implement dump for all texture format our drv can create in windows nt and reactos

svn path=/trunk/; revision=32942
This commit is contained in:
Magnus Olsen 2008-04-13 14:50:23 +00:00
parent fdf22bd547
commit f858c31142
3 changed files with 285 additions and 7 deletions

View file

@ -405,12 +405,12 @@ test_NtGdiDdQueryDirectDrawObject( HANDLE hDirectDrawLocal)
if (dumping_on == TRUE)
{
dump_halinfo(pHalInfo,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL, ...)");
dump_CallBackFlags(pCallBackFlags,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL, ...)");
dump_D3dCallbacks(puD3dCallbacks,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL, ...)");
dump_D3dDriverData(puD3dDriverData, "NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL, ...)");
dump_D3dBufferCallbacks(puD3dBufferCallbacks, "NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, NULL, ...)");
/* FIXME dump puD3dTextureFormats */
dump_halinfo(pHalInfo,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, puD3dTextureFormats, NULL, ...)");
dump_CallBackFlags(pCallBackFlags,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, puD3dTextureFormats, NULL, ...)");
dump_D3dCallbacks(puD3dCallbacks,"NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, puD3dTextureFormats, NULL, ...)");
dump_D3dDriverData(puD3dDriverData, "NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, puD3dTextureFormats, NULL, ...)");
dump_D3dBufferCallbacks(puD3dBufferCallbacks, "NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, puD3dTextureFormats, NULL, ...)");
dump_D3dTextureFormats(puD3dTextureFormats, puD3dDriverData->dwNumTextureFormats, "NtGdiDdQueryDirectDrawObject(hDirectDrawLocal, pHalInfo, pCallBackFlags, puD3dCallbacks, puD3dDriverData, puD3dBufferCallbacks, puD3dTextureFormats, NULL, ...)");
}

