[MSAFD] Move the default debug channel to msafd.h.

This commit is contained in:
Amine Khaldi 2017-12-09 13:24:35 +01:00
parent 0bae06fa5f
commit f6108f3187
6 changed files with 4 additions and 15 deletions

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@ -15,9 +15,6 @@
#include <winuser.h>
#include <wchar.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(msafd);
HANDLE GlobalHeap;
WSPUPCALLTABLE Upcalls;
DWORD CatalogEntryId; /* CatalogEntryId for upcalls */

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@ -12,9 +12,6 @@
#include <msafd.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(msafd);
int
WSPAPI
WSPEventSelect(

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@ -14,9 +14,6 @@
#include <winreg.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(msafd);
CRITICAL_SECTION HelperDLLDatabaseLock;
LIST_ENTRY HelperDLLDatabaseListHead;

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@ -12,9 +12,6 @@
#include <msafd.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(msafd);
INT
WSPAPI
WSPAsyncSelect(IN SOCKET Handle,

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@ -10,9 +10,6 @@
#include <msafd.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(msafd);
INT
WSPAPI
WSPCancelBlockingCall(

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@ -28,6 +28,10 @@
#include <tdi.h>
#include <afd/shared.h>
#include <mswsock.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(msafd);
#include "include/helpers.h"
extern HANDLE GlobalHeap;