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1. stub sndPlaySnd[A/W] to keep notepad from bitching
2. gcc 3.x end of line fix svn path=/trunk/; revision=3617
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4 changed files with 26 additions and 5 deletions
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@ -7,9 +7,26 @@
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DECLARE_HANDLE(HWAVEOUT); // mmsystem.h
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DECLARE_HANDLE(HWAVEOUT); // mmsystem.h
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UINT WINAPI
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UINT
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WINAPI
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waveOutReset(HWAVEOUT hWaveOut)
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waveOutReset(HWAVEOUT hWaveOut)
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{
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{
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DbgPrint("waveOutReset unimplemented\n");
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DbgPrint("waveOutReset unimplemented\n");
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return 1;
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return 1;
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}
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}
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WINBOOL
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STDCALL
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sndPlaySoundA(LPCSTR pszSoundA, UINT uFlags)
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{
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DbgPrint("waveOutReset unimplemented\n");
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return 1;
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}
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WINBOOL
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STDCALL
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sndPlaySoundW(LPCSTR pszSoundA, UINT uFlags)
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{
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DbgPrint("waveOutReset unimplemented\n");
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return 1;
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}
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@ -2,3 +2,5 @@ LIBRARY WINMM.DLL
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EXPORTS
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EXPORTS
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; add more exports as needed
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; add more exports as needed
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waveOutReset@4
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waveOutReset@4
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sndPlaySoundA@8
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sndPlaySoundW@8
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@ -2,3 +2,5 @@ LIBRARY WINMM.DLL
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EXPORTS
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EXPORTS
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; add more exports as needed
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; add more exports as needed
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waveOutReset=waveOutReset@4
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waveOutReset=waveOutReset@4
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sndPlaySoundA=sndPlaySoundA@8
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sndPlaySoundW=sndPlaySoundW@8
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