To make debugging easier, put the interrupt handlers at offset 0x1000,
and reserve 16 bytes for each. Also, move the common stub to offset
0x2000. That way the entry point of, for example, INT 0x21 is at
F000:1210.
svn path=/branches/ntvdm/; revision=60933
Instead of reassembling each time the very same common stub code for each interrupt, do it once, and then assemble just a little part for each interrupt and jump to the common stub.
Now the 4DOS Ctrl-C exception bug changes, but I have an idea what's happening in there...
svn path=/branches/ntvdm/; revision=60917
- BIOS: Reorganize a bit the header, and close the input thread before closing the input handle (and not after).
- INT32: Fix a comment.
- CMOS: Put CMOS data into a structure called CMOS_MEMORY, introduce READ/WRITE_CMOS_DATA macros for simplifying code. Save CMOS memory into a file (à la Windows' NTVDM), which is loaded at startup.
svn path=/branches/ntvdm/; revision=60913
Don't enable interrupts unless it's necessary in the interrupt handler.
[FAST486]
When handling interrupt signals, make sure at least one instruction is executed,
to prevent the CPU from being completely blocked by interrupt signals.
svn path=/branches/ntvdm/; revision=60910
Finish my Interruption revamp.
- Move interrupt-related code from bop.c to int32.c
- Introduce InitializeInt32 helper so that one can initialize all the needed 16-bit stubs for the 32-bit interrupts.
- Remove unneeded defines in emulator.h and an exported variable in ntvdm.h.
svn path=/branches/ntvdm/; revision=60908