- Define and export VDDSimulate16 and host_simulate.
- Move the big emulation loop from ntvdm.c to clock.c, and the console input pump thread from ps2.c to ntvdm.c.
Indeed:
* Moving the emulation loop out of the main initialization function will be helpful if one wants to modify how emulation is done,
* The console input pump thread deals also with console UI bits that have nothing to do with keyboard/mouse/ps-2. Instead, the pump thread will dispatch keyboard and mouse events to the ps/2 controller.
- Implement a custom menu in the console's system menu to be able to parametrize ROS VDM (work-in-progress); at the moment only a menu item to show/hide mouse pointer, and another one allowing us to quit properly the VDM are implemented. The menu code was taken from the GUI frontend in winsrv.dll. Only english and french translations available at the moment.
svn path=/branches/ntvdm/; revision=61902
Rework the resource files, and add a nice old-ish IBM PC AT icon (C) myself :) (only 32x32 256 colors for now).
svn path=/branches/ntvdm/; revision=61462
Start of an implementation of a software DOS emulator.
Brought to you by Aleksandar Andrejevic. Good luck ;)
Remove the old language files. They will be recreated when the time comes.
svn path=/branches/ntvdm/; revision=59249