- EditBox: Display the initial contents of the text buffer.
This allows modifying already existing text in the passed buffer.
- Menu:
* Make both MenuHeader and MenuFooter optional (but the latter is
more "optional" than the former...).
* Allow passing a user-provided "Context" structure to the key-press
filter callback, and pass also the index of the menu item that has
been selected.
- Minor formatting fixes.
CORE-9023
- During loading and initialization of the list of operating systems
available in freeldr.ini, convert any legacy operating system entry
encountered -- they are like those in NTLDR's boot.ini file, i.e.:
ArcOsLoadPartition="LoadIdentifier" /List /of /Options
into a new operating system INI entry, like those used by default in
FreeLoader. This allows us to avoid treating this corner-case later in
different parts of the code. Also, the "BootType" value is now
determined there, only once.
- Convert the OS loaders entry-points to ARC-compatible ones, following
the "Advanced RISC Computing Specification, Version 1.2" specification
https://www.netbsd.org/docs/Hardware/Machines/ARC/riscspec.pdf
- Introduce helpers for retrieving options values from the argument vector
in a simple way.
- Simplify LoadOperatingSystem(), since now the "BootType" value has
been determined once while loading the list of OSes (see above) and
is well-defined there. Use the BuildArgvForOsLoader() helper to build
the ARC-compatible argument vector from the corresponding INI settings
for the selected operating system entry, and use it when calling the
corresponding OS loader.
- In the OS loaders, since we can now directly read the settings from
the argument vector (instead of using INI settings), we can avoid
using a bunch of fixed-size string buffers, and avoid potentially
failing IniOpenSection() calls as well.
- Simplify code in the Linux loader (and the RemoveQuotes() function).
- Add UiShowMessageBoxesInArgv() that acts on the "MessageBox=" settings
passed through the argument vector (equivalent to
UiShowMessageBoxesInSection() ).
- Use string-safe functions where needed (copy/concatenation/printf on
fixed-size buffers).
- Initialize BootPath and BootOptions buffers when fallback behaviour is not taken.
- Correctly skip all the understood whitespace (space & tabs) and the
quotes before reading the boot options when using the alternative syntax:
[Operating Systems]
section_name = "ReactOS" /bootoptions
Fixes the minor regression introduced in 370e8564 (r43875).
- DiskGetFileInformation() should return relative addresses -- relative to the beginning of the "device" (partition, or disk) in question.
- FatXSearchDirectoryBufferForFile() should assign file attributes.
- Minor code style improvements in FatOpenVolume().
CORE-16216 CORE-16248
Co-authored-by: Victor Perevertkin <victor@perevertkin.ru>
- This allows to detect and dynamically handle different partitioning schemes.
- Implemented detection of MBR, GPT, Xbox-BRFR, and partitionless disks.
- Currently only MBR and Xbox-BRFR partitions are handled and tested.
CORE-9841 CORE-15768 CORE-16216 CORE-16248
Fixes GCC 8 warnings like:
boot/freeldr/freeldr/disk/scsiport.c:806:31: error: 'partition(0)' directive writing 12 bytes into a region of size between 1 and 64 [-Werror=format-overflow=]
sprintf(PartitionName, "%spartition(0)", ArcName);
^~~~~~~~~~~~
boot/freeldr/freeldr/disk/scsiport.c:806:5: note: 'sprintf' output between 13 and 76 bytes into a destination of size 64
sprintf(PartitionName, "%spartition(0)", ArcName);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* [FREELDR] Abstract VGA BIOS specific code
WinLdrSetupSpecialDataPointers() uses INT 10h video interrupts, but they are not available on Xbox, so make them machine-specific.
CORE-16204 CORE-16210
* [FREELDR] Abstract getting extended BIOS data area
WinLdrSetupSpecialDataPointers() uses INT 15h AH=C1h to get extended BIOS data area, but it's not available on Xbox, so make it machine-specific.
CORE-16204 CORE-16210
Make floppy detection code machine-specific, because Xbox CMOS cannot be used to detect floppies. Based on a patch by Matt Borgerson.
CORE-16204 CORE-16207
Co-authored-by: Matt Borgerson <contact@mborgerson.com>
- Refactor and use PC memory map init functions
- This fixes filesystem detection and probably some other problems
Based on a patch by Matt Borgerson.
CORE-16204 CORE-16206
Co-authored-by: Matt Borgerson <contact@mborgerson.com>
CORE-16116
- This allows getting the /NOGUIBOOT mode working correctly, as the latter
expects text-mode. Then, usetup (via BLUE driver) will change to a
different text-mode, or, GUI boot will change (via BOOTVID) to VGA
640*480 16-color.
- Always hide the VGA cursor.
