Implement GetWavePosition API for both Legacy and MMixer modes.
[WDMAUD.DRV]
- Fix wrong I/O control code passed to DeviceIoControl for Legacy mode. Use IOCTL_GETPOS instead of IOCTL_OPEN_WDMAUD, to use the correct routine.
- Implement WdmAudGetWavePosition for MMixer mode, as it was completely unimplemented there. Call an appropiate MMixer routine and return back resulting wave position.
[WDMAUD]
- Implement WdmAudGetPostion routine, which is used by Legacy mode, and call the same MMixer routine from it too.
- Handle it in IOCTL_GETPOS I/O control request of dispatch routine.
[MMIXER]
- Implement MMixerGetWavePosition internal routine, which is called by both Legacy and MMixer modes, and does the actual work of retrieving playback position.
- Call an apporpriate KSPROPERTY_AUDIO_POSITION property from it, and return in the output resulting KSAUDIO_POSITION.PlayOffset member, which contains the current playback position offset, to be returned to the caller.
This fixes a failure retreiving the current audio playback position snd subsequent playing the audio data by several 3rd-party applications which are using this API (for example, some Gecko based browsers by @roytam1: Basilisk (Serpent) 52.9.0 IA-32 build, NewMoon 28.10.7 IA-32 build and KMeleon 76.5.3 Goanna engine).
CORE-19542
bdasup: Addendum to 40c15ec (r46632).
kmixer: Addendum to 3e489bf (r42143).
mmixer: Addendum to c42d9f2 (r44872).
stream: Addendum to 4a0debf (r41662).
Serge plans a follow up that will remove all other remaining YDEBUG in the source tree.
The ones covered here he considered to be the most trivial ones.
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.
On my system, this reduces the configure-time by a factor of two.