leaves volumes in half-(dis)mounted state and thus they get remounted while not
completely dismounted.
This can lead to major breakage and data corruption.
This requires deeper fixes (let's just drop that driver!).
CORE-14124
CORE-14126
CORE-14133
So, bring back the infamous IopParseDevice() hack. Dismounting is to be fixed in FastFAT.
Even though it might not be the last remaining bug...
CORE-14124
CORE-14126
CORE-14133
In spite of what was implemented in our NT DDK sample, this is a legit operation.
This may have been turned legit starting NT5 (reminder, our implementation is
NT4 based...). So, in this situation, just return the information about the whole
disk (and not a random size) and also, mark everything with default values.
See disk_new for an example of how it works in NT5+.
CORE-14124
This is needed because ntdlltest.manifest has a dependency
on gdiplus and won't load because we don't have it in winsxs.
Eventually this must be removed.
* Remove the hacky find_actctx_dll form ldr that was taken from wine. LdrpResolveDllName and LdrpCheckForLoadedDll should get a parameter that is already redirected.
* Use RtlDosApplyFileIsolationRedirection_Ustr in LdrpLoadImportModule and LdrpUpdateLoadCount3 to redirerect the input parameter.
We applied this patch also last second in 0.4.7rls, now in master.
IntTrackPopupMenuEx() caused the BSOD when called while window is in the process of being destroyed.
This is no official system DLL and WineD3D is its only user. But latest WineD3D prefers the libtxc_dxtn codebase instead of the alternative library we used.
This is also what Mesa uses and Fedora ships now that the patents have expired, so we should stick to the same.
I'm importing the libtxc_dxtn-1.0.1 codebase from https://people.freedesktop.org/~cbrill/libtxc_dxtn/
It compiles warning-free in our tree without modifying a single line!
I'm merging this Pull Request based on the positive response in CORE-12759.
I lack a proper test case myself, but my version at least shouldn't make things worse. In my opinion, the previous one was broken anyway due to using stdcall imports when WineD3D called cdecl ones.
This also removes the NSWPAT option from our buildsystem as dxtn was its latest user.