View file

@ -1128,6 +1128,8 @@ dump_D3dBufferCallbacks(DD_D3DBUFCALLBACKS *puD3dBufferCallbacks, char *text)
int count = 0;
DWORD flag = 0;
printf("dumping the DD_D3DBUFCALLBACKS from %s\n",text);
if (puD3dBufferCallbacks->dwSize == sizeof(DD_D3DBUFCALLBACKS))
{
printf(" puD3dBufferCallbacks->dwSize : 0x%08lx\n",(long)puD3dBufferCallbacks->dwSize);
@ -1143,7 +1145,7 @@ dump_D3dBufferCallbacks(DD_D3DBUFCALLBACKS *puD3dBufferCallbacks, char *text)
checkflag(flag,DDHAL_D3DBUFCB32_LOCKD3DBUF,"DDHAL_D3DBUFCB32_LOCKD3DBUF");
checkflag(flag,DDHAL_D3DBUFCB32_UNLOCKD3DBUF,"DDHAL_D3DBUFCB32_UNLOCKD3DBUF");
endcheckflag(flag,"ppuD3dBufferCallbacks->dwFlags");
endcheckflag(flag,"puD3dBufferCallbacks->dwFlags");
printf(" puD3dBufferCallbacks->CanCreateD3DBuffer : 0x%08lx\n",(long)puD3dBufferCallbacks->CanCreateD3DBuffer);
printf(" puD3dBufferCallbacks->CreateD3DBuffer : 0x%08lx\n",(long)puD3dBufferCallbacks->CreateD3DBuffer);
@ -1156,4 +1158,279 @@ dump_D3dBufferCallbacks(DD_D3DBUFCALLBACKS *puD3dBufferCallbacks, char *text)
printf("none puD3dBufferCallbacks from the driver 0x%08lx\n",puD3dBufferCallbacks->dwSize);
}
}
void
dump_D3dTextureFormats(DDSURFACEDESC *puD3dTextureFormats, int dwNum, char *text)
{
int t=0;
int count = 0;
DWORD flag = 0;
DDSURFACEDESC * myTextureFormats = puD3dTextureFormats;
printf("dumping the DDSURFACEDESC/DDSURFACEDESC2 from %s\n",text);
for (t=0;t<dwNum;t++)
{
printf("Show %d of %d DDSURFACEDESC\n",t+1,dwNum);
if (myTextureFormats->dwSize == sizeof(DDSURFACEDESC))
{
printf(" puD3dTextureFormats->dwSize : 0x%08lx\n",(long)myTextureFormats->dwSize);
printf(" puD3dTextureFormats->dwFlags : ");
count = 0;
flag = myTextureFormats->dwFlags;
checkflag(flag,DDSD_ALPHABITDEPTH,"DDSD_ALPHABITDEPTH");
checkflag(flag,DDSD_BACKBUFFERCOUNT ,"DDSD_BACKBUFFERCOUNT");
checkflag(flag,DDSD_CAPS,"DDSD_CAPS ");
checkflag(flag,DDSD_CKDESTBLT,"DDSD_CKDESTBLT");
checkflag(flag,DDSD_CKDESTOVERLAY,"DDSD_CKDESTOVERLAY");
checkflag(flag,DDSD_CKSRCBLT,"DDSD_CKSRCBLT");
checkflag(flag,DDSD_CKSRCOVERLAY,"DDSD_CKSRCOVERLAY");
checkflag(flag,DDSD_HEIGHT,"DDSD_HEIGHT");
checkflag(flag,DDSD_LINEARSIZE,"DDSD_LINEARSIZE");
checkflag(flag,DDSD_LPSURFACE,"DDSD_LPSURFACE");
checkflag(flag,DDSD_MIPMAPCOUNT,"DDSD_MIPMAPCOUNT");
checkflag(flag,DDSD_PITCH,"DDSD_PITCH");
checkflag(flag,DDSD_PIXELFORMAT,"DDSD_PIXELFORMAT");
checkflag(flag,DDSD_REFRESHRATE,"DDSD_REFRESHRATE");
checkflag(flag,DDSD_WIDTH,"DDSD_WIDTH");
checkflag(flag,DDSD_ZBUFFERBITDEPTH,"DDSD_ZBUFFERBITDEPTH");
endcheckflag(flag,"puD3dTextureFormats->dwFlags");
printf(" puD3dTextureFormats->dwHeight : 0x%08lx\n",(long)myTextureFormats->dwHeight);
printf(" puD3dTextureFormats->dwWidth : 0x%08lx\n",(long)myTextureFormats->dwWidth);
printf(" puD3dTextureFormats->dwLinearSize : 0x%08lx\n",(long)myTextureFormats->dwLinearSize);
printf(" puD3dTextureFormats->dwBackBufferCount : 0x%08lx\n",(long)myTextureFormats->dwBackBufferCount);
printf(" puD3dTextureFormats->dwZBufferBitDepth : 0x%08lx\n",(long)myTextureFormats->dwZBufferBitDepth);
printf(" puD3dTextureFormats->dwAlphaBitDepth : 0x%08lx\n",(long)myTextureFormats->dwAlphaBitDepth);
printf(" puD3dTextureFormats->dwReserved : 0x%08lx\n",(long)myTextureFormats->dwReserved);
printf(" puD3dTextureFormats->lpSurface : 0x%08lx\n",(long)myTextureFormats->lpSurface);
printf(" puD3dTextureFormats->ddckCKDestOverlay.dwColorSpaceLowValue : 0x%08lx\n",(long)myTextureFormats->ddckCKDestOverlay.dwColorSpaceLowValue);
printf(" puD3dTextureFormats->ddckCKDestOverlay.dwColorSpaceHighValue : 0x%08lx\n",(long)myTextureFormats->ddckCKDestOverlay.dwColorSpaceHighValue);
