- Make RtlInitCodePageTable function slightly clearer.
- Fix IntIsLeadByte function (thanks to Gregor Schneider, bug #3944).
svn path=/trunk/; revision=38042
- Implement new versions of wctomb and wcstombs, which consider the language set by setlocale() and work according to all behaviours I could find when testing under WinXP SP2.
This was tested with an own test suite (which I can commit as well if anyone is interested)
- Do a real conversion to MultiByte characters using wctomb in fputwc and vfwprintf. (verified under WinXP SP2)
- Set 'MSVCRT___lc_codepage' and 'MSVCRT___lc_collate_cp' to 1252 by default ("C" locale) and not the current active codepage (which might not work with i.e. Eastern codepages)
- Add a new check for 'MultiByteCount < 0' to WideCharToMultiByte (also verified under WinXP SP2)
- Change MB_LEN_MAX back to 2, the value 5 only applies to newer CRT's (msvcrt only handles single-byte and double-byte characters)
- Don't compile the Wine-imported 'wcscpy_s', it isn't available in msvcrt
svn path=/trunk/; revision=34557
It adds support for DefaultChar, UsedDefaultChar and the flag WC_NO_BEST_FIT_CHARS.
WC_COMPOSITECHECK is also supported by the Wine implementation, but I don't have an idea how to port it to ReactOS, as we don't seem to have composition tables. I left FIXME's for this flag in the appropriate blocks, this is why some of the code might look badly structured/unoptimized at the moment.
As we completely rely on the NLS tables for the conversion now, this commit might trigger some bugs there. I already found out that the CP950 table doesn't map Unicode 0 back to MultiByte 0 (but 254), using Windows' c_950.nls it works correctly. Other tables could be buggy as well, c_1252.nls worked flawlessy for me though.
- Added comments to the CPTABLEINFO structure based on documentation from http://www.ping.uio.no/~ovehk/nls/
svn path=/trunk/; revision=34426
- Fix all MSVC warnings in kernel32.
- Re-enable PCH.
- Disable Rtl*CondVar calls, since we can't target Vista *AND* 2003 due to linker problems. We'll need a way to create multiple DLL versions if we're going to attempt this.
- Make ASSERTs always valid in kernel32 as long as DBG is set.
- Fix Windows-loading hack, it seems there's only two levels of SEH. Eitherways, I think I've found a cleaner way to make it load nicely, so this hack will go away soon.
svn path=/trunk/; revision=25633
kernel32.dll
- Remove locks from Wine code, and from simple stub or forward type of functions
- Add file headers to all files (except shared completely with Wine)
- Mark a pair of functions as shared with Wine (to be changed later when adding correct function headers)
svn path=/trunk/; revision=22043
kernel32.dll
- Unlock files shared with Wine
- Unlock really obvious implementations
- Unlock files which are mostly stubs
- Fix programmer's name in one file
svn path=/trunk/; revision=21951