Fix the .code16 macro definition for MASM/ML.
Modify the .code16 macro so that the 16-bit code segment can get a
chance to be correctly merged with other (possibly 32-bit) code
segments, without keeping generating multiple .text segments with
different attributes and generating the corresponding LNK4078 warning.
This fixes the warning when compiling NTOSKRNL on MSVC2010SP1 x86 in dbg config:
"v86.S.obj : warning LNK4078: multiple '.text' sections found with different attributes (C0520040)".
And it even slightly shrinks the size of hal.dll, e.g. for releases/0.4.7 from 1.231.360 to 1.230.848bytes
fix picked from 0.4.12-dev-494-g 0ee02b2c4d
It "regressed" by 0.4.9-dev-632-g da6a46c6ac when zipfldr.dll got registered.
Ftr: Even without this complex fix it was possible to workaround this bug by 'regsvr32 /u zipfldr.dll'.
by porting back:
0.4.15-dev-279-g 83a9f71690 CORE-16908 [SHELL32] Allow creation of an empty CFileSysEnum
0.4.15-dev-254-g 332889b8d7 CORE-16908 [COMDLG32] Differentiate between real and virtual folders
0.4.15-dev-252-g f379a29606 CORE-16908 [SHELL32][SDK] Properly enumerate virtual shell folders (on files) as fake folders
0.4.15-dev-251-g b1003ae909 CORE-16908 [SHELL32] Update CFileSysEnum to be maintaineable
0.4.15-dev-250-g ac215455bb CORE-16908 [SHLWAPI] Fix SHRegGetCLSIDKeyW
and we also need:
0.4.14-dev-73-g 5d54b65ceb CORE-16271 [SHELL32] Add support for custom View objects defined with UICLSID
Although the new layout that I committed in the previous commit
was favored by community ratings votes 8:0,
some devs still preferred the old layout with the bigger logo
because they liked the easteregg. So this commit restores
that.
But it syncs to that features latest&greatest implementation
we have in 0.4.15-dev-1685-gd0c237a instead of reverting the
previous commit to not unnecessarily have many bugs with it
that were still affecting the older releases beforehand.
Aside from the general tabs dialogs layout this commit does
also fix some minor issues in the translations for the oldest
branches in pl-PL, jp-JA, zh-CN and zh-TW.
And it fixes an x64 issue in general.c for 0.4.7 and 0.4.8.
This brings us back to before commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades D3D8,D3D9,DDRAW,WINED3D from 3.9 to 3.3 for this rls.
This is same versions as we had in 0.4.10rls (I used same revert then)
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen,
Diablo II crashed immediately,
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
This will be the interim fix, which I will keep for rls at least
until someone manages to fix CORE-14955 properly in master with Wine 3.9.
analog to 0.4.10-RC-17-g
bb4c55d650
__RELFILE__ hack (#979)"
done in context of CORE-14839 (1 of 2 commits)
This reverts commit 0.4.11-dev-516-g
07bd6089ec.
cherry picked from commit 0.4.12-dev-28-g
05169a4987
In the struct passed to SHCreateFromDesktop the fourth field is the parameter that later on will be passed to ShowWindow. Initialize it properly so that when we run filrbrowser.exe in win2k3 the main window won't be hidden.