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[NTVDM:SVGA]
Fix the refresh rate calculation. svn path=/trunk/; revision=72480
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@ -1628,10 +1628,14 @@ static VOID FASTCALL VgaHorizontalRetrace(ULONGLONG ElapsedTime)
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ULONG ElapsedCycles = CurrentCycleCount - HorizontalRetraceCycle;
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ULONG Dots = (VgaSeqRegisters[VGA_SEQ_CLOCK_REG] & 1) ? 9 : 8;
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ULONG HorizTotalDots = ((ULONG)VgaCrtcRegisters[VGA_CRTC_HORZ_TOTAL_REG] + 5) * Dots;
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ULONG HSyncsPerSecond = VgaGetClockFrequency() / HorizTotalDots;
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ULONG HSyncs = (ElapsedCycles * HSyncsPerSecond + (CurrentIps >> 1)) / CurrentIps;
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BYTE MaximumScanLine = 1 + (VgaCrtcRegisters[VGA_CRTC_MAX_SCAN_LINE_REG] & 0x1F);
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ULONG HSyncsPerSecond, HSyncs;
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UNREFERENCED_PARAMETER(ElapsedTime);
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if (VgaAcRegisters[VGA_AC_CONTROL_REG] & VGA_AC_CONTROL_8BIT) HorizTotalDots >>= 1;
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HSyncsPerSecond = VgaGetClockFrequency() / HorizTotalDots;
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HSyncs = (ElapsedCycles * HSyncsPerSecond + (CurrentIps >> 1)) / CurrentIps;
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if (HSyncs == 0) HSyncs = 1;
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VerticalTotal |= (VgaCrtcRegisters[VGA_CRTC_OVERFLOW_REG] & VGA_CRTC_OVERFLOW_VT8) << 8;
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@ -1640,6 +1644,17 @@ static VOID FASTCALL VgaHorizontalRetrace(ULONGLONG ElapsedTime)
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VerticalRetraceStart |= (VgaCrtcRegisters[VGA_CRTC_OVERFLOW_REG] & VGA_CRTC_OVERFLOW_VRS8) << 6;
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VerticalRetraceStart |= (VgaCrtcRegisters[VGA_CRTC_OVERFLOW_REG] & VGA_CRTC_OVERFLOW_VRS9) << 2;
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if (VgaCrtcRegisters[VGA_CRTC_MAX_SCAN_LINE_REG] & VGA_CRTC_MAXSCANLINE_DOUBLE)
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{
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VerticalRetraceStart <<= 1;
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VerticalTotal <<= 1;
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}
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else
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{
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VerticalRetraceStart *= MaximumScanLine;
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VerticalTotal *= MaximumScanLine;
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}
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/* Set the cycle */
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HorizontalRetraceCycle = CurrentCycleCount;
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