For MSVC, marking the section as discardable will do this automatically.
For GCC, we use a linker script that places it after the .reloc section
(which should be the last "real" section, check ld --verbose output for the
default linker script).
This fixes what seems to be a regression from r55835 (!).
- Un-hardcode the RPL_MASK value.
- s/KiUnexpectedInterrupt&Number/KiUnexpectedInterrupt&Vector/
- Use C-style comments in traphdlr.c as everywhere else in the file.
- Update the URLs for the MSDN "FPO" macro documentation.
- Windows requires 16 bytes of response data.
- Add the PLUGPLAY_CONTROL_USER_RESPONSE_DATA type.
- Usetup and Umpnpmgr must fail if NtPlugPlayControl(PlugPlayControlUserResponse) does not return STATUS_SUCCESS.
Fixes GCC 8 warning:
sdk/lib/3rdparty/zlib/contrib/minizip/zip.c:521:5: error: this 'for' clause does not guard... [-Werror=misleading-indentation]
for (i=(int)uReadSize-3; (i--)>0;)
^~~
sdk/lib/3rdparty/zlib/contrib/minizip/zip.c:529:7: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'for'
if (uPosFound!=0)
^~
These are required by latest mingw-w64 stl and we are mixing this with our crt headers.
Define _CRT_NO_POSIX_ERROR_CODES in all modules that define their own constants.
This prevents some errors like this one:
In file included from ../dll/win32/wldap32/ber.c:27:0:
../sdk/include/reactos/wine/debug.h:378:48: error: '__wine_dbch___default' defined but not used [-Werror=unused-const-variable=]
static struct __wine_debug_channel * const __wine_dbch___default = &__wine_dbch_##ch
^
../dll/win32/wldap32/ber.c:29:1: note: in expansion of macro 'WINE_DEFAULT_DEBUG_CHANNEL'
WINE_DEFAULT_DEBUG_CHANNEL(wldap32);
^~~~~~~~~~~~~~~~~~~~~~~~~~
hid.dll and hidparse.sys must understand the same HID preparsed data,
so use the same code in hid.dll and in hidparse.sys
At the same time, this permis implementation of some HidP_* functions.
Interface between both is not anymore the HidParser_* functions, but
the HidP_* functions and the AllocFunction/FreeFunction/DebugFunctions/
ZeroFunction/CopyFunction.
This finally fixes our duplicated getopt functions from different sources and gives us an up to date and the most compatible implementation.
isohybrid actually relies on a glibc-specific getopt behavior that we previously hacked into the reactos_support_code.c implementation derived from BSD/mingw-w64.
widl also needs getopt and previously used an even older BSD-derived code.
It retrieves the handle to the desktop assigned to the specified
thread belonging to a console application, which is going to be
where the input thread of this console is.