- The 2nd parameter is already passed in user-mode by GetThreadDesktop().
It is then used by NtUserGetThreadDesktop() as a fallback for console
threads.
- Lookup and validate the thread by using the IntTID2PTI() helper.
- Don't reference the desktop with too many access rights.
- Get rid of the old-school DECLARE_RETURN() & co. macros.
Co-authored-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
- NtUserOpenInputDesktop: Don't crash if there is no input desktop yet
- NtUserOpenInputDesktop: Fail if the process doesn't belong to the interactive window station
- NtUserCreateWindowStation: Clear error on success
- DesktopWindowProc: Use UserOpenInputDesktop to get a handle to the input desktop
- Add UserCreateSystemThread function that will signal csrss to create a new system thread.
- NtUserCreateWindowStation: Create the raw input thread and the desktop thread when the IO window station gets created.
- IntMakeHungWindowGhosted: Create the ghost system thread that will own all ghost windows.
- Let the raw input thread manage the window station of csrss.
[USERSRV] Remove system threads creating hack
- Implement SrvCreateSystemThreads
- Don't create the system threads in UserServerDllInitialization.
CORE-11933 and PR #621.
Since this API is also called from WINSRV when calling the AllocConsole() API,
it can be tested more-or-less easily. The internal helper IntResolveDesktop()
is also tested during process connection to a window station, when such process
first calls a USER32 or GDI32 function.
This is also the functionality tested by the user32:desktop apitest.
- Adjust how IntResolveDesktop() is called.