Commit graph

9 commits

Author SHA1 Message Date
Hermès Bélusca-Maïto e1f0919480 [CONSRV]
- Compile with Vista+ defines.
- Add basic mouse events support. Tested with Far Manager.

svn path=/branches/ros-csrss/; revision=58620
2013-03-30 22:54:47 +00:00
Hermès Bélusca-Maïto ac02b55ded [CONSRV]
Move frontend (i.e. gui or tui) code to a dedicated directory.

svn path=/branches/ros-csrss/; revision=58616
2013-03-30 20:40:08 +00:00
Hermès Bélusca-Maïto 53eba1ba5f [CONSOLE.DLL-CONSRV]
- Further separate properties of the GUI terminal front-end and those independent of the UI.
- Fix some console initialization steps.

svn path=/branches/ros-csrss/; revision=58605
2013-03-24 17:08:10 +00:00
Hermès Bélusca-Maïto 28842d99ad [CONSOLE.DLL-KERNEL32-CONSRV]
Fix the console properties dialog, when launching and transmitting console properties. Before, the properties dialog was directly launched by the console server (consrv), running with CSRSS (System) privileges, what constituted a security hole. Now, I create a remote thread in the running process owning the console for launching the properties dialog (thus it has only user privileges, and not System ones anymore). For that purpose, I basically took the technique described in the following paper (Cesar Cerrudo, "Story of a dumb patch", http://www.argeniss.com/research/MSBugPaper.pdf or http://www.scn.rain.com/~neighorn/PDF/MSBugPaper.pdf), where basically the console server shares the console properties via a shared memory section with the console properties dialog dll. The address of the thread which launches the dialog in the context of the console app is given to the console server the same way as we do for the control handler (called e.g. when you press Ctrl-C, etc...)
Of course this is quite hackish, because you have the GUI interface split between the console server and the console properties dialog dll. Something far more elegant would be to put all the GUI thingie into a dedicated dll or exe, running with the same privileges as the console program itself (a kind of console -- or terminal -- emulator).

[CONSOLE.DLL]
Fix retriving / setting colors.c and other things.

[CONSRV.DLL]
- Fix retrieving / setting console properties from the registry (via the HKCU\Console\* keys), via the shell shortcuts (not totally done at the moment, because somebody has to implement properly that thing : http://msdn.microsoft.com/en-us/library/windows/desktop/bb773359(v=vs.85).aspx (NT_CONSOLE_PROPS structure stored as a shortcut data block) (at application launching time), and via the console properties dialog.
- Few DPRINTs removed.

svn path=/branches/ros-csrss/; revision=58415
2013-03-03 15:35:12 +00:00
Hermès Bélusca-Maïto f4d53fbd91 [KERNEL32-CONSRV]
- Introduce a CONSOLE_PROPS structure to hold console properties such as its title or startup attributes it should have. Initialized at console application launch time. I have to see how could it be possible to merge this structure with some parts of the GUI_CONSOLE_DATA structure and of the ConsoleInfo structure from console.dll (in /dll/cpl).
- Use a helper function to initialize the CONSOLE_PROPS structure in kernel32, at console app start or when calling AllocConsole.
- In BasepInitConsole, do initialization of CONSOLE_PROPS and related only if we are about to launch a console app.

[CONSRV]
- Adapt CONSOLE_CONNECTION_INFO and CONSOLE_ALLOCCONSOLE structures to take into account CONSOLE_PROPS.
- Fix the way we are setting console titles.
- Add experimental support for loading console properties and title and icon from shell links, thanks to the helper LoadShellLinkInfo. However I'm using there Shell COM facility to extract link properties (I could do it "the RAW way", however I would then know the format of link files, that I don't know and that I don't want to mix up with the console code). Therefore I must add dependencies to uuid and ole32 libraries. Note that icons are used in GUI consoles only (use the PrivateExtractIconExW function to retrieve both handles to the big and small icons at the same time).

Part 1/2

[CONSRV]
- Remove an unuseful xxxInitScreenBuffer function in the virtual functions console table.
- In GUI_CONSOLE_DATA structure and related functions, temporarily explicitely mark which members may be used for both GUI and TUI consoles (for a future simplification).
- Add temporary debug prints when we are setting console icon, to see the flow of calls (will be removed just before merging back to trunk).
- Add temporary debug prints in ConSrvInitConsoleScreenBuffer and ConioDeleteScreenBuffer, to figure out how SBs are initialized.

svn path=/branches/ros-csrss/; revision=58305
2013-02-10 12:36:57 +00:00
Hermès Bélusca-Maïto 9967600abf [CONSRV]
- Finish to do the replacements HeapAlloc --> RtlAllocateHeap and Co.
- Finish to UNICODify consrv (it happens that it has been almost done already).
- Modify the way we start BlueScreen driver (in TUI mode): instead of using the SCM which, at that moment, is starting (and is not ready to answer to start/stop services requests), use the NT apis to start the driver (in the same way the SCM performs driver starting).
- Add a note on HAVE_WMEMSET.

svn path=/branches/ros-csrss/; revision=58169
2013-01-13 19:50:52 +00:00
Hermès Bélusca-Maïto ca2cc847d2 [CONSRV]
- Delete all the remnants of Win32CsrValidateBuffer calls, which were replaced by standard CsrValidateMessageBuffer calls, and therefore delete the unused server.c file.
- Adapt WriteConsole API to use CSR waits. This replaces the old event-based waiting.

TODO: Dereference all the waits in Console->WriteWaitQueue.

svn path=/branches/ros-csrss/; revision=57819
2012-12-08 16:13:16 +00:00
Hermès Bélusca-Maïto 1827b99497 [CONSRV]
- Add consrv to compilation. It compiles now \o/
- Convert the used console-csrss structures to the new ones.

[CSR]
- Continue to move some structures, and temporary activate a symbol.

[WIN32CSR]
- Clean a header.

svn path=/branches/ros-csrss/; revision=57602
2012-10-23 22:31:36 +00:00
Hermès Bélusca-Maïto 608c1e0428 [CONSRV/WIN32CSR]
- Move all the console subsystem from win32csr to a new server dll called consrv.dll (instead of putting it directly to winsrv.dll). It's because I want to rework on this later on.
Many things must be done in order to achieve the moving (renaming functions, etc...). Tables & symbol names come from http://j00ru.vexillium.org/csrss_list/api_list.html as usual,
but here I took the Win 2k3 ones and I added few Win 7 functions which already existed in our codebase. The other table names are guessed based on what originally existed in csrsrv
and so on. Many stubs are also missing.
Cultural remark: consrv.dll originally existed in Beta releases of Windows NT 3.1 (e.g. the October 1991 one), but was soon merged with winsrv.dll and thus, in subsequent versions of
Windows, the console subsystem is also found in winsrv.dll. See http://www.logotypes.se/NT310CSRSS.txt and http://j00ru.vexillium.org/?p=349#comment-1883. One has to wait until
Windows 7 to see it moving again to conhost.exe.

[CSRSRV]
- Add an explanation comment on what the ValidTable member in the CSR_SERVER_DLL structure is for.

svn path=/branches/ros-csrss/; revision=57597
2012-10-22 23:55:51 +00:00