diff --git a/dll/directx/wine/d3dx9_36/effect.c b/dll/directx/wine/d3dx9_36/effect.c index a3efbcef329..08e51298cd0 100644 --- a/dll/directx/wine/d3dx9_36/effect.c +++ b/dll/directx/wine/d3dx9_36/effect.c @@ -681,11 +681,11 @@ static void free_technique(struct d3dx_technique *technique) technique->name = NULL; } -static void d3dx9_base_effect_cleanup(struct d3dx_effect *effect) +static void d3dx_effect_cleanup(struct d3dx_effect *effect) { unsigned int i; - TRACE("Effect %p.\n", effect); + TRACE("effect %p.\n", effect); heap_free(effect->full_name_tmp); @@ -694,7 +694,6 @@ static void d3dx9_base_effect_cleanup(struct d3dx_effect *effect) for (i = 0; i < effect->parameter_count; ++i) free_top_level_parameter(&effect->parameters[i]); heap_free(effect->parameters); - effect->parameters = NULL; } if (effect->techniques) @@ -702,37 +701,23 @@ static void d3dx9_base_effect_cleanup(struct d3dx_effect *effect) for (i = 0; i < effect->technique_count; ++i) free_technique(&effect->techniques[i]); heap_free(effect->techniques); - effect->techniques = NULL; } if (effect->objects) { for (i = 0; i < effect->object_count; ++i) - { free_object(&effect->objects[i]); - } heap_free(effect->objects); - effect->objects = NULL; } -} - -static void free_effect(struct d3dx_effect *effect) -{ - TRACE("Free effect %p\n", effect); - - d3dx9_base_effect_cleanup(effect); if (effect->pool) - { effect->pool->lpVtbl->Release(effect->pool); - } if (effect->manager) - { IUnknown_Release(effect->manager); - } IDirect3DDevice9_Release(effect->device); + heap_free(effect); } static void get_vector(struct d3dx_parameter *param, D3DXVECTOR4 *vector) @@ -1826,18 +1811,15 @@ static ULONG WINAPI d3dx_effect_AddRef(ID3DXEffect *iface) static ULONG WINAPI d3dx_effect_Release(ID3DXEffect *iface) { - struct d3dx_effect *This = impl_from_ID3DXEffect(iface); - ULONG ref = InterlockedDecrement(&This->ref); + struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); + ULONG refcount = InterlockedDecrement(&effect->ref); - TRACE("(%p)->(): Release from %u\n", This, ref + 1); + TRACE("%p decreasing refcount to %u.\n", effect, refcount); - if (!ref) - { - free_effect(This); - HeapFree(GetProcessHeap(), 0, This); - } + if (!refcount) + d3dx_effect_cleanup(effect); - return ref; + return refcount; } /*** ID3DXBaseEffect methods ***/ @@ -6334,7 +6316,6 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev error_messages, pool_impl, skip_constants))) { FIXME("Failed to parse effect, hr %#x.\n", hr); - free_effect(effect); return hr; } @@ -6382,7 +6363,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s if (FAILED(hr)) { WARN("Failed to create effect object.\n"); - HeapFree(GetProcessHeap(), 0, object); + d3dx_effect_cleanup(object); return hr; } diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index 918cf38d8be..d8f6eaaad50 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 5fa06bbc302c0fdbf8a5e087b7f18445475add2a} +tags: {wine: 009279845d9503468d5d3d39e393ad2ffa00181d}