for master now.
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen (CORE-14955),
Diablo II crashed immediately (CORE-15652),
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
squashed commit of 0.4.13-RC-2-g
67dd70e5ef
and 0.4.13-RC-3-g
9f1e2cd172
Rename RosAudioSrv to AudioSrv in audio service itself and in all system components which are related to this, same as it done in Win2k3.
It allows MS DxDiag to detect the system audio service correctly, so it becomes possible to run DirectSound test properly with MS dsound.dll, although it works with some minor errors and only in older VirtualBox versions, ~ up to 5.1.38 (and in other emulators as well).
CORE-16307
I want to visualize the message stream and verify the states of each message. ROSTESTS-328
- Add a testcase named MessageStateAnalyzer into user32_apitest.
- Also fix type casts in <windowsx.h>.