Rewrite the VGA emulation.
Nah, it's a joke!
- Store VGA registers setup in VGA_REGISTERS structure.
- Improve BiosSetVideoMode and introduce a VgaSetRegisters function for setting VGA regs.
- Initialize Bda->CrtBasePort: it is used to determine the address of some I/O ports which depend on whether we are in color or monochrome mode.
- Add UnregisterIoPort in io.c (and fix some DPRINTs) (needed for VGA).
- When setting the misc. VGA register, check whether we're going to monochrome emulation, and reset some port addresses in that case.
svn path=/branches/ntvdm/; revision=61246
- Move some PS/2 initialization from bios.c to ps2.c
- NULLify interrupt entries which are in fact pointers to data tables.
- Add a framework for adding I/O port handlers.
svn path=/branches/ntvdm/; revision=61107
Implement the use of palettes for text mode. Adapted from a patch by Hermes Belusca-Maito.
Reset the palette during every BIOS video mode switch.
svn path=/branches/ntvdm/; revision=60886
Synchronize with trunk again for SetConsolePalette.
Implement VGA palettes for graphics mode and DAC register access.
svn path=/branches/ntvdm/; revision=59713
Implement Video Graphics Array (VGA) support.
Replace the old BIOS video code with new code that uses the VGA.
svn path=/branches/ntvdm/; revision=59648