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Reenable pool validation
svn path=/trunk/; revision=1685
This commit is contained in:
parent
efbd594370
commit
fba831e913
1 changed files with 89 additions and 61 deletions
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@ -1,4 +1,4 @@
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/* $Id: npool.c,v 1.38 2001/03/13 17:47:47 dwelch Exp $
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/* $Id: npool.c,v 1.39 2001/03/13 21:39:47 dwelch Exp $
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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@ -26,7 +26,9 @@
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#define NDEBUG
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#include <internal/debug.h>
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#if 0
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#define ENABLE_VALIDATE_POOL
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#ifdef ENABLE_VALIDATE_POOL
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#define VALIDATE_POOL validate_kernel_pool()
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#else
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#define VALIDATE_POOL
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@ -298,18 +300,23 @@ MiDebugDumpNonPagedPool(BOOLEAN NewOnly)
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KeReleaseSpinLock(&MmNpoolLock, oldIrql);
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}
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#if 0
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#ifdef ENABLE_VALIDATE_POOL
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static void validate_free_list(void)
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/*
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* FUNCTION: Validate the integrity of the list of free blocks
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*/
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{
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BLOCK_HDR* current=free_list_head;
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BLOCK_HDR* current;
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PLIST_ENTRY current_entry;
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unsigned int blocks_seen=0;
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while (current!=NULL)
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current_entry = FreeBlockListHead.Flink;
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while (current_entry != &FreeBlockListHead)
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{
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unsigned int base_addr = (int)current;
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unsigned int base_addr;
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current = CONTAINING_RECORD(current_entry, BLOCK_HDR, ListEntry);
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base_addr = (int)current;
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if (current->magic != BLOCK_HDR_FREE_MAGIC)
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{
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@ -334,16 +341,17 @@ static void validate_free_list(void)
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DbgPrint("Too many blocks on list\n");
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KeBugCheck(KBUG_POOL_FREE_LIST_CORRUPT);
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}
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// verify_for_write(base_addr,current->size);
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if (current->next!=NULL&¤t->next->previous!=current)
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if (current->ListEntry.Flink != &FreeBlockListHead &&
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current->ListEntry.Flink->Blink != ¤t->ListEntry)
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{
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DbgPrint("%s:%d:Break in list (current %x next %x "
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"current->next->previous %x)\n",
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__FILE__,__LINE__,current,current->next,
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current->next->previous);
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__FILE__,__LINE__,current, current->ListEntry.Flink,
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current->ListEntry.Flink->Blink);
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KeBugCheck(KBUG_POOL_FREE_LIST_CORRUPT);
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}
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current=current->next;
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current_entry = current_entry->Flink;
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}
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}
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@ -352,12 +360,17 @@ static void validate_used_list(void)
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* FUNCTION: Validate the integrity of the list of used blocks
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*/
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{
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BLOCK_HDR* current=used_list_head;
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BLOCK_HDR* current;
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PLIST_ENTRY current_entry;
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unsigned int blocks_seen=0;
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while (current!=NULL)
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current_entry = UsedBlockListHead.Flink;
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while (current_entry != &UsedBlockListHead)
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{
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unsigned int base_addr = (int)current;
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unsigned int base_addr;
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current = CONTAINING_RECORD(current_entry, BLOCK_HDR, ListEntry);
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base_addr = (int)current;
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if (current->magic != BLOCK_HDR_USED_MAGIC)
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{
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@ -378,14 +391,15 @@ static void validate_used_list(void)
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DbgPrint("Too many blocks on list\n");
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for(;;);
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}
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// verify_for_write(base_addr,current->size);
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if (current->next!=NULL&¤t->next->previous!=current)
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if (current->ListEntry.Flink != &UsedBlockListHead &&
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current->ListEntry.Flink->Blink != ¤t->ListEntry)
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{
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DbgPrint("Break in list (current %x next %x)\n",
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current,current->next);
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current, current->ListEntry.Flink);
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for(;;);
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}
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current=current->next;
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current_entry = current_entry->Flink;
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}
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}
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@ -399,10 +413,14 @@ static void check_duplicates(BLOCK_HDR* blk)
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{
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unsigned int base = (int)blk;
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unsigned int last = ((int)blk) + +sizeof(BLOCK_HDR) + blk->size;
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BLOCK_HDR* current;
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PLIST_ENTRY current_entry;
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BLOCK_HDR* current=free_list_head;
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while (current!=NULL)
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current_entry = FreeBlockListHead.Flink;
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while (current_entry != &FreeBlockListHead)
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{
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current = CONTAINING_RECORD(current_entry, BLOCK_HDR, ListEntry);
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if (current->magic != BLOCK_HDR_FREE_MAGIC)
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{
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DbgPrint("Bad block magic (probable pool corruption) at %x\n",
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@ -422,11 +440,15 @@ static void check_duplicates(BLOCK_HDR* blk)
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DbgPrint("intersecting blocks on list\n");
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for(;;);
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}
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current=current->next;
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current_entry = current_entry->Flink;
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}
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current=used_list_head;
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while (current!=NULL)
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current_entry = UsedBlockListHead.Flink;
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while (current_entry != &UsedBlockListHead)
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{
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current = CONTAINING_RECORD(current_entry, BLOCK_HDR, ListEntry);
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if ( (int)current > base && (int)current < last )
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{
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DbgPrint("intersecting blocks on list\n");
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@ -439,7 +461,8 @@ static void check_duplicates(BLOCK_HDR* blk)
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DbgPrint("intersecting blocks on list\n");
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for(;;);
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}
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current=current->next;
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current_entry = current_entry->Flink;
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}
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}
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@ -449,22 +472,25 @@ static void validate_kernel_pool(void)
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* FUNCTION: Checks the integrity of the kernel memory heap
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*/
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{
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BLOCK_HDR* current=NULL;
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BLOCK_HDR* current;
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PLIST_ENTRY current_entry;
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validate_free_list();
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validate_used_list();
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current=free_list_head;
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while (current!=NULL)
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current_entry = FreeBlockListHead.Flink;
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while (current_entry != &FreeBlockListHead)
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{
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current = CONTAINING_RECORD(current_entry, BLOCK_HDR, ListEntry);
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check_duplicates(current);
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current=current->next;
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current_entry = current_entry->Flink;
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}
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current=used_list_head;
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while (current!=NULL)
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current_entry = UsedBlockListHead.Flink;
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while (current_entry != &UsedBlockListHead)
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{
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current = CONTAINING_RECORD(current_entry, BLOCK_HDR, ListEntry);
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check_duplicates(current);
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current=current->next;
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current_entry = current_entry->Flink;
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}
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}
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#endif
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@ -500,6 +526,7 @@ merge_free_block(BLOCK_HDR* blk)
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blk->size = blk->size + sizeof(BLOCK_HDR) + next->size;
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}
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}
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previous_entry = blk->ListEntry.Blink;
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if (previous_entry != &FreeBlockListHead)
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{
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@ -750,7 +777,8 @@ VOID STDCALL ExFreePool (PVOID block)
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}
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else
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{
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DbgPrint("ExFreePool of non-allocated address %x\n", block);
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DbgPrint("ExFreePool of non-allocated address %x (magic %x)\n",
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block, blk->magic);
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}
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KeBugCheck(0);
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return;
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