printf(" puD3dTextureFormats->ddckCKDestBlt.dwColorSpaceLowValue : 0x%08lx\n",(long)myTextureFormats->ddckCKDestBlt.dwColorSpaceLowValue);
printf(" puD3dTextureFormats->ddckCKDestBlt : 0x%08lx\n",(long)myTextureFormats->ddckCKDestBlt.dwColorSpaceHighValue);
printf(" puD3dTextureFormats->ddckCKSrcOverlay.dwColorSpaceLowValue : 0x%08lx\n",(long)myTextureFormats->ddckCKSrcOverlay.dwColorSpaceLowValue);
printf(" puD3dTextureFormats->ddckCKSrcOverlay.dwColorSpaceHighValue : 0x%08lx\n",(long)myTextureFormats->ddckCKSrcOverlay.dwColorSpaceHighValue);
printf(" puD3dTextureFormats->ddckCKSrcBlt.dwColorSpaceLowValue : 0x%08lx\n",(long)myTextureFormats->ddckCKSrcBlt.dwColorSpaceLowValue);
printf(" puD3dTextureFormats->ddckCKSrcBlt.dwColorSpaceHighValue : 0x%08lx\n",(long)myTextureFormats->ddckCKSrcBlt.dwColorSpaceHighValue);
// DDPIXELFORMAT
printf(" puD3dTextureFormats->ddpfPixelFormat.dwSize : 0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwSize);
if (puD3dTextureFormats->ddpfPixelFormat.dwSize == sizeof(DDPIXELFORMAT))
{
printf(" puD3dTextureFormats->ddpfPixelFormat.dwFlags : ");
count = 0;
flag = myTextureFormats->ddpfPixelFormat.dwFlags;
checkflag(flag,DDPF_ALPHA,"DDPF_ALPHA");
checkflag(flag,DDPF_ALPHAPIXELS ,"DDPF_ALPHAPIXELS");
checkflag(flag,DDPF_ALPHAPREMULT,"DDPF_ALPHAPREMULT");
checkflag(flag,DDPF_BUMPLUMINANCE ,"DDPF_BUMPLUMINANCE");
checkflag(flag,DDPF_BUMPDUDV,"DDPF_BUMPDUDV");
checkflag(flag,DDPF_COMPRESSED,"DDPF_COMPRESSED");
checkflag(flag,DDPF_FOURCC,"DDPF_FOURCC");
checkflag(flag,DDPF_LUMINANCE,"DDPF_LUMINANCE");
checkflag(flag,DDPF_PALETTEINDEXED1,"DDPF_PALETTEINDEXED1");
checkflag(flag,DDPF_PALETTEINDEXED2,"DDPF_PALETTEINDEXED2");
checkflag(flag,DDPF_PALETTEINDEXED4,"DDPF_PALETTEINDEXED4");
checkflag(flag,DDPF_PALETTEINDEXED8,"DDPF_PALETTEINDEXED8");
checkflag(flag,DDPF_PALETTEINDEXEDTO8,"DDPF_PALETTEINDEXEDTO8");
checkflag(flag,DDPF_RGB ,"DDPF_RGB");
checkflag(flag,DDPF_RGBTOYUV,"DDPF_RGBTOYUV");
checkflag(flag,DDPF_STENCILBUFFER,"DDPF_STENCILBUFFER");
checkflag(flag,DDPF_YUV,"DDPF_YUV");
checkflag(flag,DDPF_ZBUFFER,"DDPF_ZBUFFER");
checkflag(flag,DDPF_ZPIXELS,"DDPF_ZPIXELS");
endcheckflag(flag,"puD3dTextureFormats->ddpfPixelFormat.dwFlags");
if (myTextureFormats->ddpfPixelFormat.dwFlags & DDPF_FOURCC)
{
printf(" puD3dTextureFormats->ddpfPixelFormat.dwFourCC : ");
switch(myTextureFormats->ddpfPixelFormat.dwFourCC)
{
case MAKEFOURCC('A','U','R','2'):
printf("AUR2\n");
break;
case MAKEFOURCC('A','U','R','A'):
printf("AURA\n");
break;
case MAKEFOURCC('C','H','A','M'):
printf("CHAM\n");
break;
case MAKEFOURCC('C','V','I','D'):
printf("CVID\n");
break;
case MAKEFOURCC('D','X','T','1'):
printf("DXT1\n");
break;
case MAKEFOURCC('D','X','T','2'):
printf("DXT2\n");
break;
case MAKEFOURCC('D','X','T','3'):
printf("DXT3\n");
break;
case MAKEFOURCC('D','X','T','4'):
printf("DXT4\n");
break;
case MAKEFOURCC('D','X','T','5'):
printf("DXT5\n");
break;
case MAKEFOURCC('F','V','F','1'):
printf("FVF1\n");
break;
case MAKEFOURCC('I','F','0','9'):
printf("IF09\n");
break;
case MAKEFOURCC('I','V','3','1'):
printf("IV31\n");
break;
case MAKEFOURCC('J','P','E','G'):
printf("JPEG\n");
break;
case MAKEFOURCC('M','J','P','G'):
printf("MJPG\n");
break;
case MAKEFOURCC('M','R','L','E'):
printf("MRLE\n");
break;
case MAKEFOURCC('M','S','V','C'):
printf("MSVC\n");
break;
case MAKEFOURCC('P','H','M','O'):
printf("PHMO\n");
break;
case MAKEFOURCC('R','T','2','1'):
printf("RT21\n");
break;
case MAKEFOURCC('U','L','T','I'):
printf("ULTI\n");
break;
case MAKEFOURCC('V','4','2','2'):
printf("V422\n");
break;
case MAKEFOURCC('V','6','5','5'):
printf("V655\n");
break;
case MAKEFOURCC('V','D','C','T'):
printf("VDCT\n");
break;
