Motivation is to fix the very frequent relocations
that we had since 0.4.9-dev'ing in the GCC build of the kind:
(../dll/ntdll/ldr/ldrutils.c:1311) LDR: LdrpMapDll Relocating Image Name comctl32.dll (7BEA0000-7C065000 -> 00410000)
(../dll/ntdll/ldr/ldrutils.c:1350) Overlapping DLL: C:\ReactOS\system32\rpcrt4.dll
(../dll/ntdll/ldr/ldrutils.c:1311) LDR: LdrpMapDll Relocating Image Name comdlg32.dll (7BAA0000-7BB87000 -> 005E0000)
(../dll/ntdll/ldr/ldrutils.c:1350) Overlapping DLL: C:\ReactOS\system32\shell32.dll
which really slowed down this release version significantly.
The update will also fix the following warnings at compile-time for GCC:
-- dxtn has no base address
-- zipfldr has no base address
-- verifier has no base address
-- custom has no base address
-- notifyhook has no base address
-- vfd has no base address
This updates the GCC baseaddress.cmake
to the state we do use in 0.4.10-release-145-gb5cfb62
leaving out the components that do not exist in releases/0.4.9 yet,
And additionally preserves the addresses for the 3 fusion dlls,
which our script currently cannot handle yet.
Therefore respecting the differences for:
set(baseaddress_localspl_apitest.dll 0x760a0000)
which has a different name in the old branches and:
set(baseaddress_fusion 0x721C0000) #added manually, last entry - 0x40000
set(baseaddress_fusion_1_1 0x72180000) #added manually, last entry - 0x40000
set(baseaddress_fusion_2_0 0x72140000) #added manually, last entry - 0x40000
Addendum to 0.4.9-RC-23-g 519cdd3c52
CORE-12752 was already fixed,
but using the "Motorbike"-game from CORE_16707, I could trigger a new
conflict between user32.dll and hid.dll.
Therefore move 3 potential colliders away.
Giving this risky fix a chance.
It reliably prevents the conflict between MSVCP71.dll
& our user32.dll (that can't be relocated by design).
But we'll have to check very carefully that this
patch does not break anything else.