- Use DeviceNode->State field and its values, instead of
DeviceNode->Flags for tracking current node state
- Change DNF_* flags to the ones compatible with Windows XP+
- Simplify state changes for device nodes and encapsulate all the logic
inside the PiDevNodeStateMachine routine. This makes the ground for
future improvements in the device removal sequence and
resource management
- Now values inside DeviceNode->State and ->Flags are compatible with
the windbg !devnode macro and can be tracked using it
- BUGFIX: fixed cases where IRP_MN_START_DEVICE or
IRP_MN_QUERY_DEVICE_RELATIONS may be sent to a device after a
IRP_MN_REMOVE_DEVICE
CORE-7826
Add another PnPBootDriversInitialized variable to indicate a point where
both disk subsystem and SystemRoot symlink are initialized, and use it
in a PiCallDriverAddDevice call.
- Move the driver's name obtaining logic into the IopGetDriverNames
function
- Create a new PiCallDriverAddDevice instead of PipCallDriverAddDevice
and move it to pnpmgr/devaction.c file. Move around all its internal
helpers too
- Support a proper Windows-compatible driver loading order for a PDO
(lower filters, main service, upper filters, etc.)
- Set a correct Problem for the DeviceNode, in case of an error during
driver loading
- Check the Start Type for all drivers before loading
- Do not try to load drivers during the early boot stage when there is
no disk subsystem initialized
- Do not hold the IopDriverLoadResource while trying to reference a
driver object (but still acquire it when we actually need to load a
driver)
- Change IopLoadDriver and IopInitializeDriverModule to use registry
handle instead of a service name string and/or full registry path
- Do not try to reference a driver object inside IopLoadDriver. It's
supposed to be done before the function call
- Split IopLoadUnloadDriver into IopLoadDriver and calling DriverUnload
- Schedule the worker for (un)loading driver in a separate routine
(IopDoLoadUnloadDriver) this allows IopLoadDriver to be called
separately (if we are sure that we're in the system process)
- Remove IopCreateDriver and put its code into IoCreateDriver and
IopInitializeDriverModule. It's hard to extract a meaningful common
part from it
- Refactor IopInitializeDriverModule. Extend and put the DriverName
generation logic into it. Now this function frees the ModuleObject in
case of failure and returns STATUS_FAILED_DRIVER_ENTRY in case of
DriverInit failure (will be used later)
- BUGFIX: do not call IoGetRelatedTargetDevice while guarded mutex is acquired
(the function issues an APC, but they are disabled inside a critical section)
- BUGFIX: only the beginning of a structure for GUID_PNP_CUSTOM_NOTIFICATION was copied and queued.
Just pass it as-is to a subscriber, without copying
- Don't convert event GUID to string, store and compare GUID struct itself
- Split IopNotifyPlugPlayNotification into 3 functions for each type of notification
(less stack usage and for future changes)
- Move initialization code for notifications into a separate routine
- Use separate lists and locks for every type of notification
- Put "TargetDeviceChange" notifications into their place inside DEVICE_NODE
CmResourceTypeDevicePrivate resources are created the the bus driver, for its own later use,
when children devices will receive the IRP_MN_START_DEVICE.
Do not translate them, as they have no meaning outside bus driver.
- Change INIT_FUNCTION and INIT_SECTION to CODE_SEG("INIT") and DATA_SEG("INIT") respectively
- Remove INIT_FUNCTION from function prototypes
- Remove alloc_text pragma calls as they are not needed anymore
CORE-14037
- Fix buggy retrieval of the current calling Irp->Tail.Overlay.Thread.
- The 4th argument (KernelRoutine) to the KeInitializeApc() is **NOT**
optional; however its 5th argument (RundownRoutine) is.
So use the mandatory routine for freeing the allocated APC instead.
We don't use the rundown routine yet.
- Check whether the ExAllocatePoolWithTag() call failed or not before
queueing the allocated APC.
The current implementation of device tree enumeration does not distinguish
between possible identifier strings. This change is not a hack,
NT 5.2 still creates a new device node for this hardware ID.
The entire function should be rewritten to match Windows implementation.
We are doing IoCallDriver here, so the valid stack location should be
CurrentLocation <= Irp->StackCount (just a check for a completly incorrect value)
&& CurrentLocation > 1 (ensure that we have a place for another call)
CORE-17189
Co-authored-by: Thomas Faber <thomas.faber@reactos.org>
Introduce the PiPerformSyncDeviceAction routine for queuing
synchronous device actions
Change all kernel code to use PiPerformSyncDeviceAction and
PiQueueDeviceAction for device enumeration
CORE-10456
And rearrange them in more logical order.
This effectively splits the file, leaving public "Io" functions in
pnpmgr.c along with some things not related do device object management.
Functions which manipulate the device tree are left in devaction.c.
In future all these functions will only be accessed from
DeviceActionWorker.
While being public API, IoRequestDeviceEject and IoInvalidateDeviceState
have been moved to devaction.c as well. In next commits they will be
converted to DeviceActionWorker routines and their callers will be put
in pnpmgr.c
Useful functions for debugging IO and PNP managers:
PipDumpDeviceNodes() - displays information about a node(s) in the device tree;
PipDumpResourceRequirementsList() - displays information about a Io List;
PipDumpCmResourceList() - displays information about a Cm List
The tree list of devices (DEVICE_NODE structures) is perhaps the main one in the PnP manager. They also store information about the hardware resources required and assigned to devices.
These functions can help with debugging. For example, you can call PipDumpDeviceNodes() before and after device enumeration and compare the resulting information.
For PipDumpDeviceNodes() it is possible to optionally output:
- allocated resources and boot configuration resources
- resources required
- translated resources
It is possible to displays both a single node and the entire tree.
Optionally, you can display child nodes.
The information output format for resource lists is maximally compressed, since often the only debugging port is a monitor.
The DebugLevel parameter allows dumping in two modes:
0 - unconditional;
1 - if NDEBUG is not defined in "debug.c".
- Improve the device action worker to support more than just a single action
- Move the action queue code from IoInvalidateDeviceRelations to a new function IopQueueDeviceAction.