case MAKEFOURCC('V','I','D','S'):
printf("VIDS\n");
break;
case MAKEFOURCC('Y','U','9','2'):
printf("YU92\n");
break;
case MAKEFOURCC('Y','U','V','8'):
printf("YUV8\n");
break;
case MAKEFOURCC('Y','U','V','9'):
printf("YUV9\n");
break;
case MAKEFOURCC('Y','U','Y','V'):
printf("YUYV\n");
break;
case MAKEFOURCC('Z','P','E','G'):
printf("ZPEG\n");
break;
default:
printf("0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwFourCC);
break;
}
}
else
{
printf(" puD3dTextureFormats->ddpfPixelFormat.dwFourCC : 0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwFourCC);
}
printf(" puD3dTextureFormats->ddpfPixelFormat.dwRGBBitCount : 0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwRGBBitCount);
printf(" puD3dTextureFormats->ddpfPixelFormat.dwRBitMask : 0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwRBitMask);
printf(" puD3dTextureFormats->ddpfPixelFormat.dwGBitMask : 0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwGBitMask);
printf(" puD3dTextureFormats->ddpfPixelFormat.dwBBitMask : 0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwBBitMask);
printf(" puD3dTextureFormats->ddpfPixelFormat.dwRGBAlphaBitMask : 0x%08lx\n",(long)myTextureFormats->ddpfPixelFormat.dwRGBAlphaBitMask);
}
else
{
printf("none uD3dTextureFormats->ddpfPixelFormat from the driver 0x%08lx\n",myTextureFormats->ddpfPixelFormat.dwSize);
}
printf(" puD3dTextureFormats->ddsCaps.dwCaps : ");
count = 0;
flag = myTextureFormats->ddsCaps.dwCaps;
// not in use longer acoing msdn checkflag(flag,DDSCAPS_3D,"DDSCAPS_3D");
checkflag(flag,DDSCAPS_3DDEVICE ,"DDSCAPS_3DDEVICE");
checkflag(flag,DDSCAPS_ALLOCONLOAD,"DDSCAPS_ALLOCONLOAD ");
checkflag(flag,DDSCAPS_ALPHA,"DDSCAPS_ALPHA");
checkflag(flag,DDSCAPS_BACKBUFFER,"DDSCAPS_BACKBUFFER");
checkflag(flag,DDSCAPS_FLIP,"DDSCAPS_FLIP");
checkflag(flag,DDSCAPS_FRONTBUFFER,"DDSCAPS_FRONTBUFFER");
checkflag(flag,DDSCAPS_HWCODEC,"DDSCAPS_HWCODEC");
checkflag(flag,DDSCAPS_LIVEVIDEO ,"DDSCAPS_LIVEVIDEO");
checkflag(flag,DDSCAPS_LOCALVIDMEM,"DDSCAPS_LOCALVIDMEM");
checkflag(flag,DDSCAPS_MIPMAP,"DDSCAPS_MIPMAP");
checkflag(flag,DDSCAPS_MODEX,"DDSCAPS_MODEX");
checkflag(flag,DDSCAPS_NONLOCALVIDMEM,"DDSCAPS_NONLOCALVIDMEM");
checkflag(flag,DDSCAPS_OFFSCREENPLAIN,"DDSCAPS_OFFSCREENPLAIN");
checkflag(flag,DDSCAPS_OPTIMIZED,"DDSCAPS_OPTIMIZED");
checkflag(flag,DDSCAPS_OVERLAY,"DDSCAPS_OVERLAY");
checkflag(flag,DDSCAPS_OWNDC,"DDSCAPS_OWNDC");
checkflag(flag,DDSCAPS_PALETTE,"DDSCAPS_PALETTE");
checkflag(flag,DDSCAPS_PRIMARYSURFACE ,"DDSCAPS_PRIMARYSURFACE");
checkflag(flag,DDSCAPS_STANDARDVGAMODE,"DDSCAPS_STANDARDVGAMODE");
checkflag(flag,DDSCAPS_SYSTEMMEMORY,"DDSCAPS_SYSTEMMEMORY");
checkflag(flag,DDSCAPS_TEXTURE,"DDSCAPS_TEXTURE");
checkflag(flag,DDSCAPS_VIDEOMEMORY,"DDSCAPS_VIDEOMEMORY");
checkflag(flag,DDSCAPS_VIDEOPORT,"DDSCAPS_VIDEOPORT");
checkflag(flag,DDSCAPS_VISIBLE,"DDSCAPS_VISIBLE");
checkflag(flag,DDSCAPS_WRITEONLY ,"DDSCAPS_WRITEONLY");
checkflag(flag,DDSCAPS_ZBUFFER,"DDSCAPS_ZBUFFER");
endcheckflag(flag,"puD3dTextureFormats->ddsCaps.dwCaps");
myTextureFormats = (DDSURFACEDESC *) (((DWORD) myTextureFormats) + sizeof(DDSURFACEDESC));
}
else
{
printf("error this should not happen : puD3dTextureFormats from the driver 0x%08lx\n",myTextureFormats->dwSize);
break;
}
}
}

View file

@ -13,6 +13,7 @@ void dump_CallBackFlags(DWORD *pCallBackFlags, char *text);
void dump_D3dCallbacks(D3DNTHAL_CALLBACKS *puD3dCallbacks, char *text);
void dump_D3dDriverData(D3DNTHAL_GLOBALDRIVERDATA *puD3dDriverData, char *text);
void dump_D3dBufferCallbacks(DD_D3DBUFCALLBACKS *puD3dCallbacks, char *text);
void dump_D3dTextureFormats(DDSURFACEDESC *puD3dTextureFormats, int dwNum, char *text);