When creating a window station with CreateWindowStationW, the function ignores the security descriptor provided by the caller and instead it uses whatever descriptor the system can find.
The default IME window has to be created for each top-level window in specific condition. It is needed for implementing Japanese input.
- Add IntFocusSetInputContext helper function.
- Call IntFocusSetInputContext after sending WM_KILLFOCUS message.
- Add IntWantImeWindow, co_IntCreateDefaultImeWindow, and IntDestroyOwnedWindows helper functions.
- Create the default IME window (spwndDefaultIme) for the specified window at IntCreateWindow.
- Fix Imm32InternalLockIMC function.
CORE-11700
- Establish the trampoline callback USER32_CALLBACK_IMMPROCESSKEY for imm32!ImmProcessKey function, between NTUSER and IMM32.
- Add IntGetImeCompatFlags helper function.
- Implement co_IntImmProcessKey and IntImmProcessKey functions.
CORE-11700
- Rename <ddk/imm.h> as <ddk/immdev.h>.
- Delete sdk/include/reactos/wine/imm.h (this header is confusing and nonsense).
- Changes related to it.
CORE-11700
- Add IMC_GETCONVERSIONMODE, IMC_GETSENTENCEMODE, IMC_GETOPENSTATUS, IMC_GETSOFTKBDPOS, and IMC_SETSOFTKBDPOS macros into <ddk/imm.h>.
- Implement WM_IME_CONTROL message handling of the IME window.
CORE-11700
- Add handling for 'RIFF' formats (for animated cursors). This makes explorer able to display animated cursors.
- Fix crash in extracting icons/cursors.
CORE-16287
- Do the kernel/server --> user/client-space pointers conversion within
NtUserProcessConnect(), instead of having the callers of this function
doing this job.
This makes the behaviour Windows-compatible.
NOTE: the gHandleEntries pointer is ReactOS-specific!
- Drop the g_ulSharedDelta global, just use instead gSharedInfo.ulSharedDelta.
- Add extra documentation aspects for NtUserProcessConnect() that are
not yet implemented in ReactOS.
- Improve User32InitializeImmEntryTable function and related.
- Complete win32ss/user/user32/include/immtable.h table.
- Delete a hack in user32.DllMain and apply my magical tricks. This will fix some access violations in IMM32.
- Add some stubs into IMM32.
CORE-11700
Implement the IMM function table in module user32.dll. CORE-11700
File immtable.h is located at win32ss/user/user32/include, that is a list of the DEFINE_IMM_ENTRY macro calls.
Need a way to send WM_DEVICECHANGE from the Service manager application.
Next step is to process it in the Client/Server Run-time Subsystem.
See CORE-16492.
This callback works. Haven't commit the rest yet. Still thinking about
the data packets types and shapes. Using wordpad to test this. It works,
loads and unloads due to incomplete driver support and no PDEV. It
crashes in ComCtl32 while loading a text file. When this gets committed
without a solution, the code will be commented out.
- The 2nd parameter is already passed in user-mode by GetThreadDesktop().
It is then used by NtUserGetThreadDesktop() as a fallback for console
threads.
- Lookup and validate the thread by using the IntTID2PTI() helper.
- Don't reference the desktop with too many access rights.
- Get rid of the old-school DECLARE_RETURN() & co. macros.
Co-authored-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
This function is a condensed version of LpkPSMTextOut() (from lpk.dll),
but not bug-for-bug equivalent.
The main difference is that the underscore is drawn without taking into
account any kind of script processing.
Added callback function that redirects calls to GreExtTextOutW that didn't went through lpk BiDi processing, calls that are from the kernel.
Completely solves JIRA issue CORE-6910.
Observed via API monitoring.
This corresponds to the case where Win32k creates a window station whose name is based on the logon session identifier for the calling process.
Add also a note about the fact that we need to use a per-session-based WindowStation directory name, as done already in Win32k.
CORE-11933 and PR #621.
Also, improve NtUserSetWindowStationUser() capture order, make psid optional as it should (and avoid a user-mode triggered BSOD), and initialize luidUser only when everything succeeded.