Thomas pointed out that we can just use PostMessageW() instead of going

through WPUPostMessage()

svn path=/trunk/; revision=12342
This commit is contained in:
Gé van Geldorp 2004-12-26 15:21:23 +00:00
parent fb8f8407b9
commit eb9bfeca2c
3 changed files with 1 additions and 24 deletions

View file

@ -66,14 +66,6 @@ WPUOpenCurrentThread(
OUT LPWSATHREADID lpThreadId, OUT LPWSATHREADID lpThreadId,
OUT LPINT lpErrno); OUT LPINT lpErrno);
BOOL
WSPAPI
WPUPostMessage(
IN HWND hWnd,
IN UINT Msg,
IN WPARAM wParam,
IN LPARAM lParam);
INT INT
WSPAPI WSPAPI
WPUQueryBlockingCallback( WPUQueryBlockingCallback(

View file

@ -710,7 +710,7 @@ DllMain(HANDLE hInstDll,
UpcallTable.lpWPUFDIsSet = WPUFDIsSet; UpcallTable.lpWPUFDIsSet = WPUFDIsSet;
UpcallTable.lpWPUGetProviderPath = WPUGetProviderPath; UpcallTable.lpWPUGetProviderPath = WPUGetProviderPath;
UpcallTable.lpWPUModifyIFSHandle = WPUModifyIFSHandle; UpcallTable.lpWPUModifyIFSHandle = WPUModifyIFSHandle;
UpcallTable.lpWPUPostMessage = WPUPostMessage; UpcallTable.lpWPUPostMessage = PostMessageW;
UpcallTable.lpWPUQueryBlockingCallback = WPUQueryBlockingCallback; UpcallTable.lpWPUQueryBlockingCallback = WPUQueryBlockingCallback;
UpcallTable.lpWPUQuerySocketHandleContext = WPUQuerySocketHandleContext; UpcallTable.lpWPUQuerySocketHandleContext = WPUQuerySocketHandleContext;
UpcallTable.lpWPUQueueApc = WPUQueueApc; UpcallTable.lpWPUQueueApc = WPUQueueApc;

View file

@ -170,21 +170,6 @@ WPUOpenCurrentThread(
} }
/*
* @implemented
*/
BOOL
WSPAPI
WPUPostMessage(
IN HWND hWnd,
IN UINT Msg,
IN WPARAM wParam,
IN LPARAM lParam)
{
return PostMessageW(hWnd, Msg, wParam, lParam);
}
/* /*
* @unimplemented * @unimplemented
*/ */