- move IntEngMovePointer code into GreMovePointer
- Delete the mouse cursor before mode switch, to force setting a new one after a mode switch. Fixes cursor artifacts after mode change.
- Update TODO.txt
svn path=/branches/reactos-yarotows/; revision=46976
- Remove an ASSERT in DC_Cleanup
- Improve code in PDEVOBJ_vSwitchPdev (code shamelessly stolen from Jerome's earlier commit)
- Fix up GDIINFO in PDEVOBJ_bEnablePDEV instead of EngpCreatePDEV
- Update TODO.txt
svn path=/branches/reactos-yarotows/; revision=46975
- Update direct DCs surface before blit if needed
- call directly ppdev in MouseSafetyOnDraw{Start,End}
- use directly the PDEVOBJ surface in mouse operations
- Add some mouse-related sanity checks
svn path=/branches/reactos-yarotows/; revision=46937
- Do not draw mouse when it has intentionnally been put away.
Fixes some mouse-related graphical glitches
svn path=/branches/reactos-yarotows/; revision=46933
- Use DC_vPrepareForBlit, DC_vFinishBlit in GreTextOutputW
- So we can get rid of MouseSafetyOnDraw{Start,End} in IntEngMaskBlt
svn path=/branches/reactos-yarotows/; revision=46911
- Now we welcome GreStretchBltMask into the fabulous world of GDIOBJ_LockMultipleObjects, DC_vPrepareDCsForBlit and DC_vFinishBlit
- With the assorted MouseSafetyOnDraw{Start,End} removal
svn path=/branches/reactos-yarotows/; revision=46908
- For now, limit DC_UnlockDc to a simple GDIOBJ_LockObj
- More GDIOBJ_LockMultipleObj, DC_vPrepareDCsForBlit and DC_vFinishBlit fun
svn path=/branches/reactos-yarotows/; revision=46906
-Use GDIOBJ_LockMultipleObjs, DC_vPrepareDCsForBlit and DC_vFinishBlit in NtGdiTransparentBlt
-Get rid of MouseSafetyOnDraw{End,Start} in IntEngTransparentBlt
svn path=/branches/reactos-yarotows/; revision=46905
- Introduce DC_vPrepareDCsForBlit and DC_vFinishBlit and use them in NtGdiAlphaBlend
- Get rid of now unnecessary call for MouseSafetyOnDraw{Start,End} in IntEngAlphaBlend
- Yet Another Rewrite of GDIOBJ_LockMultipleObjs :-/ and use it in NtGdiAlphaBlend
svn path=/branches/reactos-yarotows/; revision=46902
-Make direct DC release shared lock on surface each time they're unlocked.
-Now they don't hold it unless they're locked themselves.
-Do not create the device surface when switching modes, this is inconsistent with the PDEVOBJ creation, which does not.
*No more "you are freeing a surface which is still hold" debug message when switching modes*
svn path=/branches/reactos-yarotows/; revision=46733
- EngAcquireSemaphoreShared: update dwEngAcquireCount
- DC_LockDc/DC_UnlockDc: Acquire PDEV lock only for direct DCs, in that case also update the pSurface pointer
- When copying DC states, copy the surface only for memory dcs
- after switching the mode, update system metrics and redraw the desktop window.
- Remove testdraw code.
svn path=/branches/reactos-yarotows/; revision=46658