This fixes the last GetObjectW apitest case:
ok_long(GetObjectA(hBrush, 0, &TestStruct), 0);
- When "cbSize" is "0", GetObjectW shouldn't return "sizeof(LOGBRUSH)" but 0.
- Rely in BRUSH::cjGetObject behavior which returns 0 when cjSize is 0.
Co-authored-by: Víctor Martínez Calvo <victormartinez@alub.io>
When changing current devmode, we must not only change ppdev->pdmwDev
pointer, but also update lots of other structures. This work is done by
PDEVOBJ_lChangeDisplaySettings.
CORE-18169
- do not try to remove ppdev from gppdevList if gppdevList is NULL
- do not check (and maybe change) gpmdev, as it should be done only in MDEVOBJ_vDestroy
The default IME window has to be created for each top-level window in specific condition. It is needed for implementing Japanese input.
- Add IntFocusSetInputContext helper function.
- Call IntFocusSetInputContext after sending WM_KILLFOCUS message.
- Add IntWantImeWindow, co_IntCreateDefaultImeWindow, and IntDestroyOwnedWindows helper functions.
- Create the default IME window (spwndDefaultIme) for the specified window at IntCreateWindow.
- Fix Imm32InternalLockIMC function.
CORE-11700
- Add IntFindNonImeRelatedWndOfSameThread, IntImeCanDestroyDefIMEforChild, and IntImeCanDestroyDefIME helper functions.
- Do assignment unlock spwndDefaultIme at co_UserFreeWindow.
- Destroy the default IME window of the specified window if necessary at co_UserDestroyWindow.
CORE-11700
According to JIRA user simonelombardo, there was crash in exiting a thread.
- Add UserAssignmentLock, and UserAssignmentUnlock helper functions.
- Lock and unlock pti->spDefaultImc by using those helper functions.
CORE-18044
- introduce LDEVOBJ_vDisableDriver (reversal of LDEVOBJ_bEnableDriver)
- introduce LDEVOBJ_bUnloadImage (reversal of LDEVOBJ_pLoadDriver)
- introduce LDEVOBJ_vDereference, to remove a reference to a LDEVOBJ
Also:
- correctly handle success to unload the image, by removing it from pldev list
- correctly handle failure to unload the image, by re-enabling the driver
- simplify EngUnloadImage, as a wrapper around LDEVOBJ_vDereference
- move LDEVOBJ_ulGetDriverModes lower to prevent forward declaration of
LDEVOBJ_vDereference
Unfortunately, disable driver unloading as long as ntoskrnl can't reload
a driver it just unloaded...
- store the acceleration level in PDEVOBJ
- when searching a pdev, search a pdev with required acceleration level
- disable some functions when not at full acceleration level
(levels 3 and 5 are not implemented)
Initialization of device mode list will be done later, just before switching to graphics mode.
If no graphic display is available, we will now fail when starting first GUI application in
co_IntGraphicsCheck(). Add a bugcheck here to prevent frozen screen.
This function can create a MDEV for the whole display (maybe containing multiple
PDEVs), or update settings of a specific PDEV.
- call PDEVOBJ_lChangeDisplaySettings when switching to graphics mode.
- modify EngpGetPDEV to search requested PDEV only in current MDEV
This will be used (later) to store the list of all enabled display devices.
Add a global variable gpmdev (should really be stored in DISPLAYINFO structure)
Replace global variable gppdevPrimary by pmdev->ppdevGlobal.
- change first argument to be a PGRAPHICS_DEVICE instead of a device name
- add ldevtype (for now, only LDEV_DEVICE_DISPLAY is allowed)
- always pass a devmode if ldevtype is LDEV_DEVICE_DISPLAY
- insert the ppdev into gppdevList on success
- change callers to adapt them to new rules
- Change LDEVOBJ_bEnableDriver to directly take the entry point
(pGdiDriverInfo not required anymore)
- Add LDEVOBJ_pLoadInternal to load and start an internal driver
- make it return a new allocated PDEVMODEW instead of a pointer into
existing PGRAPHICS_DEVICE (usefull when available display modes can
dynamically change: VirtualBox, RDP, ...)
- update all callers
LDEVOBJ_bBuildDevmodeList() only queries the available display modes, without
choosing the one to use on the graphic device, and without immediately
creating a PDEV.
Replace first part of EngpPopulateDeviceModeList() function by a call
to this new function LDEVOBJ_bBuildDevmodeList().
Keep second part of EngpPopulateDeviceModeList() function, which
chooses the default display mode.
- implement LDEVOBJ_ulGetDriverModes (which get modes from a not yet loaded driver),
and use it in EngpPopulateDeviceModeList
- remove now useless LDEVOBJ_pdmiGetModes (replaced by LDEVOBJ_ulGetDriverModes)
CORE-18140
This was introduced historically in commit 583de66b3 (r7460) to
workaround some compiler problems (or replace already existing
GCC-specific __attribute__((packed)) annotations); however these
structures are in-memory-only, do not describe any on-disk data
format and don't describe hardware-specific data. So they should
have the "natural" alignment of the target platform.
They also have to match the documented layouts at:
https://reactos.org/wiki/Techwiki:Win32k/THREADINFOhttps://www.geoffchappell.com/studies/windows/km/win32k/structs/threadinfo/index.htm
at least for the compatible parts that ReactOS shares.