- Remove also the deprecated boolean "Setup" in the *PrepareForReactOS()
functions.
Co-authored-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
"configure.cmd VSSolution" was failing due to add_asm_files macro
expansion. It was using the same 'freeldr_linker_file' variable name
as a temporary filename base twice. This patch uses '_target'
parameter to make those variable names differ.
- Multiboot support added back in FreeLdr MSVC builds so that it can be
booted using e.g. GRUB. See CORE-15563.
- Re-introduce the disk drive mapper code.
As the MSVC linker alone doesn't permit such control, the file uses
ASM language (C can alternatively be used), together with extra linker
command-line switches.
It is pre-processed 3 times: first for generating the ASM code, second
for the C code and the third time for generating the linker response
file.
In our case, the ASM code defines the __bss_start__ and __bss_end__
symbols that allow us to find the limits of the .bss section (which is
by the way automatically appended to the .data section by the MSVC linker).
The C code is used to specify the list of linker switches that can be
passed through the `#pragma comment(linker, ...)' directive (the can be
alternatively specified in the linker response section).
Finally the linker response section contains all the linker switches
that cannot be specified with the `#pragma comment(linker, ...)'
directive.
Using all this we can recycle the BSS initialization code, that has been
written originally for GCC only, also for the MSVC builds.
Also, remove the outdated .text16 section merging.
- Whitespace;
- Explicitly use string pooling (option "/GF"), so that even if it's
used globally in the main ReactOS CMAKE file or not, we still have it
there, because we are quite size-constrained;
- Rename the source lists (OK, we understand it's _COMMON_ ...);
- Remove redundant double inclusion of linuxboot.c;
- In the 'freeldr_common' static library, compile the ASM code first.
- Introduce the AddReactOSArcDiskInfo() helper to get rid of the
duplicated reactos_arc_disk_info usage scattered amongst different
files.
- GetHarddiskInformation(): If we cannot read the disk that has been
enumerated by the BIOS, return a default identifier string.
- GetHarddiskInformation(): The last character of the disk identifier
string corresponds to whether its MBR is "valid"/has the 0xAA55
signature (use 'A') or whether it's not (use 'X'). Tested on Windows.
- Split PcInitializeBootDevices() in two: the first part of this
function that enumerates hard disks from the BIOS is now moved into
EnumerateHarddisks().
- The 'ValidPartitionTable' field of the ARC disk signature records must
be initialized with correct value that is specified in the different
AddReactOSArcDiskInfo() calls.
[CMDUTILS/AT] Fix missing translation strings in certain files.
[NOTEPAD] Fix SUBLANG code to brazillian.
[RAPPS] Fix missing translation strings in certain files.
[FDEBUG] Fix translation string ID.
[CPL/INPUT] Fix missing translation strings in certain files.
[ACPPAGE] Fix incorrect resource IDs.
[NETSHELL] Fix incorrect resource IDs.
[DEVMGR] Fix missing translation strings in certain files.
[LSASRV] Fix missing translation strings in certain files.
[RASDLG] Fix missing translation strings in certain files.
[SHELL32] Fix missing translation strings and incorrect resource IDs.
[TAPIUI] Fix missing translation strings in certain files.
[WINFILE] Fix incorrect resource IDs.
[NTVDM] Fix missing translation strings in certain files.
[USERSRV] Fix missing translation strings in certain files.
[BROWSEUI] One more missing string.
[FLTMC] Fix missing translation strings in certain files.
Detected using the TransDiffer tool (early alpha).
This doesn't include everything anymore, but I wanted to get the PR out of the way.
* [WIN32K] Fix handle calculation in DbgGdiHTIntegrityCheck
* [NOTEPAD] Fix MSVC warnings
* [PSDK] Simplify *PROC definitions in windef.h
* [VIDEOPRT] Don't try to use NtVdmControl on x64
* [FREELDR] Fix some macros
* [CRT] Make qsort 64 bit compatible
* [NTOS] Use #ifndef _WIN64 instead of #ifdef _M_IX86 around C_ASSERTs
* [FAST486] Fix 64 bit warnings and change DWORD to ULONG, so it can be used in kernel mode
* [APPHELP_APITEST] Fix 64 bit issue
* Add an NDK header to define INIT_FUNCTION/INIT_SECTION globally
* Use _declspec(allocate(x)) and _declspec(code_seg(x)) on MSVC versions that support it
* Use INIT_FUNCTION on functions only and INIT_SECTION on data only (required by MSVC)
* Place INIT_FUNCTION before the return type (required by MSVC)
* Make sure declarations and implementations share the same modifiers (required by MSVC)
* Add a global linker option to suppress warnings about defined but unused INIT section
* Merge INIT section into .text in freeldr