- Change INIT_FUNCTION and INIT_SECTION to CODE_SEG("INIT") and DATA_SEG("INIT") respectively
- Remove INIT_FUNCTION from function prototypes
- Remove alloc_text pragma calls as they are not needed anymore
- Don't match device id outside current vendor id list.
- Don't match subsystem id outside current device id list.
- Refactor some magic constants.
Addendum to 894635b.
- Match subclass properly, don't match third subclass.
- Don't match subclass from next class, add ClassEnd boundary.
- Use class name if subclass name not available.
- Gracefully return "Unknown" if no class name found.
This fixes the bug when VidInitialize asks for different translated addresses
and VgaIsPresent always returns FALSE either because the machine does not have
VGA controller at all (e.g. 86Duino Zero), or it does have video hardware
that is not compatible with VGA standard (e.g. Original Xbox).
The problem investigated by Stanislav Motylkov. Suggested fix by Thomas Faber.
CORE-14625 CORE-16216 CORE-16222
Co-authored-by: Thomas Faber <thomas.faber@reactos.org>
* Add an NDK header to define INIT_FUNCTION/INIT_SECTION globally
* Use _declspec(allocate(x)) and _declspec(code_seg(x)) on MSVC versions that support it
* Use INIT_FUNCTION on functions only and INIT_SECTION on data only (required by MSVC)
* Place INIT_FUNCTION before the return type (required by MSVC)
* Make sure declarations and implementations share the same modifiers (required by MSVC)
* Add a global linker option to suppress warnings about defined but unused INIT section
* Merge INIT section into .text in freeldr