addendum to last commit.
We now additionally need to fix redefinition of ARRAY_SIZE macro
to make the revert compile.
Most likely its definition was moved since 0.4.10rls.
The result is capable to complete the DxDiag DDraw fullscreen test again.
This brings us back to before commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades D3D8,D3D9,DDRAW,WINED3D from 3.9 to 3.3 for this rls.
This is same versions as we had in 0.4.10rls (I used same revert then)
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen,
Diablo II crashed immediately,
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
This will be the interim fix, which I will keep for rls at least
until someone manages to fix CORE-14955 properly in master with Wine 3.9.
analog to 0.4.10-RC-17-g
bb4c55d650