Co-authored-by: Victor Perevertkin <victor.perevertkin@reactos.org>
Introduce the initial changes needed to get other processors up and into kernel mode.
This only supports x86 as of now but is the first real step towards using other system processors.
KiGetFeatureBits() is now being called in the early boot phase 0
when the Kernel Debugger is not yet initialized, so debug prints
are not available here. Move the debug prints into a new function
and call it at the right time. CORE-18023
This commit fully implements the inner logic of KeSaveFloatingPointState and KeRestoreFloatingPointState routines. On ReactOS we're currently simply doing a FNSAVE operation whereas on Windows it is a lot more than that.
On Windows Server 2003 the logic more or less goes like this. In order to save the FPU state the NPX state of the current thread has to be checked first, that is, if NPX is loaded and currently charged for the current thread then the system will acquire the NPX registers actively present. From that point it performs either a FNSAVE or FXSAVE
if FX is actually supported. Otherwise the control word and MXCsr registers are obtained.
FXSAVE/FNSAVE operation is done solely if the FX save area is held up in a pool allocation. Pool allocation occurs if it's been found out that the NPX IRQL of the thread is not the same as the current thread which from where it determines if the interrupt level is APC then allocate some pool memory and hold the save area there, otherwise
the save area in question is grabbed from the current processor control region. If NPX is not loaded for the current thread then the FPU state is obtained from the NPX frame.
In our case we'll be doing something way simpler. Only do a FXSAVE/FNSAVE directly of the FPU state registers, in this way we are simplifying the code and the actual logic of Save/Restore mechanism.
Currently, these features are vital for the kernel:
- CPUID instruction
- CMPXCHG8B instruction
- TSC aka Time Stamp Counter
All of that have to be present on i586
We have a special file, tag.h, which serves as a place to store whatever kernel pool allocation tag yet we still have some tags sparse over the kernel code... So just re-group them in one unique place.
- Change INIT_FUNCTION and INIT_SECTION to CODE_SEG("INIT") and DATA_SEG("INIT") respectively
- Remove INIT_FUNCTION from function prototypes
- Remove alloc_text pragma calls as they are not needed anymore
The trap frame is in a random location on the stack, and setting Esp0 there
wastes significant amounts of space and may lead to unexpected stack overflows.
Also use a more descriptive expression for the V86 members of the KTRAP_FRAME.
- Un-hardcode the RPL_MASK value.
- s/KiUnexpectedInterrupt&Number/KiUnexpectedInterrupt&Vector/
- Use C-style comments in traphdlr.c as everywhere else in the file.
- Update the URLs for the MSDN "FPO" macro documentation.
* Add an NDK header to define INIT_FUNCTION/INIT_SECTION globally
* Use _declspec(allocate(x)) and _declspec(code_seg(x)) on MSVC versions that support it
* Use INIT_FUNCTION on functions only and INIT_SECTION on data only (required by MSVC)
* Place INIT_FUNCTION before the return type (required by MSVC)
* Make sure declarations and implementations share the same modifiers (required by MSVC)
* Add a global linker option to suppress warnings about defined but unused INIT section
* Merge INIT section into .text in freeldr